Player Matchup

Nemesis
Nemesis
CallumLFC29
Nemesis
Level 20
God Stats
0W - 6L
1,225 SR
Queue Stats
27W - 46L
1,243 Elo+
Party 1
Kukulkan
Kukulkan
I Daniel W16 I
Kukulkan
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 21L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
TMarsh04
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,280 Elo+
Party 1
Danzaburou
Danzaburou
duwv
Danzaburou
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 32L
1,280 Elo+
Party 1
Nike
Nike
xrwalms
Nike
Level 47
God Stats
7W - 9L
1,383 SR
Queue Stats
27W - 44L
1,243 Elo+
Party 1
Team Averages
Level 23
1,422 SR
1,309 Elo+

VS

Team Averages
Level 70
1,525 SR
1,408 Elo+
Nu Wa
Nu Wa
I-Lxwkey-I
Nu Wa
Level 36
God Stats
4W - 3L
1,550 SR
Queue Stats
211W - 191L
1,507 Elo+
Solo
Danzaburou
Danzaburou
IlQarni18
Danzaburou
Level 67
God Stats
11W - 16L
1,483 SR
Queue Stats
59W - 78L
1,407 Elo+
Party 2
Bacchus
Bacchus
ItzKyle30
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 74L
1,366 Elo+
Party 2
Hades
Hades
TayIxrrr
Hades
Level 49
God Stats
11W - 8L
1,503 SR
Queue Stats
269W - 294L
1,316 Elo+
Solo
Chaac
Chaac
WinzerA1
Chaac
Level 108
God Stats
15W - 16L
1,590 SR
Queue Stats
146W - 150L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CallumLFC29
Nemesis
9
1 / 3 / 1
5,169
517
2,811
7,594
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
9
1 / 0 / 0
5,000
500
2,164
2,893
923
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
TMarsh04
Xbalanque
7
0 / 6 / 0
4,122
412
1,762
6,485
2,096
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
duwv
Danzaburou
7
0 / 2 / 0
4,397
440
3,774
5,281
1,869
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
xrwalms
Nike
10
0 / 1 / 0
5,281
528
2,655
5,684
3,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 0 / 2
6,086
609
3,673
3,511
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
IlQarni18
Danzaburou
10
7 / 0 / 1
6,394
639
5,757
4,107
1,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
ItzKyle30
Bacchus
8
0 / 0 / 7
5,740
574
2,292
5,468
4,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
TayIxrrr
Hades
11
1 / 1 / 1
6,183
618
3,581
5,955
3,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
WinzerA1
Chaac
9
3 / 1 / 2
5,484
548
3,173
6,355
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
12
12
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CallumLFC29
Nemesis
1
3
1
0.5
L
Kukulkan
1
0
0
1
W
Nu Wa
1
0
2
2
W
Danzaburou
IlQarni18
Danzaburou
7
0
1
7.5
W
Bacchus
ItzKyle30
Bacchus
0
0
7
3.5
L
Xbalanque
TMarsh04
Xbalanque
0
6
0
0
W
Hades
TayIxrrr
Hades
1
1
1
1.5
W
Chaac
WinzerA1
Chaac
3
1
2
4
L
Danzaburou
duwv
Danzaburou
0
2
0
0
L
Nike
xrwalms
Nike
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,166
Damage
18,476
27,937
Taken
25,396
10,657
Mitigated
13,079
2,033
Healing
11,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CallumLFC29
Nemesis
2,811
1,369
0
514
7,594
2,523
0
2,044
5,550
0
29,989
L
Kukulkan
2,164
502
0
55
2,893
923
0
1,543
1,350
26,752
0
W
Nu Wa
3,673
698
0
870
3,511
1,095
648
706
2,805
50,382
0
W
Danzaburou
IlQarni18
Danzaburou
5,757
3,181
154
2,018
4,107
1,457
0
0
4,107
0
35,993
W
Bacchus
ItzKyle30
Bacchus
2,292
237
1,200
2,680
5,468
4,124
0
405
5,063
13,280
0
L
Xbalanque
TMarsh04
Xbalanque
1,762
829
0
61
6,485
2,096
66
1,067
5,418
0
12,582
W
Hades
TayIxrrr
Hades
3,581
714
40
3,494
5,955
3,546
0
550
5,405
41,945
0
W
Chaac
WinzerA1
Chaac
3,173
515
0
1,345
6,355
2,857
0
1,053
5,302
0
25,480
L
Danzaburou
duwv
Danzaburou
3,774
1,816
0
1,163
5,281
1,869
209
1,549
3,732
0
25,618
L
Nike
xrwalms
Nike
2,655
271
0
240
5,684
3,246
0
3,343
2,341
1,917
32,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,969
Gold Earned
29,887
213
Minions Killed
290
0
Camps Cleared
0
976,969
Distance Traveled
964,414
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,169
517
51
5
0
237,321
0
L
Kukulkan
5,000
500
44
4
0
167,970
2
W
Nu Wa
6,086
609
90
9
0
187,243
2
W
Danzaburou
6,394
639
54
5
0
200,398
0
W
Bacchus
5,740
574
31
3
0
197,130
0
L
Xbalanque
4,122
412
22
2
0
175,000
0
W
Hades
6,183
618
79
8
0
167,274
0
W
Chaac
5,484
548
36
4
0
212,369
4
L
Danzaburou
4,397
440
39
4
0
176,028
0
L
Nike
5,281
528
57
6
0
220,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role