Player Matchup

Arachne
Arachne
CarlosXD11
Arachne
Level 146
God Stats
5W - 3L
1,750 SR
Queue Stats
265W - 258L
1,566 Elo+
Solo
Athena
Athena
Evryn
Athena
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
276W - 253L
1,544 Elo+
Party 2
Hercules
Hercules
Hardheadedbrat
Hercules
Level 107
God Stats
13W - 12L
1,645 SR
Queue Stats
176W - 150L
1,593 Elo+
Party 2
Hou Yi
Hou Yi
Inzzanity
Hou Yi
Level 164
God Stats
13W - 22L
1,349 SR
Queue Stats
333W - 304L
1,505 Elo+
Solo
Kukulkan
Kukulkan
TylerIsHot
Kukulkan
Level 99
God Stats
17W - 17L
1,551 SR
Queue Stats
98W - 81L
1,512 Elo+
Party 2
Team Averages
Level 127
1,559 SR
1,544 Elo+

VS

Team Averages
Level 103
1,520 SR
1,491 Elo+
Chiron
Chiron
 
Chiron
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AnAngryPanda114
Baron Samedi
Level 108
God Stats
18W - 5L
1,756 SR
Queue Stats
189W - 184L
1,477 Elo+
Solo
Thor
Thor
Dahg0s
Thor
Level 105
God Stats
3W - 7L
1,326 SR
Queue Stats
67W - 74L
1,461 Elo+
Solo
Hades
Hades
RedWreckin
Hades
Level 85
God Stats
1W - 0L
1,723 SR
Queue Stats
107W - 93L
1,463 Elo+
Party 1
Ymir
Ymir
TWBruins21
Ymir
Level 158
God Stats
1W - 1L
1,296 SR
Queue Stats
90W - 82L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CarlosXD11
Arachne
10
2 / 1 / 0
5,919
493
3,760
9,337
3,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Evryn
Athena
9
0 / 1 / 1
5,187
432
3,824
7,618
4,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
12
1 / 0 / 1
7,119
593
7,255
10,309
7,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hou Yi
Inzzanity
Hou Yi
11
0 / 1 / 0
5,984
499
3,927
7,325
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
TylerIsHot
Kukulkan
10
0 / 3 / 0
6,074
506
5,200
7,692
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
2 / 0 / 0
6,780
565
5,834
7,421
2,641
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
AnAngryPanda114
Baron Samedi
10
1 / 1 / 2
5,888
491
5,231
7,258
6,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thor
Dahg0s
Thor
12
0 / 2 / 0
6,850
571
5,947
11,595
8,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
12
1 / 0 / 2
6,966
581
4,181
7,921
3,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 0 / 0
6,906
576
5,041
6,671
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
6
6
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
0
2
W
Baron Samedi
AnAngryPanda114
Baron Samedi
1
1
2
2
L
Arachne
CarlosXD11
Arachne
2
1
0
2
W
Thor
Dahg0s
Thor
0
2
0
0
L
Athena
Evryn
Athena
0
1
1
0.5
L
Hercules
1
0
1
1.5
L
Hou Yi
Inzzanity
Hou Yi
0
1
0
0
W
Hades
1
0
2
2
W
2
0
0
2
L
Kukulkan
TylerIsHot
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,966
Damage
26,234
42,281
Taken
40,866
21,135
Mitigated
24,689
11,799
Healing
21,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,834
2,822
49
5,068
7,421
2,641
0
877
6,544
0
48,924
W
Baron Samedi
AnAngryPanda114
Baron Samedi
5,231
705
170
3,109
7,258
6,004
0
3,092
4,070
23,729
0
L
Arachne
CarlosXD11
Arachne
3,760
3,153
0
1,524
9,337
3,315
0
4,194
5,143
0
38,324
W
Thor
Dahg0s
Thor
5,947
1,425
0
1,958
11,595
8,980
0
0
10,855
0
58,090
L
Athena
Evryn
Athena
3,824
1,003
0
1,673
7,618
4,289
0
3,387
4,231
23,634
0
L
Hercules
7,255
2,717
0
5,557
10,309
7,312
0
64
10,245
0
60,023
L
Hou Yi
Inzzanity
Hou Yi
3,927
2,396
0
2,352
7,325
2,778
0
545
6,780
0
39,073
W
Hades
4,181
590
216
6,175
7,921
3,488
0
4,200
3,531
63,557
0
W
5,041
1,310
0
4,790
6,671
3,576
0
685
5,956
60,158
0
L
Kukulkan
TylerIsHot
Kukulkan
5,200
228
0
693
7,692
3,441
0
6,263
1,429
43,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,283
Gold Earned
33,390
381
Minions Killed
450
0
Camps Cleared
0
1,176,812
Distance Traveled
1,179,115
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,780
565
90
8
0
235,692
2
W
Baron Samedi
5,888
491
25
2
0
223,886
3
L
Arachne
5,919
493
63
5
0
263,805
3
W
Thor
6,850
571
105
9
0
216,979
0
L
Athena
5,187
432
44
4
0
232,592
4
L
Hercules
7,119
593
115
10
0
232,413
2
L
Hou Yi
5,984
499
75
6
0
219,564
3
W
Hades
6,966
581
119
10
0
228,106
2
W
Ymir
6,906
576
111
9
0
274,452
2
L
Kukulkan
6,074
506
84
7
0
228,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role