Player Matchup

Zeus
Zeus
Wildhen23
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,222 Elo+
Party 2
Tiamat
Tiamat
anarkopanda
Tiamat
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 26L
1,222 Elo+
Party 2
Hercules
Hercules
andyverde0
Hercules
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,222 Elo+
Party 2
Team Averages
Level 32
1,500 SR
1,222 Elo+

VS

Team Averages
Level 46
1,568 SR
1,480 Elo+
Ix Chel
Ix Chel
Cordobro
Ix Chel
Level 86
God Stats
4W - 0L
1,867 SR
Queue Stats
31W - 23L
1,483 Elo+
Party 1
Ymir
Ymir
Wicedude
Ymir
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 19L
1,461 Elo+
Party 1
Hades
Hades
wermane
Hades
Level 39
God Stats
1W - 1L
1,337 SR
Queue Stats
55W - 31L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
0 / 8 / 5
10,226
682
11,752
12,000
4,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
13
1 / 10 / 4
10,512
701
3,538
13,926
7,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
andyverde0
Hercules
15
4 / 2 / 1
11,779
785
12,687
16,349
20,677
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Cordobro
Ix Chel
15
8 / 1 / 10
12,307
820
16,200
8,537
3,624
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
15
6 / 0 / 14
12,203
814
5,704
15,957
19,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
wermane
Hades
16
6 / 4 / 13
12,612
841
15,562
16,181
9,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
5
Kills
20
20
Deaths
5
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Cordobro
Ix Chel
8
1
10
13
W
Ymir
6
0
14
13
L
Zeus
0
8
5
0.31
L
Tiamat
1
10
4
0.3
L
Hercules
andyverde0
Hercules
4
2
1
2.25
W
Hades
wermane
Hades
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,977
Damage
37,466
42,275
Taken
40,675
31,849
Mitigated
31,861
4,027
Healing
11,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Cordobro
Ix Chel
16,200
1,371
2,876
2,667
8,537
3,624
418
3,583
4,786
58,928
0
W
Ymir
5,704
1,864
0
1,688
15,957
19,024
26
6,248
9,555
23,337
0
L
Zeus
11,752
1,268
0
410
12,000
4,011
0
11,192
806
59,449
0
L
Tiamat
3,538
291
0
617
13,926
7,161
0
12,980
946
23,757
0
L
Hercules
andyverde0
Hercules
12,687
3,186
0
3,000
16,349
20,677
0
13,673
2,676
0
33,008
W
Hades
wermane
Hades
15,562
1,059
619
3,543
16,181
9,213
352
5,996
10,185
56,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,517
Gold Earned
37,122
157
Minions Killed
174
0
Camps Cleared
0
710,967
Distance Traveled
802,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
12,307
820
72
5
0
243,314
0
W
Ymir
12,203
814
27
2
0
285,740
0
L
Zeus
10,226
682
86
6
0
225,742
0
L
Tiamat
10,512
701
30
2
0
198,329
0
L
Hercules
11,779
785
41
3
0
286,896
0
W
Hades
12,612
841
75
5
0
273,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role