Player Matchup

Nike
Nike
CHEEBUGGA
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Geb
Geb
Disjointskate33
Geb
Level 101
God Stats
1W - 1L
1,291 SR
Queue Stats
7W - 2L
1,752 Elo+
Party 2
Izanami
Izanami
IsaacCXS1
Izanami
Level 60
God Stats
16W - 7L
1,673 SR
Queue Stats
336W - 304L
1,499 Elo+
Solo
Bakasura
Bakasura
SirCrumpet54
Bakasura
Level 118
God Stats
2W - 0L
1,760 SR
Queue Stats
7W - 2L
1,752 Elo+
Party 2
Freya
Freya
robandvirg
Freya
Level 155
God Stats
5W - 6L
1,111 SR
Queue Stats
106W - 112L
1,476 Elo+
Solo
Team Averages
Level 93
1,467 SR
1,596 Elo+

VS

Team Averages
Level 103
1,625 SR
1,498 Elo+
Izanami
Izanami
Kenny4391
Izanami
Level 46
God Stats
7W - 7L
1,504 SR
Queue Stats
99W - 112L
1,446 Elo+
Party 1
Ne Zha
Ne Zha
Splogin
Ne Zha
Level 128
God Stats
9W - 9L
1,536 SR
Queue Stats
179W - 167L
1,521 Elo+
Solo
Terra
Terra
nochesflores
Terra
Level 109
God Stats
1W - 2L
1,578 SR
Queue Stats
99W - 78L
1,543 Elo+
Solo
Lancelot
Lancelot
tobi12otaku12
Lancelot
Level 133
God Stats
9W - 5L
1,805 SR
Queue Stats
447W - 420L
1,527 Elo+
Solo
Scylla
Scylla
xxsizorxx
Scylla
Level 100
God Stats
34W - 33L
1,703 SR
Queue Stats
140W - 134L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
6
0 / 4 / 1
5,000
357
887
4,304
2,791
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

11
0 / 0 / 12
7,203
515
7,121
6,568
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
IsaacCXS1
Izanami
13
3 / 1 / 2
7,617
544
4,177
9,355
2,940
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
SirCrumpet54
Bakasura
15
14 / 1 / 2
9,563
683
16,408
12,805
5,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
13
2 / 1 / 5
7,837
560
5,796
10,554
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kenny4391
Izanami
11
0 / 4 / 0
6,804
486
4,044
10,026
3,883
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Splogin
Ne Zha
13
4 / 1 / 2
8,583
613
6,966
8,555
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

8
0 / 5 / 1
6,215
444
2,333
11,672
7,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
tobi12otaku12
Lancelot
13
3 / 4 / 1
7,845
560
7,042
12,026
5,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
xxsizorxx
Scylla
10
0 / 5 / 1
6,507
465
1,577
10,484
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
19
Kills
7
7
Deaths
19
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
0
4
1
0.13
W
0
0
12
6
W
Izanami
IsaacCXS1
Izanami
3
1
2
4
L
Izanami
Kenny4391
Izanami
0
4
0
0
W
Bakasura
SirCrumpet54
Bakasura
14
1
2
15
L
Ne Zha
Splogin
Ne Zha
4
1
2
5
L
0
5
1
0.1
W
Freya
2
1
5
4.5
L
Lancelot
tobi12otaku12
Lancelot
3
4
1
0.88
L
Scylla
xxsizorxx
Scylla
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,389
Damage
21,962
43,586
Taken
52,763
20,279
Mitigated
23,401
16,869
Healing
7,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
887
32
0
0
4,304
2,791
0
0
4,304
0
7,429
W
7,121
972
525
1,593
6,568
4,896
0
1,017
5,551
20,550
0
W
Izanami
IsaacCXS1
Izanami
4,177
3,077
0
3,438
9,355
2,940
2,051
455
8,900
0
58,886
L
Izanami
Kenny4391
Izanami
4,044
2,715
0
1,301
10,026
3,883
537
2,453
7,083
0
58,342
W
Bakasura
SirCrumpet54
Bakasura
16,408
11,202
0
5,123
12,805
5,656
0
1,096
11,709
0
69,246
L
Ne Zha
Splogin
Ne Zha
6,966
1,875
0
3,229
8,555
3,585
125
446
7,454
0
63,507
L
2,333
256
1,526
1,286
11,672
7,490
0
3,717
6,932
7,706
0
W
Freya
5,796
1,724
0
6,190
10,554
3,996
939
1,510
9,044
48,625
0
L
Lancelot
tobi12otaku12
Lancelot
7,042
1,477
0
531
12,026
5,239
0
2,918
8,340
0
62,674
L
Scylla
xxsizorxx
Scylla
1,577
634
0
0
10,484
3,204
541
3,507
6,079
37,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,220
Gold Earned
35,954
326
Minions Killed
360
0
Camps Cleared
0
1,253,699
Distance Traveled
1,369,191
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,000
357
6
0
0
95,573
0
W
Geb
7,203
515
14
1
0
292,059
9
W
Izanami
7,617
544
111
8
0
246,127
0
L
Izanami
6,804
486
103
7
0
262,072
0
W
Bakasura
9,563
683
111
8
0
351,875
0
L
Ne Zha
8,583
613
95
7
0
279,562
0
L
Terra
6,215
444
5
0
0
292,186
6
W
Freya
7,837
560
84
6
0
268,065
0
L
Lancelot
7,845
560
97
7
0
306,709
0
L
Scylla
6,507
465
60
4
0
228,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role