Player Matchup

Hachiman
Hachiman
Foolishkilla513
Hachiman
Level 29
God Stats
23W - 31L
1,183 SR
Queue Stats
313W - 347L
1,259 Elo+
Party 2
Loki
Loki
Jobber3003
Loki
Level 86
God Stats
23W - 29L
1,452 SR
Queue Stats
375W - 407L
1,249 Elo+
Party 2
Nox
Nox
MHWRathian
Nox
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 37L
1,500 Elo+
Party 2
Team Averages
Level 67
1,378 SR
1,336 Elo+

VS

Team Averages
Level 46
1,636 SR
1,380 Elo+
Lancelot
Lancelot
CrowdedStingray
Lancelot
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Bacchus
Bacchus
Duckydonk
Bacchus
Level 4
God Stats
3W - 9L
1,818 SR
Queue Stats
3W - 11L
1,355 Elo+
Party 1
Jing Wei
Jing Wei
Goremonger
Jing Wei
Level 67
God Stats
15W - 13L
1,590 SR
Queue Stats
255W - 271L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
5 / 1 / 15
10,487
874
9,159
8,207
2,797
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
7 / 4 / 12
10,528
877
7,906
9,748
3,049
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
12 / 2 / 8
11,582
965
17,174
6,960
3,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
2 / 10 / 2
9,103
759
8,365
13,618
4,604
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Duckydonk
Bacchus
12
1 / 6 / 4
8,819
735
2,402
16,542
15,014
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
Goremonger
Jing Wei
11
3 / 8 / 2
8,735
728
2,849
11,655
3,152
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
24
Kills
6
7
Deaths
24
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
2
10
2
0.3
L
Bacchus
Duckydonk
Bacchus
1
6
4
0.5
W
Hachiman
5
1
15
12.5
L
Jing Wei
Goremonger
Jing Wei
3
8
2
0.5
W
7
4
12
3.25
W
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,239
Damage
13,616
24,915
Taken
41,815
8,970
Mitigated
22,770
6,013
Healing
2,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
8,365
2,859
0
136
13,618
4,604
0
3,273
10,197
0
20,229
L
Bacchus
Duckydonk
Bacchus
2,402
395
0
1,704
16,542
15,014
16
9,020
7,280
8,580
0
W
Hachiman
9,159
6,194
0
2,041
8,207
2,797
1,128
827
7,380
0
42,227
L
Jing Wei
Goremonger
Jing Wei
2,849
2,612
91
209
11,655
3,152
15
5,040
6,440
0
22,183
W
7,906
1,909
0
2,714
9,748
3,049
567
507
9,164
0
31,466
W
17,174
2,022
0
1,258
6,960
3,124
785
1,857
5,103
50,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,597
Gold Earned
26,657
137
Minions Killed
64
0
Camps Cleared
0
638,710
Distance Traveled
604,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,103
759
24
2
0
211,833
0
L
Bacchus
8,819
735
6
1
0
208,794
0
W
Hachiman
10,487
874
45
4
0
209,704
0
L
Jing Wei
8,735
728
34
3
0
183,640
0
W
Loki
10,528
877
27
2
0
213,007
0
W
Nox
11,582
965
65
5
0
215,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role