Player Matchup

Sun Wukong
Sun Wukong
SergioParadise96
Sun Wukong
Level 91
God Stats
0W - 1L
1,507 SR
Queue Stats
40W - 39L
1,408 Elo+
Party 1
Awilix
Awilix
Tchiblumo
Awilix
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 132L
1,594 Elo+
Party 2
Izanami
Izanami
TriNiTy_GuiLLe
Izanami
Level 63
God Stats
2W - 8L
1,214 SR
Queue Stats
37W - 45L
1,430 Elo+
Party 1
Cabrakan
Cabrakan
Viktor_Viken
Cabrakan
Level 18
God Stats
29W - 17L
1,500 SR
Queue Stats
233W - 252L
1,485 Elo+
Party 2
Sol
Sol
clasaga16
Sol
Level 122
God Stats
1W - 1L
1,790 SR
Queue Stats
37W - 40L
1,456 Elo+
Party 1
Team Averages
Level 75
1,502 SR
1,475 Elo+

VS

Team Averages
Level 121
1,473 SR
1,478 Elo+
Hades
Hades
 
Hades
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
GigaTitan26
Ares
Level 171
God Stats
1W - 2L
1,238 SR
Queue Stats
585W - 574L
1,487 Elo+
Party 4
Ne Zha
Ne Zha
JackW_0
Ne Zha
Level 108
God Stats
19W - 13L
1,540 SR
Queue Stats
331W - 349L
1,408 Elo+
Solo
Hercules
Hercules
NinjaChaos
Hercules
Level 144
God Stats
3W - 0L
1,797 SR
Queue Stats
357W - 362L
1,479 Elo+
Party 4
Skadi
Skadi
mrdenis123
Skadi
Level 88
God Stats
5W - 2L
1,291 SR
Queue Stats
333W - 291L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SergioParadise96
Sun Wukong
11
0 / 2 / 0
5,794
527
5,629
7,749
6,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Tchiblumo
Awilix
10
3 / 2 / 0
6,037
549
4,969
8,695
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
4,737
431
3,121
8,119
2,886
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Viktor_Viken
Cabrakan
8
0 / 2 / 2
5,367
488
3,323
10,044
10,449
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 1
5,900
536
3,094
5,924
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 1 / 0
6,096
554
3,303
7,486
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 1 / 2
5,978
543
4,349
9,634
7,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
JackW_0
Ne Zha
12
2 / 1 / 2
6,626
602
3,937
8,874
3,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
NinjaChaos
Hercules
12
1 / 0 / 1
6,833
621
5,076
9,592
6,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Skadi
9
3 / 1 / 1
5,729
521
8,398
6,198
2,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
9
9
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
0
1
W
2
1
2
3
W
Ne Zha
JackW_0
Ne Zha
2
1
2
3
W
Hercules
NinjaChaos
Hercules
1
0
1
1.5
L
Sun Wukong
SergioParadise96
Sun Wukong
0
2
0
0
L
Awilix
Tchiblumo
Awilix
3
2
0
1.5
L
0
2
0
0
L
Cabrakan
Viktor_Viken
Cabrakan
0
2
2
0.5
L
1
1
1
1.5
W
Skadi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,136
Damage
25,063
40,531
Taken
41,784
24,872
Mitigated
23,691
10,118
Healing
13,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,303
0
430
4,440
7,486
3,624
42
2,578
4,908
37,774
0
W
4,349
610
261
2,683
9,634
7,691
0
2,063
7,571
19,387
0
W
Ne Zha
JackW_0
Ne Zha
3,937
1,044
0
2,154
8,874
3,453
0
835
8,039
0
52,046
W
Hercules
NinjaChaos
Hercules
5,076
1,983
0
3,618
9,592
6,709
0
0
8,919
0
49,619
L
Sun Wukong
SergioParadise96
Sun Wukong
5,629
1,839
0
2,395
7,749
6,526
0
0
7,749
0
40,438
L
Awilix
Tchiblumo
Awilix
4,969
1,499
0
750
8,695
3,167
0
702
7,836
0
34,250
L
3,121
2,230
0
1,825
8,119
2,886
0
1,268
6,811
0
35,255
L
Cabrakan
Viktor_Viken
Cabrakan
3,323
724
947
1,339
10,044
10,449
0
2,360
7,684
16,095
0
L
3,094
935
0
2,862
5,924
1,844
0
3,275
2,572
36,783
0
W
Skadi
8,398
3,133
0
300
6,198
2,214
202
1,165
5,033
0
43,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,835
Gold Earned
31,262
254
Minions Killed
342
0
Camps Cleared
0
1,080,008
Distance Traveled
1,163,048
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,096
554
79
7
0
221,741
0
W
Ares
5,978
543
26
2
0
237,804
2
W
Ne Zha
6,626
602
77
7
0
253,653
0
W
Hercules
6,833
621
97
9
0
244,835
0
L
Sun Wukong
5,794
527
60
5
0
213,735
0
L
Awilix
6,037
549
52
5
0
245,060
3
L
Izanami
4,737
431
54
5
0
211,435
0
L
Cabrakan
5,367
488
23
2
0
204,354
0
L
Sol
5,900
536
65
6
0
205,424
4
W
Skadi
5,729
521
63
6
0
205,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role