Player Matchup

Nu Wa
Nu Wa
Hasoon110
Nu Wa
Level 107
God Stats
17W - 11L
1,665 SR
Queue Stats
225W - 230L
1,464 Elo+
Party 1
Bastet
Bastet
Hass_997
Bastet
Level 156
God Stats
120W - 81L
1,654 SR
Queue Stats
567W - 567L
1,480 Elo+
Party 1
Artemis
Artemis
Konbifuu
Artemis
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 82L
1,504 Elo+
Solo
Ravana
Ravana
Vortex Vain
Ravana
Level 119
God Stats
11W - 13L
1,459 SR
Queue Stats
892W - 902L
1,387 Elo+
Solo
Sylvanus
Sylvanus
wahab991
Sylvanus
Level 146
God Stats
44W - 41L
1,572 SR
Queue Stats
320W - 309L
1,497 Elo+
Party 1
Team Averages
Level 137
1,570 SR
1,466 Elo+

VS

Team Averages
Level 96
1,559 SR
1,490 Elo+
Hera
Hera
 
Hera
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Chriistian_mdc
Anubis
Level 104
God Stats
66W - 52L
1,607 SR
Queue Stats
316W - 312L
1,480 Elo+
Party 2
Susano
Susano
HeBoTodoeldia
Susano
Level 106
God Stats
25W - 29L
1,557 SR
Queue Stats
202W - 186L
1,498 Elo+
Party 3
Cthulhu
Cthulhu
Mew-7_
Cthulhu
Level 154
God Stats
9W - 12L
1,621 SR
Queue Stats
171W - 181L
1,466 Elo+
Solo
Athena
Athena
Vysrex
Athena
Level 27
God Stats
2W - 5L
1,509 SR
Queue Stats
18W - 20L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Hasoon110
Nu Wa
10
2 / 2 / 0
6,332
576
6,121
3,964
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Hass_997
Bastet
11
5 / 1 / 1
6,603
600
6,536
10,006
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
Konbifuu
Artemis
10
1 / 1 / 0
6,206
564
4,047
6,441
2,302
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ravana
12
0 / 2 / 3
6,415
583
6,449
8,288
5,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
wahab991
Sylvanus
9
0 / 2 / 3
5,867
533
2,571
8,981
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 0 / 4
5,990
545
3,816
3,803
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 3 / 1
6,019
547
3,290
8,830
4,144
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
8 / 2 / 0
6,935
630
6,873
10,365
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Mew-7_
Cthulhu
9
0 / 1 / 0
5,334
485
3,866
6,910
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Vysrex
Athena
9
0 / 2 / 1
5,115
465
4,399
9,372
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
8
Kills
8
8
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
0
4
2
L
0
3
1
0.17
W
Nu Wa
Hasoon110
Nu Wa
2
2
0
1
W
Bastet
Hass_997
Bastet
5
1
1
5.5
L
8
2
0
4
W
Artemis
Konbifuu
Artemis
1
1
0
1
L
Cthulhu
Mew-7_
Cthulhu
0
1
0
0
W
Ravana
0
2
3
0.75
L
Athena
Vysrex
Athena
0
2
1
0.25
W
Sylvanus
wahab991
Sylvanus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,724
Damage
22,244
37,680
Taken
39,280
19,393
Mitigated
17,810
15,728
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,816
928
0
625
3,803
1,266
0
1,697
1,960
50,148
0
L
3,290
174
0
3,251
8,830
4,144
0
206
8,590
44,576
0
W
Nu Wa
Hasoon110
Nu Wa
6,121
1,727
0
1,133
3,964
1,189
0
1,471
2,493
38,609
0
W
Bastet
Hass_997
Bastet
6,536
1,191
0
5,275
10,006
3,449
0
2,905
7,053
0
40,078
L
6,873
2,868
0
1,206
10,365
3,620
0
1,891
8,324
0
47,442
W
Artemis
Konbifuu
Artemis
4,047
1,706
0
2,163
6,441
2,302
939
3,025
3,075
0
36,747
L
Cthulhu
Mew-7_
Cthulhu
3,866
27
55
913
6,910
4,913
0
3,186
3,440
24,436
0
W
Ravana
6,449
1,444
0
2,512
8,288
5,638
0
2,372
5,916
100
45,093
L
Athena
Vysrex
Athena
4,399
573
0
2,346
9,372
3,867
0
1,389
7,933
24,612
0
W
Sylvanus
wahab991
Sylvanus
2,571
309
784
3,861
8,981
6,815
0
5,012
3,678
15,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,423
Gold Earned
29,393
290
Minions Killed
324
0
Camps Cleared
0
1,098,232
Distance Traveled
1,143,198
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,990
545
104
9
0
226,723
0
L
Anubis
6,019
547
75
7
0
201,475
0
W
Nu Wa
6,332
576
71
6
0
214,908
0
W
Bastet
6,603
600
66
6
0
261,969
0
L
Susano
6,935
630
60
5
0
255,490
1
W
Artemis
6,206
564
69
6
0
196,164
2
L
Cthulhu
5,334
485
44
4
0
206,323
6
W
Ravana
6,415
583
57
5
0
211,780
2
L
Athena
5,115
465
41
4
0
253,187
0
W
Sylvanus
5,867
533
27
2
0
213,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role