Player Matchup

Ra
Ra
ABadLuckCharm-
Ra
Level 106
God Stats
0W - 2L
1,195 SR
Queue Stats
18W - 25L
1,408 Elo+
Party 1
Ishtar
Ishtar
LeVaneEmpire
Ishtar
Level 25
God Stats
0W - 3L
1,180 SR
Queue Stats
1W - 7L
1,187 Elo+
Party 1
Shiva
Shiva
OhBeasley
Shiva
Level 50
God Stats
6W - 3L
1,621 SR
Queue Stats
202W - 211L
1,448 Elo+
Solo
Poseidon
Poseidon
TiyvonTiger
Poseidon
Level 12
God Stats
0W - 1L
1,389 SR
Queue Stats
1W - 4L
1,258 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YumeTensei
Tsukuyomi
Level 99
God Stats
1W - 2L
1,356 SR
Queue Stats
90W - 103L
1,366 Elo+
Party 1
Team Averages
Level 58
1,348 SR
1,333 Elo+

VS

Team Averages
Level 68
1,582 SR
1,448 Elo+
Hel
Hel
Joe_Dead_Shadow
Hel
Level 69
God Stats
44W - 26L
1,587 SR
Queue Stats
553W - 524L
1,432 Elo+
Solo
Kali
Kali
PureTripps
Kali
Level 29
God Stats
9W - 7L
1,561 SR
Queue Stats
96W - 94L
1,388 Elo+
Party 2
Atlas
Atlas
aHx57
Atlas
Level 48
God Stats
72W - 52L
1,543 SR
Queue Stats
427W - 439L
1,388 Elo+
Solo
Sol
Sol
morthus22
Sol
Level 127
God Stats
15W - 12L
1,597 SR
Queue Stats
313W - 327L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
your-Reverie
Sun Wukong
Level 68
God Stats
4W - 3L
1,625 SR
Queue Stats
105W - 111L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,718
520
4,831
7,592
3,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
9
0 / 4 / 0
5,250
477
2,669
7,826
2,787
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
OhBeasley
Shiva
12
2 / 2 / 0
6,666
606
7,453
12,461
5,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
TiyvonTiger
Poseidon
10
2 / 7 / 0
6,256
569
3,821
7,131
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
YumeTensei
Tsukuyomi
10
1 / 1 / 2
5,991
545
5,274
9,189
3,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
7,806
710
6,900
8,553
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
2 / 2 / 0
5,780
525
2,050
8,759
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Atlas
aHx57
Atlas
9
1 / 1 / 6
6,482
589
4,264
10,756
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
6 / 0 / 2
7,110
646
9,861
7,657
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
your-Reverie
Sun Wukong
12
3 / 1 / 0
6,597
600
5,339
7,240
4,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
15
16
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
3
1
4
5
L
Ishtar
0
4
0
0
L
Shiva
OhBeasley
Shiva
2
2
0
1
W
2
2
0
1
L
Poseidon
TiyvonTiger
Poseidon
2
7
0
0.29
L
Tsukuyomi
YumeTensei
Tsukuyomi
1
1
2
2
W
Atlas
aHx57
Atlas
1
1
6
4
W
6
0
2
7
W
Sun Wukong
your-Reverie
Sun Wukong
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,048
Damage
28,414
44,199
Taken
42,965
18,377
Mitigated
19,966
8,105
Healing
17,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,831
246
396
2,761
7,592
3,945
0
5,200
2,380
40,942
0
W
6,900
50
530
3,749
8,553
3,242
330
2,318
6,235
66,085
0
L
Ishtar
2,669
951
0
654
7,826
2,787
282
5,319
2,507
0
26,032
L
Shiva
OhBeasley
Shiva
7,453
1,578
0
3,243
12,461
5,765
0
2,116
9,821
0
52,114
W
2,050
897
0
1,723
8,759
3,122
356
1,119
7,640
0
21,780
L
Poseidon
TiyvonTiger
Poseidon
3,821
926
0
0
7,131
2,470
323
4,662
2,184
32,006
0
L
Tsukuyomi
YumeTensei
Tsukuyomi
5,274
1,554
0
1,051
9,189
3,410
162
2,938
6,168
0
31,264
W
Atlas
aHx57
Atlas
4,264
1,461
122
4,789
10,756
5,681
0
1,919
8,837
22,555
0
W
9,861
3,427
0
4,602
7,657
3,029
717
3,348
4,158
47,312
7,460
W
Sun Wukong
your-Reverie
Sun Wukong
5,339
1,379
0
2,346
7,240
4,892
0
0
7,240
0
29,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,881
Gold Earned
33,775
296
Minions Killed
294
0
Camps Cleared
0
1,197,774
Distance Traveled
1,171,695
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,718
520
67
6
0
236,351
0
W
Hel
7,806
710
113
10
0
219,858
1
L
Ishtar
5,250
477
49
4
0
235,119
0
L
Shiva
6,666
606
84
8
0
218,549
0
W
Kali
5,780
525
30
3
0
243,547
0
L
Poseidon
6,256
569
47
4
0
224,295
0
L
Tsukuyomi
5,991
545
49
4
0
283,460
0
W
Atlas
6,482
589
17
2
0
241,108
0
W
Sol
7,110
646
87
8
0
214,683
0
W
Sun Wukong
6,597
600
47
4
0
252,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role