Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
CCleaver324
Vamana
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,368 Elo+
Solo
Raijin
Raijin
Mikvarce
Raijin
Level 99
God Stats
4W - 6L
1,329 SR
Queue Stats
275W - 276L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
PutoMave
Baron Samedi
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
265W - 261L
1,499 Elo+
Party 1
Ah Puch
Ah Puch
Viriian
Ah Puch
Level 126
God Stats
12W - 8L
1,606 SR
Queue Stats
597W - 598L
1,460 Elo+
Party 1
Team Averages
Level 110
1,487 SR
1,451 Elo+

VS

Team Averages
Level 100
1,484 SR
1,443 Elo+
Eset
Eset
 
Eset
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DragneelBan
Chernobog
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,378 Elo+
Party 2
Discordia
Discordia
GodsMercy
Discordia
Level 123
God Stats
10W - 6L
1,418 SR
Queue Stats
232W - 240L
1,471 Elo+
Solo
Cthulhu
Cthulhu
ShadowNixiliis
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
XxKaytoxX
Ne Zha
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 40L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
4 / 0 / 13
10,037
912
12,825
8,683
8,647
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vamana
14
6 / 5 / 2
8,987
817
9,918
14,675
13,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Mikvarce
Raijin
17
3 / 2 / 13
9,666
879
7,446
12,343
5,958
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
PutoMave
Baron Samedi
13
3 / 3 / 5
8,033
730
7,665
8,368
4,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Viriian
Ah Puch
15
3 / 2 / 8
8,695
790
13,603
9,203
4,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
0 / 4 / 5
7,865
715
4,238
10,717
11,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
DragneelBan
Chernobog
15
2 / 4 / 8
8,204
746
7,235
10,480
6,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
GodsMercy
Discordia
15
2 / 3 / 7
7,969
724
12,193
8,246
4,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 7
7,576
689
6,869
13,394
15,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
XxKaytoxX
Ne Zha
16
8 / 4 / 2
9,134
830
13,459
11,723
6,769
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
41
19
Kills
12
12
Deaths
19
41
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
0
13
10.5
L
Eset
 
Eset
0
4
5
0.63
W
Vamana
6
5
2
1.4
L
Chernobog
DragneelBan
Chernobog
2
4
8
1.5
L
Discordia
GodsMercy
Discordia
2
3
7
1.83
W
Raijin
Mikvarce
Raijin
3
2
13
4.75
W
Baron Samedi
PutoMave
Baron Samedi
3
3
5
1.83
L
0
4
7
0.88
W
Ah Puch
Viriian
Ah Puch
3
2
8
3.5
L
Ne Zha
XxKaytoxX
Ne Zha
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,457
Damage
43,994
53,272
Taken
54,560
36,720
Mitigated
43,317
23,898
Healing
11,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
12,825
826
1,157
2,000
8,683
8,647
105
4,818
3,865
28,918
0
L
Eset
 
Eset
4,238
313
2,331
1,833
10,717
11,056
0
7,697
2,231
13,318
0
W
Vamana
9,918
3,415
591
3,528
14,675
13,559
0
6,502
8,006
0
14,209
L
Chernobog
DragneelBan
Chernobog
7,235
3,176
633
1,788
10,480
6,026
0
7,561
2,538
0
24,558
L
Discordia
GodsMercy
Discordia
12,193
229
333
1,130
8,246
4,279
0
6,133
1,707
24,042
0
W
Raijin
Mikvarce
Raijin
7,446
422
2,325
3,187
12,343
5,958
0
3,417
8,926
22,805
0
W
Baron Samedi
PutoMave
Baron Samedi
7,665
513
4,559
2,192
8,368
4,332
781
3,854
4,514
9,684
0
L
6,869
315
372
971
13,394
15,187
0
8,939
3,404
12,898
0
W
Ah Puch
Viriian
Ah Puch
13,603
435
1,535
2,824
9,203
4,224
744
4,625
4,458
29,126
0
L
Ne Zha
XxKaytoxX
Ne Zha
13,459
1,294
229
2,209
11,723
6,769
0
9,213
1,875
0
18,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,418
Gold Earned
40,748
134
Minions Killed
127
0
Camps Cleared
0
1,133,181
Distance Traveled
1,044,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,037
912
44
4
0
254,355
0
L
Eset
7,865
715
34
3
0
189,431
0
W
Vamana
8,987
817
8
1
0
232,237
0
L
Chernobog
8,204
746
36
3
0
210,312
0
L
Discordia
7,969
724
35
3
0
212,480
0
W
Raijin
9,666
879
43
4
0
236,182
0
W
Baron Samedi
8,033
730
5
0
0
203,935
0
L
Cthulhu
7,576
689
14
1
0
226,135
0
W
Ah Puch
8,695
790
34
3
0
206,472
0
L
Ne Zha
9,134
830
8
1
0
205,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role