Player Matchup

Cernunnos
Cernunnos
CoultCoult
Cernunnos
Level 18
God Stats
9W - 6L
1,498 SR
Queue Stats
147W - 139L
1,277 Elo+
Party 1
Cthulhu
Cthulhu
JacobTrixx
Cthulhu
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
257W - 227L
1,515 Elo+
Party 2
Xbalanque
Xbalanque
TrueBlueMGR
Xbalanque
Level 93
God Stats
14W - 10L
1,587 SR
Queue Stats
132W - 123L
1,418 Elo+
Party 1
Tiamat
Tiamat
clarifyss
Tiamat
Level 52
God Stats
2W - 3L
1,589 SR
Queue Stats
164W - 172L
1,407 Elo+
Party 2
Fenrir
Fenrir
silvercult
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 166L
1,569 Elo+
Solo
Team Averages
Level 65
1,535 SR
1,437 Elo+

VS

Team Averages
Level 89
1,459 SR
1,488 Elo+
Yemoja
Yemoja
 
Yemoja
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Sicelet
Skadi
Level 102
God Stats
39W - 34L
1,368 SR
Queue Stats
430W - 450L
1,423 Elo+
Solo
Ratatoskr
Ratatoskr
TheLighterDark
Ratatoskr
Level 97
God Stats
7W - 7L
1,277 SR
Queue Stats
61W - 50L
1,560 Elo+
Solo
Ravana
Ravana
godlynathan
Ravana
Level 67
God Stats
12W - 10L
1,422 SR
Queue Stats
511W - 482L
1,444 Elo+
Solo
Izanami
Izanami
robbie9146
Izanami
Level 68
God Stats
2W - 0L
1,727 SR
Queue Stats
76W - 78L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CoultCoult
Cernunnos
12
2 / 5 / 0
7,529
502
4,134
12,827
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
JacobTrixx
Cthulhu
11
2 / 3 / 2
6,753
450
7,400
13,896
11,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
TrueBlueMGR
Xbalanque
13
0 / 3 / 0
7,525
502
3,891
12,046
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
clarifyss
Tiamat
13
0 / 4 / 0
7,182
479
3,909
9,223
5,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
silvercult
Fenrir
12
1 / 3 / 0
6,963
464
2,651
10,817
4,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 2 / 6
7,469
498
2,987
11,706
10,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
Sicelet
Skadi
15
5 / 0 / 3
8,647
576
7,113
8,205
3,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
TheLighterDark
Ratatoskr
15
6 / 1 / 5
9,017
601
10,204
11,792
4,753
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
16
3 / 0 / 2
9,265
618
9,124
8,128
5,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
robbie9146
Izanami
14
4 / 2 / 3
8,659
577
11,842
8,682
3,273
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
5
Kills
18
18
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
2
6
1.5
L
Cernunnos
CoultCoult
Cernunnos
2
5
0
0.4
L
Cthulhu
JacobTrixx
Cthulhu
2
3
2
1
W
Skadi
Sicelet
Skadi
5
0
3
6.5
W
Ratatoskr
TheLighterDark
Ratatoskr
6
1
5
8.5
L
Xbalanque
TrueBlueMGR
Xbalanque
0
3
0
0
L
Tiamat
clarifyss
Tiamat
0
4
0
0
W
Ravana
3
0
2
4
W
Izanami
robbie9146
Izanami
4
2
3
2.75
L
Fenrir
silvercult
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,985
Damage
41,270
58,809
Taken
48,513
30,096
Mitigated
27,461
12,903
Healing
15,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,987
865
1,027
2,648
11,706
10,284
187
2,669
8,754
24,457
0
L
Cernunnos
CoultCoult
Cernunnos
4,134
1,966
0
4,351
12,827
4,617
1,246
629
12,108
0
48,351
L
Cthulhu
JacobTrixx
Cthulhu
7,400
460
92
1,101
13,896
11,870
0
1,588
12,232
27,095
0
W
Skadi
Sicelet
Skadi
7,113
3,184
0
517
8,205
3,301
89
2,811
5,226
0
57,054
W
Ratatoskr
TheLighterDark
Ratatoskr
10,204
1,513
0
4,485
11,792
4,753
702
2,778
8,851
0
69,289
L
Xbalanque
TrueBlueMGR
Xbalanque
3,891
1,860
0
4,210
12,046
4,117
0
134
11,912
0
53,666
L
Tiamat
clarifyss
Tiamat
3,909
526
0
1,433
9,223
5,073
0
696
8,527
56,273
0
W
Ravana
9,124
2,616
0
4,011
8,128
5,850
317
128
8,000
134
63,393
W
Izanami
robbie9146
Izanami
11,842
8,458
0
3,116
8,682
3,273
3,988
2,098
6,227
0
82,089
L
Fenrir
silvercult
Fenrir
2,651
548
0
1,716
10,817
4,419
0
7
10,810
0
49,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,952
Gold Earned
43,057
377
Minions Killed
481
0
Camps Cleared
0
1,426,099
Distance Traveled
1,439,093
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,469
498
32
2
0
264,041
0
L
Cernunnos
7,529
502
74
5
0
252,649
0
L
Cthulhu
6,753
450
26
2
0
261,728
0
W
Skadi
8,647
576
106
7
0
289,600
0
W
Ratatoskr
9,017
601
103
7
0
350,953
0
L
Xbalanque
7,525
502
86
6
0
270,029
0
L
Tiamat
7,182
479
109
7
0
306,924
0
W
Ravana
9,265
618
109
7
0
269,620
0
W
Izanami
8,659
577
131
9
0
264,879
0
L
Fenrir
6,963
464
82
5
0
334,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role