Player Matchup

Hachiman
Hachiman
Arceus XI
Hachiman
Level 61
God Stats
4W - 12L
1,132 SR
Queue Stats
40W - 55L
1,403 Elo+
Party 1
Achilles
Achilles
Arceus Xl
Achilles
Level 63
God Stats
2W - 4L
1,494 SR
Queue Stats
24W - 35L
1,389 Elo+
Party 1
Baron Samedi
Baron Samedi
Depression1998
Baron Samedi
Level 122
God Stats
14W - 11L
1,505 SR
Queue Stats
275W - 286L
1,436 Elo+
Party 1
Ravana
Ravana
TheRealGerman
Ravana
Level 101
God Stats
14W - 9L
1,673 SR
Queue Stats
202W - 211L
1,495 Elo+
Party 1
Ah Puch
Ah Puch
ThelLaw
Ah Puch
Level 148
God Stats
2W - 2L
1,480 SR
Queue Stats
391W - 410L
1,412 Elo+
Party 1
Team Averages
Level 99
1,457 SR
1,427 Elo+

VS

Team Averages
Level 86
1,477 SR
1,469 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
AbraRisas
Hades
Level 104
God Stats
17W - 12L
1,566 SR
Queue Stats
406W - 424L
1,477 Elo+
Party 2
Poseidon
Poseidon
DousaMembele
Poseidon
Level 67
God Stats
14W - 16L
1,418 SR
Queue Stats
72W - 73L
1,504 Elo+
Solo
Ravana
Ravana
Fawakaa
Ravana
Level 105
God Stats
20W - 30L
1,402 SR
Queue Stats
1,638W - 1,543L
1,424 Elo+
Solo
Cerberus
Cerberus
TheQuantumArrow
Cerberus
Level 88
God Stats
14W - 11L
1,499 SR
Queue Stats
340W - 334L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arceus XI
Hachiman
11
0 / 8 / 0
6,913
461
3,057
12,731
3,897
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Arceus Xl
Achilles
14
4 / 2 / 1
7,285
486
8,941
15,861
15,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Depression1998
Baron Samedi
11
0 / 4 / 1
6,908
461
7,178
12,629
8,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 1 / 2
8,075
538
6,638
6,921
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
ThelLaw
Ah Puch
13
0 / 3 / 1
7,409
494
7,034
11,193
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
7 / 0 / 1
10,212
681
11,749
10,407
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
AbraRisas
Hades
15
2 / 3 / 1
9,205
614
9,498
14,563
7,143
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
DousaMembele
Poseidon
15
2 / 2 / 6
8,894
593
8,712
7,340
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Fawakaa
Ravana
14
1 / 0 / 8
8,137
542
6,478
5,922
3,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
13
6 / 1 / 7
7,952
530
9,324
14,109
12,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
18
18
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
1
7.5
W
Hades
AbraRisas
Hades
2
3
1
0.83
L
Hachiman
Arceus XI
Hachiman
0
8
0
0
L
Achilles
Arceus Xl
Achilles
4
2
1
2.25
L
Baron Samedi
Depression1998
Baron Samedi
0
4
1
0.13
W
Poseidon
DousaMembele
Poseidon
2
2
6
2.5
W
Ravana
Fawakaa
Ravana
1
0
8
5
W
Cerberus
6
1
7
9.5
L
2
1
2
3
L
Ah Puch
ThelLaw
Ah Puch
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,848
Damage
45,761
59,335
Taken
52,341
35,240
Mitigated
29,750
14,929
Healing
21,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,749
6,430
0
7,086
10,407
4,802
234
1,619
8,704
0
78,052
W
Hades
AbraRisas
Hades
9,498
1,717
429
8,267
14,563
7,143
226
1,461
13,102
77,259
0
L
Hachiman
Arceus XI
Hachiman
3,057
2,550
0
2,074
12,731
3,897
0
2,741
9,990
0
43,221
L
Achilles
Arceus Xl
Achilles
8,941
1,628
0
3,468
15,861
15,647
0
10,062
5,663
0
39,566
L
Baron Samedi
Depression1998
Baron Samedi
7,178
1,455
422
2,554
12,629
8,622
0
7,366
5,162
29,561
0
W
Poseidon
DousaMembele
Poseidon
8,712
1,332
0
950
7,340
2,368
0
2,186
4,954
88,299
0
W
Ravana
Fawakaa
Ravana
6,478
1,207
0
2,154
5,922
3,063
479
1,754
4,073
0
61,687
W
Cerberus
9,324
449
0
2,337
14,109
12,374
33
6,888
7,021
23,059
0
L
6,638
2,526
0
2,504
6,921
3,254
0
1,316
5,605
0
67,995
L
Ah Puch
ThelLaw
Ah Puch
7,034
269
0
3,907
11,193
3,820
0
5,892
5,301
60,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,590
Gold Earned
44,400
393
Minions Killed
544
0
Camps Cleared
0
1,461,380
Distance Traveled
1,594,006
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,212
681
120
8
0
293,812
0
W
Hades
9,205
614
139
9
0
275,626
0
L
Hachiman
6,913
461
86
6
0
284,296
1
L
Achilles
7,285
486
52
3
0
298,933
0
L
Baron Samedi
6,908
461
23
2
0
265,564
3
W
Poseidon
8,894
593
145
10
0
335,817
0
W
Ravana
8,137
542
106
7
0
345,467
0
W
Cerberus
7,952
530
34
2
0
343,284
2
L
Ravana
8,075
538
110
7
0
337,477
5
L
Ah Puch
7,409
494
122
8
0
275,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role