Player Matchup

Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
TtBkn
Ravana
Level 64
God Stats
5W - 3L
1,500 SR
Queue Stats
101W - 124L
1,380 Elo+
Solo
Raijin
Raijin
ggMalaKa
Raijin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 49L
1,613 Elo+
Party 2
Hachiman
Hachiman
lDerick_
Hachiman
Level 44
God Stats
7W - 9L
1,498 SR
Queue Stats
18W - 16L
1,435 Elo+
Party 2
Terra
Terra
redfield23
Terra
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 309L
1,585 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,503 Elo+

VS

Team Averages
Level 81
1,624 SR
1,525 Elo+
Lancelot
Lancelot
 
Lancelot
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dragwrath
Bacchus
Level 36
God Stats
3W - 4L
1,693 SR
Queue Stats
33W - 26L
1,584 Elo+
Party 1
Surtr
Surtr
KNA_Ragnar
Surtr
Level 105
God Stats
33W - 19L
1,593 SR
Queue Stats
217W - 210L
1,491 Elo+
Solo
Ishtar
Ishtar
Yukineo
Ishtar
Level 75
God Stats
6W - 5L
1,833 SR
Queue Stats
36W - 37L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 2 / 1
6,181
562
6,488
12,009
11,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
TtBkn
Ravana
9
0 / 3 / 1
5,145
468
1,479
7,522
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
ggMalaKa
Raijin
12
2 / 3 / 0
6,679
607
4,995
7,666
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
lDerick_
Hachiman
8
0 / 2 / 0
4,769
434
3,496
5,043
1,809
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
7
0 / 3 / 0
4,223
384
2,321
9,832
7,802
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
4 / 0 / 5
6,962
633
6,332
7,110
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ullr
 
Ullr
12
1 / 1 / 1
6,327
575
3,267
7,366
2,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Dragwrath
Bacchus
10
5 / 1 / 3
6,709
610
5,455
8,867
7,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
11
2 / 3 / 1
6,740
613
6,670
10,265
5,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ishtar
Yukineo
Ishtar
9
1 / 0 / 5
5,551
505
6,778
5,039
1,785
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
13
13
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
1
1.25
W
Lancelot
 
Lancelot
4
0
5
6.5
W
Ullr
 
Ullr
1
1
1
1.5
W
Bacchus
Dragwrath
Bacchus
5
1
3
6.5
W
Surtr
2
3
1
0.83
L
Ravana
TtBkn
Ravana
0
3
1
0.17
W
Ishtar
Yukineo
Ishtar
1
0
5
3.5
L
Raijin
ggMalaKa
Raijin
2
3
0
0.67
L
Hachiman
lDerick_
Hachiman
0
2
0
0
L
Terra
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,779
Damage
28,502
42,072
Taken
38,647
26,936
Mitigated
19,795
8,795
Healing
10,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,488
1,839
0
4,238
12,009
11,099
0
221
11,788
0
39,089
W
Lancelot
 
Lancelot
6,332
1,870
0
865
7,110
3,107
380
51
7,015
0
56,266
W
Ullr
 
Ullr
3,267
928
0
1,128
7,366
2,465
15
4,365
3,001
0
49,287
W
Bacchus
Dragwrath
Bacchus
5,455
920
0
2,874
8,867
7,054
90
1,402
7,465
15,488
0
W
Surtr
6,670
2,974
0
2,886
10,265
5,384
4
252
9,152
502
43,425
L
Ravana
TtBkn
Ravana
1,479
767
0
1,202
7,522
3,091
0
625
6,897
0
32,840
W
Ishtar
Yukineo
Ishtar
6,778
5,185
0
2,744
5,039
1,785
404
1,246
3,793
0
38,278
L
Raijin
ggMalaKa
Raijin
4,995
630
0
500
7,666
3,135
0
725
6,941
52,645
0
L
Hachiman
lDerick_
Hachiman
3,496
1,731
0
1,382
5,043
1,809
0
2,164
2,879
0
25,187
L
Terra
2,321
986
238
1,235
9,832
7,802
0
1,975
7,857
12,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,997
Gold Earned
32,289
287
Minions Killed
314
0
Camps Cleared
0
1,055,041
Distance Traveled
1,160,735
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,181
562
61
6
0
197,716
1
W
Lancelot
6,962
633
82
7
0
291,311
0
W
Ullr
6,327
575
72
7
0
223,682
6
W
Bacchus
6,709
610
16
1
0
227,621
0
W
Surtr
6,740
613
85
8
0
197,943
0
L
Ravana
5,145
468
64
6
0
234,732
0
W
Ishtar
5,551
505
59
5
0
220,178
0
L
Raijin
6,679
607
101
9
0
202,854
0
L
Hachiman
4,769
434
51
5
0
190,730
2
L
Terra
4,223
384
10
1
0
229,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role