Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ELCHIKO_APPLE
Anubis
Level 29
God Stats
26W - 27L
1,519 SR
Queue Stats
92W - 86L
1,478 Elo+
Party 2
Ao Kuang
Ao Kuang
Garson Ave
Ao Kuang
Level 39
God Stats
4W - 7L
1,400 SR
Queue Stats
157W - 180L
1,337 Elo+
Solo
Nox
Nox
MattxDaxBoss
Nox
Level 62
God Stats
2W - 2L
1,274 SR
Queue Stats
148W - 152L
1,390 Elo+
Solo
Neith
Neith
P3AR_85
Neith
Level 57
God Stats
11W - 13L
1,528 SR
Queue Stats
118W - 115L
1,488 Elo+
Party 2
Team Averages
Level 53
1,444 SR
1,439 Elo+

VS

Team Averages
Level 72
1,501 SR
1,426 Elo+
Thanatos
Thanatos
BLNGboicarti
Thanatos
Level 95
God Stats
3W - 2L
1,530 SR
Queue Stats
44W - 44L
1,406 Elo+
Solo
Athena
Athena
Bulosebea
Athena
Level 69
God Stats
1W - 0L
1,579 SR
Queue Stats
17W - 13L
1,428 Elo+
Party 1
Sol
Sol
Louloubu
Sol
Level 66
God Stats
4W - 3L
1,428 SR
Queue Stats
14W - 12L
1,417 Elo+
Party 1
Hades
Hades
ikilyulikdog
Hades
Level 64
God Stats
149W - 104L
1,619 SR
Queue Stats
427W - 427L
1,463 Elo+
Solo
Izanami
Izanami
pakos_lokous
Izanami
Level 68
God Stats
1W - 0L
1,348 SR
Queue Stats
16W - 13L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
0 / 3 / 1
8,975
528
10,130
17,626
13,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 1 / 1
9,035
531
10,094
12,425
7,120
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
Garson Ave
Ao Kuang
13
2 / 3 / 0
7,543
444
5,900
12,902
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 3 / 8
8,536
502
5,375
9,923
5,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
P3AR_85
Neith
12
9 / 3 / 1
8,523
501
16,342
11,275
4,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BLNGboicarti
Thanatos
14
4 / 1 / 4
9,032
531
9,159
12,987
5,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Bulosebea
Athena
11
1 / 4 / 5
7,516
442
5,493
17,674
14,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 1 / 1
9,138
538
8,323
11,624
4,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 1 / 0
8,941
526
11,759
13,779
6,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
pakos_lokous
Izanami
13
3 / 6 / 2
8,095
476
7,106
12,986
4,713
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
13
Kills
12
13
Deaths
13
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
1
0.17
W
Thanatos
BLNGboicarti
Thanatos
4
1
4
6
W
Athena
Bulosebea
Athena
1
4
5
0.88
L
1
1
1
1.5
L
Ao Kuang
Garson Ave
Ao Kuang
2
3
0
0.67
W
2
1
1
2.5
L
1
3
8
1.67
L
Neith
P3AR_85
Neith
9
3
1
3.17
W
2
1
0
2
W
Izanami
pakos_lokous
Izanami
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,841
Damage
41,840
64,151
Taken
69,050
34,391
Mitigated
36,078
22,226
Healing
22,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,130
2,924
0
4,330
17,626
13,126
0
11,433
6,193
74,857
0
W
Thanatos
BLNGboicarti
Thanatos
9,159
2,362
0
9,349
12,987
5,611
0
3,605
9,340
0
75,284
W
Athena
Bulosebea
Athena
5,493
1,486
199
1,105
17,674
14,497
54
6,989
10,595
16,777
0
L
10,094
242
0
8,509
12,425
7,120
0
6,229
6,196
93,449
0
L
Ao Kuang
Garson Ave
Ao Kuang
5,900
2,428
0
4,543
12,902
4,675
0
1,991
10,911
48,095
0
W
8,323
3,058
0
7,125
11,624
4,309
838
7,582
4,042
68,868
0
L
5,375
1,864
0
2,522
9,923
5,079
0
3,530
6,325
35,998
0
L
Neith
P3AR_85
Neith
16,342
6,931
0
2,322
11,275
4,391
0
2,424
8,700
0
54,723
W
11,759
2,553
57
3,309
13,779
6,948
59
10,505
3,274
68,185
0
W
Izanami
pakos_lokous
Izanami
7,106
4,480
0
1,232
12,986
4,713
1,330
2,790
10,120
0
44,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,612
Gold Earned
42,722
469
Minions Killed
412
0
Camps Cleared
0
1,414,390
Distance Traveled
1,629,546
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,975
528
121
7
0
279,986
0
W
Thanatos
9,032
531
91
5
0
351,713
0
W
Athena
7,516
442
17
1
0
384,963
5
L
Anubis
9,035
531
144
8
0
284,027
0
L
Ao Kuang
7,543
444
65
4
0
305,603
0
W
Sol
9,138
538
109
6
0
303,070
6
L
Nox
8,536
502
66
4
0
292,859
6
L
Neith
8,523
501
73
4
0
251,915
0
W
Hades
8,941
526
111
7
0
288,916
0
W
Izanami
8,095
476
84
5
0
300,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role