Player Matchup

Baron Samedi
Baron Samedi
Bojabo11
Baron Samedi
Level 105
God Stats
22W - 24L
1,524 SR
Queue Stats
93W - 84L
1,419 Elo+
Party 2
Awilix
Awilix
Faze_yoel_pro
Awilix
Level 60
God Stats
3W - 3L
1,865 SR
Queue Stats
36W - 47L
1,387 Elo+
Solo
Vulcan
Vulcan
Jazzy81160
Vulcan
Level 49
God Stats
616W - 609L
1,513 SR
Queue Stats
617W - 615L
1,452 Elo+
Solo
King Arthur
King Arthur
Sailon0
King Arthur
Level 49
God Stats
4W - 15L
1,447 SR
Queue Stats
346W - 392L
1,426 Elo+
Solo
Artemis
Artemis
xusito01
Artemis
Level 102
God Stats
13W - 21L
1,414 SR
Queue Stats
82W - 69L
1,429 Elo+
Party 2
Team Averages
Level 73
1,553 SR
1,422 Elo+

VS

Team Averages
Level 114
1,564 SR
1,457 Elo+
Zhong Kui
Zhong Kui
Balkhala9
Zhong Kui
Level 156
God Stats
32W - 29L
1,675 SR
Queue Stats
481W - 462L
1,420 Elo+
Party 1
Khepri
Khepri
Chemikill99
Khepri
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,437 Elo+
Solo
Agni
Agni
ItsMask-_-Maker
Agni
Level 120
God Stats
7W - 7L
1,588 SR
Queue Stats
195W - 185L
1,383 Elo+
Solo
Rama
Rama
Jose-Fran1
Rama
Level 99
God Stats
20W - 12L
1,623 SR
Queue Stats
34W - 27L
1,573 Elo+
Party 1
Erlang Shen
Erlang Shen
MiMiuCohones
Erlang Shen
Level 127
God Stats
18W - 18L
1,431 SR
Queue Stats
390W - 381L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bojabo11
Baron Samedi
12
2 / 4 / 4
7,285
486
9,390
11,414
8,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 4 / 2
7,807
520
6,308
13,780
5,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Jazzy81160
Vulcan
13
1 / 2 / 1
7,332
489
5,561
4,466
1,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Sailon0
King Arthur
14
1 / 4 / 0
8,081
539
3,653
17,329
12,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
xusito01
Artemis
12
2 / 1 / 4
6,873
458
10,060
8,552
3,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Balkhala9
Zhong Kui
16
3 / 0 / 1
9,761
651
12,576
8,297
11,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
11
0 / 2 / 3
7,128
475
3,440
12,947
12,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 0 / 4
7,781
519
7,377
7,467
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 3
6,758
451
4,172
13,296
5,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
MiMiuCohones
Erlang Shen
15
10 / 2 / 0
9,302
620
7,056
14,904
7,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
9
Kills
15
15
Deaths
9
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Balkhala9
Zhong Kui
3
0
1
3.5
L
Baron Samedi
Bojabo11
Baron Samedi
2
4
4
1
W
Khepri
0
2
3
0.75
L
3
4
2
1
W
1
0
4
3
L
Vulcan
Jazzy81160
Vulcan
1
2
1
0.75
W
1
5
3
0.5
W
Erlang Shen
MiMiuCohones
Erlang Shen
10
2
0
5
L
King Arthur
Sailon0
King Arthur
1
4
0
0.25
L
Artemis
xusito01
Artemis
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,972
Damage
34,621
55,541
Taken
56,911
30,965
Mitigated
39,302
10,742
Healing
16,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Balkhala9
Zhong Kui
12,576
3,885
0
3,002
8,297
11,378
860
49
8,248
71,909
14,216
L
Baron Samedi
Bojabo11
Baron Samedi
9,390
842
981
3,513
11,414
8,002
93
2,570
8,519
37,488
0
W
Khepri
3,440
135
0
2,558
12,947
12,196
0
4,880
8,067
19,210
0
L
6,308
2,875
0
373
13,780
5,451
0
2,865
10,803
0
56,411
W
7,377
298
230
2,937
7,467
2,724
108
2,424
4,879
59,550
0
L
Vulcan
Jazzy81160
Vulcan
5,561
2,648
0
40
4,466
1,510
647
1,330
2,926
52,873
0
W
4,172
3,021
0
2,979
13,296
5,388
0
5,081
7,891
0
39,996
W
Erlang Shen
MiMiuCohones
Erlang Shen
7,056
3,644
0
4,702
14,904
7,616
0
2,141
12,607
0
82,360
L
King Arthur
Sailon0
King Arthur
3,653
164
0
3,491
17,329
12,770
0
11,236
5,885
0
60,372
L
Artemis
xusito01
Artemis
10,060
3,745
0
2,344
8,552
3,232
818
3,881
4,439
0
42,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,378
Gold Earned
40,730
355
Minions Killed
444
0
Camps Cleared
0
1,470,855
Distance Traveled
1,492,525
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,761
651
135
9
0
264,627
4
L
Baron Samedi
7,285
486
46
3
0
268,061
3
W
Khepri
7,128
475
27
2
0
281,995
0
L
Awilix
7,807
520
75
5
0
350,194
0
W
Agni
7,781
519
112
7
0
311,820
1
L
Vulcan
7,332
489
79
5
0
326,301
7
W
Rama
6,758
451
53
4
0
283,785
1
W
Erlang Shen
9,302
620
117
8
0
350,298
0
L
King Arthur
8,081
539
93
6
0
275,316
0
L
Artemis
6,873
458
62
4
0
250,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role