Player Matchup

Anubis
Anubis
AbZe_Zeus
Anubis
Level 73
God Stats
5W - 1L
1,760 SR
Queue Stats
24W - 20L
1,464 Elo+
Party 2
Neith
Neith
HeldStarfish134
Neith
Level 125
God Stats
142W - 147L
1,484 SR
Queue Stats
565W - 557L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
JoelNovoa_69
Sun Wukong
Level 48
God Stats
14W - 8L
1,624 SR
Queue Stats
43W - 37L
1,472 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XurxoStation81
Tsukuyomi
Level 18
God Stats
24W - 16L
1,589 SR
Queue Stats
29W - 32L
1,405 Elo+
Party 2
Yemoja
Yemoja
Ze_Kalanga14
Yemoja
Level 43
God Stats
5W - 6L
1,355 SR
Queue Stats
92W - 112L
1,339 Elo+
Solo
Team Averages
Level 61
1,562 SR
1,424 Elo+

VS

Team Averages
Level 66
1,490 SR
1,411 Elo+
Mulan
Mulan
I-Am-Narcissus
Mulan
Level 66
God Stats
5W - 4L
1,584 SR
Queue Stats
51W - 60L
1,429 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MegaYakxza
Morgan Le Fay
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 111L
1,414 Elo+
Party 1
Bakasura
Bakasura
PoorBoyWiin
Bakasura
Level 81
God Stats
5W - 6L
1,570 SR
Queue Stats
211W - 231L
1,402 Elo+
Solo
Hachiman
Hachiman
R0ckinst4r92
Hachiman
Level 64
God Stats
6W - 7L
1,419 SR
Queue Stats
94W - 92L
1,413 Elo+
Solo
Maui
Maui
l-KamiiKazE-I
Maui
Level 64
God Stats
11W - 21L
1,376 SR
Queue Stats
63W - 93L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AbZe_Zeus
Anubis
16
9 / 1 / 0
10,548
586
13,604
12,797
6,501
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 3
9,114
506
10,914
12,569
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
JoelNovoa_69
Sun Wukong
15
4 / 3 / 3
10,009
556
9,023
15,979
14,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
XurxoStation81
Tsukuyomi
15
6 / 1 / 3
9,905
550
13,067
8,851
3,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
14
1 / 2 / 3
9,001
500
3,446
13,198
11,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 1
8,381
466
7,984
16,906
14,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
MegaYakxza
Morgan Le Fay
12
1 / 7 / 0
7,268
404
4,594
12,204
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
PoorBoyWiin
Bakasura
13
3 / 2 / 3
8,441
469
9,290
14,105
6,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
R0ckinst4r92
Hachiman
14
2 / 2 / 1
8,026
446
10,175
13,107
4,786
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 2
7,397
411
2,766
16,221
14,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
23
Kills
9
9
Deaths
23
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
AbZe_Zeus
Anubis
9
1
0
9
W
3
2
3
2.25
L
3
7
1
0.5
W
Sun Wukong
JoelNovoa_69
Sun Wukong
4
3
3
1.83
L
Morgan Le Fay
MegaYakxza
Morgan Le Fay
1
7
0
0.14
L
Bakasura
PoorBoyWiin
Bakasura
3
2
3
2.25
L
Hachiman
R0ckinst4r92
Hachiman
2
2
1
1.25
W
Tsukuyomi
XurxoStation81
Tsukuyomi
6
1
3
7.5
W
Yemoja
1
2
3
1.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,054
Damage
34,809
63,394
Taken
72,543
40,108
Mitigated
43,849
28,548
Healing
15,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AbZe_Zeus
Anubis
13,604
0
0
7,396
12,797
6,501
3,245
4,916
7,601
77,052
0
W
10,914
4,078
0
5,595
12,569
4,758
2,469
1,798
10,421
0
64,830
L
7,984
583
0
4,250
16,906
14,956
12
2,109
13,904
0
48,178
W
Sun Wukong
JoelNovoa_69
Sun Wukong
9,023
1,293
157
5,997
15,979
14,230
1,063
45
14,403
5,758
57,566
L
Morgan Le Fay
MegaYakxza
Morgan Le Fay
4,594
979
0
366
12,204
3,260
0
9,127
3,077
32,547
0
L
Bakasura
PoorBoyWiin
Bakasura
9,290
5,178
0
3,582
14,105
6,739
0
793
13,174
0
57,936
L
Hachiman
R0ckinst4r92
Hachiman
10,175
7,238
0
4,589
13,107
4,786
0
3,527
9,580
0
69,365
W
Tsukuyomi
XurxoStation81
Tsukuyomi
13,067
2,624
39
2,988
8,851
3,576
552
7
8,591
0
75,677
W
Yemoja
3,446
1,392
1,778
4,598
13,198
11,043
383
688
11,882
31,039
0
L
2,766
399
0
2,281
16,221
14,108
27
2,652
13,569
26,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,577
Gold Earned
39,513
418
Minions Killed
394
0
Camps Cleared
0
1,597,839
Distance Traveled
1,522,292
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,548
586
109
6
0
281,319
0
W
Neith
9,114
506
94
5
0
270,929
0
L
Mulan
8,381
466
70
4
0
294,443
4
W
Sun Wukong
10,009
556
81
5
0
300,229
0
L
Morgan Le Fay
7,268
404
52
3
0
232,905
4
L
Bakasura
8,441
469
118
7
0
328,373
0
L
Hachiman
8,026
446
108
6
0
331,954
0
W
Tsukuyomi
9,905
550
100
6
0
431,879
0
W
Yemoja
9,001
500
34
2
0
313,483
0
L
Maui
7,397
411
46
3
0
334,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role