Player Matchup

Izanami
Izanami
LaPompey
Izanami
Level 128
God Stats
7W - 5L
1,591 SR
Queue Stats
183W - 175L
1,487 Elo+
Party 1
Bellona
Bellona
Priseice
Bellona
Level 126
God Stats
1W - 1L
1,326 SR
Queue Stats
60W - 67L
1,448 Elo+
Solo
Arachne
Arachne
RsTMoose
Arachne
Level 86
God Stats
1W - 1L
1,757 SR
Queue Stats
198W - 187L
1,476 Elo+
Party 1
Pele
Pele
SHOULINMONKE
Pele
Level 129
God Stats
1W - 4L
1,395 SR
Queue Stats
126W - 134L
1,426 Elo+
Party 1
Guan Yu
Guan Yu
yunes_10y
Guan Yu
Level 123
God Stats
2W - 2L
1,783 SR
Queue Stats
329W - 304L
1,498 Elo+
Solo
Team Averages
Level 118
1,570 SR
1,467 Elo+

VS

Team Averages
Level 101
1,535 SR
1,497 Elo+
Chaac
Chaac
BrouLaMenace
Chaac
Level 37
God Stats
3W - 2L
1,501 SR
Queue Stats
162W - 142L
1,541 Elo+
Party 2
Ra
Ra
Falaweed
Ra
Level 130
God Stats
8W - 7L
1,698 SR
Queue Stats
424W - 436L
1,528 Elo+
Party 2
Chernobog
Chernobog
HanSoloGoesYolo
Chernobog
Level 104
God Stats
8W - 2L
1,478 SR
Queue Stats
787W - 739L
1,447 Elo+
Solo
Lancelot
Lancelot
Meo-072
Lancelot
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,451 Elo+
Solo
Yu Huang
Yu Huang
Zulphix
Yu Huang
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 259L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LaPompey
Izanami
17
5 / 4 / 5
9,633
741
14,563
10,671
5,011
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Priseice
Bellona
13
0 / 4 / 6
7,232
556
5,182
12,756
11,233
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
RsTMoose
Arachne
14
0 / 7 / 9
7,501
577
10,224
16,094
8,953
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 6
8,379
645
17,787
13,025
5,742
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
yunes_10y
Guan Yu
15
3 / 6 / 8
9,280
714
9,714
19,772
21,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 13
9,701
746
11,202
20,203
29,448
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

19
6 / 1 / 13
11,310
870
16,156
12,005
7,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chernobog
HanSoloGoesYolo
Chernobog
14
0 / 5 / 15
9,097
700
6,315
11,514
5,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Meo-072
Lancelot
18
7 / 2 / 13
10,686
822
13,903
15,251
12,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Zulphix
Yu Huang
20
9 / 1 / 15
11,506
885
16,250
12,120
7,635
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
95
11
Kills
26
27
Deaths
11
34
Assists
69
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
W
6
1
13
12.5
W
Chernobog
HanSoloGoesYolo
Chernobog
0
5
15
1.5
L
Izanami
LaPompey
Izanami
5
4
5
1.88
W
Lancelot
Meo-072
Lancelot
7
2
13
6.75
L
Bellona
Priseice
Bellona
0
4
6
0.75
L
Arachne
RsTMoose
Arachne
0
7
9
0.64
L
3
6
6
1
W
Yu Huang
Zulphix
Yu Huang
9
1
15
16.5
L
Guan Yu
yunes_10y
Guan Yu
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,470
Damage
63,826
72,318
Taken
71,093
52,071
Mitigated
62,066
17,686
Healing
28,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,202
1,576
1,697
3,639
20,203
29,448
599
26
19,993
388
17,872
W
16,156
1,018
10,881
6,644
12,005
7,036
1,669
45
11,852
49,895
0
W
Chernobog
HanSoloGoesYolo
Chernobog
6,315
2,965
408
303
11,514
5,311
702
49
11,288
0
14,675
L
Izanami
LaPompey
Izanami
14,563
10,487
0
761
10,671
5,011
447
6,547
3,868
0
36,752
W
Lancelot
Meo-072
Lancelot
13,903
3,440
361
1,796
15,251
12,636
1,454
37
14,838
0
20,185
L
Bellona
Priseice
Bellona
5,182
597
1,625
1,098
12,756
11,233
0
7,295
5,371
0
15,245
L
Arachne
RsTMoose
Arachne
10,224
6,238
202
3,375
16,094
8,953
0
6,404
9,649
0
11,302
L
17,787
1,527
534
979
13,025
5,742
0
5,789
7,236
0
29,440
W
Yu Huang
Zulphix
Yu Huang
16,250
2,885
834
2,382
12,120
7,635
2,316
54
11,842
33,239
0
L
Guan Yu
yunes_10y
Guan Yu
9,714
711
3,785
5,327
19,772
21,132
0
6,309
13,222
0
13,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,025
Gold Earned
52,300
106
Minions Killed
186
0
Camps Cleared
0
1,123,828
Distance Traveled
1,306,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,701
746
14
1
0
253,936
0
W
Ra
11,310
870
93
7
0
282,784
0
W
Chernobog
9,097
700
24
2
0
229,239
0
L
Izanami
9,633
741
67
5
0
203,443
0
W
Lancelot
10,686
822
23
2
0
300,915
0
L
Bellona
7,232
556
12
1
0
217,177
0
L
Arachne
7,501
577
4
0
0
225,262
0
L
Pele
8,379
645
21
2
0
216,029
0
W
Yu Huang
11,506
885
32
2
0
239,473
0
L
Guan Yu
9,280
714
2
0
0
261,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role