Player Matchup

Atlas
Atlas
Gold I
 
Atlas
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Platinum III
GonBotin
Ravana
Platinum III
Level 166
God Stats
11W - 12L
1,547 SR
Queue Stats
302W - 296L
1,841 MMR
Party 1
Cupid
Cupid
Platinum III
LukeToogood
Cupid
Platinum III
Level 112
God Stats
5W - 2L
1,586 SR
Queue Stats
74W - 70L
1,845 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
Thefatherofall1
Zhong Kui
Diamond III
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 67L
1,922 MMR
Party 1
Shiva
Shiva
Platinum I
VintaO0O
Shiva
Platinum I
Level 155
God Stats
18W - 6L
1,684 SR
Queue Stats
409W - 373L
1,853 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,563 SR
1,792 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 104
1,659 SR
1,784 MMR
Ganesha
Ganesha
Platinum V
 
Ganesha
Platinum V
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Gold II
Alexxandroz
Mulan
Gold II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,805 MMR
Solo
Thor
Thor
Platinum IV
JacintoPaton
Thor
Platinum IV
Level 143
God Stats
52W - 53L
1,570 SR
Queue Stats
294W - 286L
1,801 MMR
Solo
Thoth
Thoth
Platinum V
Pedropiyos
Thoth
Platinum V
Level 62
God Stats
6W - 6L
2,033 SR
Queue Stats
26W - 15L
2,039 MMR
Party 2
Hachiman
Hachiman
Gold III
robotben1
Hachiman
Gold III
Level 119
God Stats
1W - 2L
1,693 SR
Queue Stats
78W - 56L
1,777 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
0 / 0 / 0
3,432
686
1,694
3,050
1,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
GonBotin
Ravana
6
0 / 3 / 0
3,366
673
1,262
3,888
1,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 0
3,226
645
2,249
3,004
752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Thefatherofall1
Zhong Kui
7
0 / 0 / 0
3,568
714
681
2,135
1,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
VintaO0O
Shiva
7
1 / 0 / 0
4,185
837
1,917
4,077
1,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
Ao KuangThanatosKing Arthur

VS

Bans
KaliHe BoAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
5
0 / 0 / 0
3,373
675
745
3,363
1,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,446
689
1,541
4,755
2,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 0
2,999
600
1,613
3,690
1,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
8
3 / 0 / 0
4,194
839
1,682
2,805
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
robotben1
Hachiman
1
0 / 0 / 0
936
187
0
0
0

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
0
0
0
L
Ganesha
 
Ganesha
0
0
0
0
L
0
1
0
0
W
Ravana
GonBotin
Ravana
0
3
0
0
L
0
0
0
0
W
0
0
0
0
L
Thoth
3
0
0
3
W
Zhong Kui
Thefatherofall1
Zhong Kui
0
0
0
0
W
Shiva
VintaO0O
Shiva
1
0
0
1
L
Hachiman
robotben1
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,803
Damage
5,581
16,154
Taken
14,613
7,134
Mitigated
5,500
7,035
Healing
5,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,694
708
0
1,374
3,050
1,440
0
366
2,684
9,196
0
L
Ganesha
 
Ganesha
745
206
0
1,511
3,363
1,593
0
902
2,461
8,004
0
L
1,541
391
0
1,658
4,755
2,090
0
80
4,595
0
16,906
W
Ravana
GonBotin
Ravana
1,262
356
0
282
3,888
1,349
8
582
3,239
0
16,350
L
1,613
549
0
1,492
3,690
1,065
0
792
2,898
0
13,859
W
2,249
1,438
0
2,013
3,004
752
0
379
2,625
0
15,288
L
Thoth
1,682
0
0
1,304
2,805
752
0
663
2,142
21,396
0
W
Zhong Kui
Thefatherofall1
Zhong Kui
681
249
0
1,462
2,135
1,660
0
833
1,102
22,470
5,238
W
Shiva
VintaO0O
Shiva
1,917
453
0
1,904
4,077
1,933
0
14
4,063
0
24,199
L
Hachiman
robotben1
Hachiman
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,777
Gold Earned
14,948
148
Minions Killed
124
0
Camps Cleared
0
515,653
Distance Traveled
388,020
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,432
686
8
2
0
96,431
1
L
Ganesha
3,373
675
3
1
0
94,707
0
L
Mulan
3,446
689
34
7
0
98,726
0
W
Ravana
3,366
673
26
5
0
108,072
0
L
Thor
2,999
600
34
7
0
91,938
0
W
Cupid
3,226
645
34
7
0
103,712
0
L
Thoth
4,194
839
53
11
0
102,649
2
W
Zhong Kui
3,568
714
45
9
0
93,377
0
W
Shiva
4,185
837
35
7
0
114,061
0
L
Hachiman
936
187
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role