Player Matchup

Awilix
Awilix
AtlasKey
Awilix
Level 144
God Stats
6W - 3L
1,696 SR
Queue Stats
137W - 110L
1,562 Elo+
Party 2
Zhong Kui
Zhong Kui
NovaWolf08
Zhong Kui
Level 107
God Stats
12W - 9L
1,411 SR
Queue Stats
112W - 92L
1,547 Elo+
Solo
Sylvanus
Sylvanus
YamiTheOne
Sylvanus
Level 123
God Stats
4W - 3L
1,645 SR
Queue Stats
14W - 8L
1,703 Elo+
Party 2
Charybdis
Charybdis
aamarin1337
Charybdis
Level 107
God Stats
4W - 1L
1,277 SR
Queue Stats
174W - 173L
1,476 Elo+
Solo
Surtr
Surtr
mike27pzr
Surtr
Level 144
God Stats
46W - 17L
1,648 SR
Queue Stats
134W - 95L
1,600 Elo+
Party 2
Team Averages
Level 125
1,535 SR
1,578 Elo+

VS

Team Averages
Level 53
1,505 SR
1,461 Elo+
Skadi
Skadi
MahpiyaSka
Skadi
Level 45
God Stats
6W - 6L
1,598 SR
Queue Stats
55W - 62L
1,437 Elo+
Solo
Bakasura
Bakasura
Orlando432102
Bakasura
Level 48
God Stats
20W - 15L
1,642 SR
Queue Stats
301W - 288L
1,533 Elo+
Party 1
King Arthur
King Arthur
Shwant1189
King Arthur
Level 109
God Stats
6W - 6L
1,426 SR
Queue Stats
760W - 756L
1,474 Elo+
Solo
Ra
Ra
SnaggyMoss56312
Ra
Level 33
God Stats
25W - 24L
1,636 SR
Queue Stats
167W - 152L
1,494 Elo+
Party 1
Xing Tian
Xing Tian
TronadorEA
Xing Tian
Level 28
God Stats
2W - 2L
1,222 SR
Queue Stats
31W - 44L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AtlasKey
Awilix
16
7 / 1 / 3
10,152
597
7,376
11,906
4,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
NovaWolf08
Zhong Kui
16
6 / 0 / 5
10,138
596
22,161
13,707
12,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
YamiTheOne
Sylvanus
13
0 / 5 / 5
8,507
500
8,019
18,851
15,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
aamarin1337
Charybdis
17
1 / 0 / 3
10,006
589
7,775
12,066
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Surtr
mike27pzr
Surtr
16
2 / 2 / 5
10,396
612
11,068
16,567
11,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
2 / 2 / 0
8,937
526
8,687
12,322
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Orlando432102
Bakasura
14
2 / 5 / 2
8,125
478
6,377
18,102
8,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Shwant1189
King Arthur
13
0 / 3 / 2
7,257
427
7,207
16,238
14,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 1 / 2
8,318
489
15,643
10,996
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
TronadorEA
Xing Tian
13
1 / 5 / 5
8,085
476
5,803
19,642
18,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
16
Kills
8
8
Deaths
16
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
AtlasKey
Awilix
7
1
3
8.5
L
Skadi
2
2
0
1
W
Zhong Kui
NovaWolf08
Zhong Kui
6
0
5
8.5
L
Bakasura
Orlando432102
Bakasura
2
5
2
0.6
L
King Arthur
Shwant1189
King Arthur
0
3
2
0.33
L
3
1
2
4
L
Xing Tian
TronadorEA
Xing Tian
1
5
5
0.7
W
Sylvanus
YamiTheOne
Sylvanus
0
5
5
0.5
W
Charybdis
aamarin1337
Charybdis
1
0
3
2.5
W
Surtr
mike27pzr
Surtr
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,399
Damage
43,717
73,097
Taken
77,300
51,407
Mitigated
50,341
26,684
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AtlasKey
Awilix
7,376
3,459
0
750
11,906
4,856
0
2,511
8,981
0
71,793
L
Skadi
8,687
4,016
0
1,198
12,322
4,515
1,169
3,591
8,491
0
83,407
W
Zhong Kui
NovaWolf08
Zhong Kui
22,161
3,305
0
7,590
13,707
12,551
976
7,797
5,360
105,243
0
L
Bakasura
Orlando432102
Bakasura
6,377
4,188
0
2,753
18,102
8,644
0
4,201
13,777
0
60,543
L
King Arthur
Shwant1189
King Arthur
7,207
144
0
500
16,238
14,499
0
4,423
11,815
889
51,411
L
15,643
1,025
990
2,286
10,996
4,433
0
7,353
3,643
82,821
0
L
Xing Tian
TronadorEA
Xing Tian
5,803
725
0
1,519
19,642
18,250
0
11,356
8,286
18,389
0
W
Sylvanus
YamiTheOne
Sylvanus
8,019
1,994
2,809
5,555
18,851
15,908
69
7,666
10,657
25,112
0
W
Charybdis
aamarin1337
Charybdis
7,775
4,071
0
5,475
12,066
6,154
2,975
1,281
10,785
0
101,988
W
Surtr
mike27pzr
Surtr
11,068
4,419
0
4,505
16,567
11,938
321
2,986
12,736
2,053
87,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,199
Gold Earned
40,722
618
Minions Killed
487
0
Camps Cleared
0
1,693,066
Distance Traveled
1,634,728
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,152
597
90
5
0
431,841
5
L
Skadi
8,937
526
147
9
0
310,461
0
W
Zhong Kui
10,138
596
165
10
0
337,163
0
L
Bakasura
8,125
478
116
7
0
360,515
0
L
King Arthur
7,257
427
85
5
0
290,765
0
L
Ra
8,318
489
118
7
0
360,428
3
L
Xing Tian
8,085
476
21
1
0
312,559
0
W
Sylvanus
8,507
500
34
2
0
290,825
2
W
Charybdis
10,006
589
172
10
0
320,158
0
W
Surtr
10,396
612
157
9
0
313,079
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role