Player Matchup

Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Asasinoob
Izanami
Level 89
God Stats
19W - 10L
1,625 SR
Queue Stats
446W - 413L
1,450 Elo+
Party 3
Hercules
Hercules
Hannibal1996
Hercules
Level 128
God Stats
65W - 67L
1,512 SR
Queue Stats
186W - 156L
1,515 Elo+
Party 1
Yemoja
Yemoja
Kuroschi
Yemoja
Level 18
God Stats
6W - 4L
1,335 SR
Queue Stats
10W - 11L
1,285 Elo+
Party 3
Thanatos
Thanatos
Xiskinyo2
Thanatos
Level 129
God Stats
44W - 38L
1,506 SR
Queue Stats
167W - 147L
1,509 Elo+
Party 1
Team Averages
Level 101
1,496 SR
1,452 Elo+

VS

Team Averages
Level 69
1,512 SR
1,485 Elo+
Aphrodite
Aphrodite
Kadingsda
Aphrodite
Level 27
God Stats
31W - 22L
1,658 SR
Queue Stats
64W - 66L
1,519 Elo+
Party 2
King Arthur
King Arthur
Palach86
King Arthur
Level 46
God Stats
0W - 2L
1,257 SR
Queue Stats
101W - 101L
1,394 Elo+
Solo
Rama
Rama
TrickiRicki21
Rama
Level 47
God Stats
0W - 1L
1,243 SR
Queue Stats
59W - 59L
1,462 Elo+
Solo
He Bo
He Bo
WreckfuII
He Bo
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 108L
1,539 Elo+
Party 2
Poseidon
Poseidon
porohaka
Poseidon
Level 121
God Stats
7W - 2L
1,904 SR
Queue Stats
59W - 65L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 2 / 4
9,586
599
10,089
10,037
5,025
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Asasinoob
Izanami
14
1 / 4 / 1
8,919
557
8,130
12,897
5,329
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Hannibal1996
Hercules
16
8 / 0 / 5
11,166
698
10,552
15,568
16,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Yemoja
Kuroschi
Yemoja
12
0 / 3 / 7
8,366
523
4,402
11,531
7,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Xiskinyo2
Thanatos
15
3 / 2 / 3
8,996
562
5,579
13,097
5,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kadingsda
Aphrodite
12
1 / 4 / 7
8,455
528
4,065
11,979
9,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
Palach86
King Arthur
10
0 / 6 / 0
6,495
406
2,688
11,907
4,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
5 / 2 / 3
8,794
550
11,192
12,348
5,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
WreckfuII
He Bo
15
4 / 3 / 4
8,665
542
8,833
11,391
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
porohaka
Poseidon
15
1 / 1 / 2
8,241
515
7,499
7,773
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
16
Kills
11
11
Deaths
16
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
4
3
W
Izanami
Asasinoob
Izanami
1
4
1
0.38
W
Hercules
Hannibal1996
Hercules
8
0
5
10.5
L
Aphrodite
Kadingsda
Aphrodite
1
4
7
1.13
W
Yemoja
Kuroschi
Yemoja
0
3
7
1.17
L
King Arthur
Palach86
King Arthur
0
6
0
0
L
5
2
3
3.25
L
He Bo
WreckfuII
He Bo
4
3
4
2
W
Thanatos
Xiskinyo2
Thanatos
3
2
3
2.25
L
Poseidon
porohaka
Poseidon
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,752
Damage
34,277
63,130
Taken
55,398
39,924
Mitigated
26,210
29,623
Healing
20,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,089
725
0
5,537
10,037
5,025
1,208
3,887
6,150
90,703
0
W
Izanami
Asasinoob
Izanami
8,130
6,511
0
3,312
12,897
5,329
3,095
4,409
8,488
0
85,143
W
Hercules
Hannibal1996
Hercules
10,552
2,678
0
7,948
15,568
16,217
334
4,607
10,961
0
68,246
L
Aphrodite
Kadingsda
Aphrodite
4,065
487
2,818
4,319
11,979
9,746
54
4,573
7,286
17,434
0
W
Yemoja
Kuroschi
Yemoja
4,402
725
3,601
1,815
11,531
7,547
302
4,450
7,081
15,171
0
L
King Arthur
Palach86
King Arthur
2,688
532
40
2,348
11,907
4,684
0
2,054
9,853
0
26,546
L
11,192
8,498
0
3,927
12,348
5,243
834
1,400
10,948
0
69,594
L
He Bo
WreckfuII
He Bo
8,833
346
0
4,646
11,391
3,527
0
3,258
8,133
70,532
0
W
Thanatos
Xiskinyo2
Thanatos
5,579
1,251
0
7,410
13,097
5,806
1,150
3,138
9,959
0
69,384
L
Poseidon
porohaka
Poseidon
7,499
892
0
2,848
7,773
3,010
0
3,175
4,598
93,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,033
Gold Earned
40,650
508
Minions Killed
441
0
Camps Cleared
0
1,611,770
Distance Traveled
1,535,323
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,586
599
128
8
0
303,675
0
W
Izanami
8,919
557
140
9
0
288,555
0
W
Hercules
11,166
698
126
8
0
330,292
8
L
Aphrodite
8,455
528
26
2
0
317,190
4
W
Yemoja
8,366
523
19
1
0
314,605
5
L
King Arthur
6,495
406
39
2
0
244,865
6
L
Rama
8,794
550
107
7
0
310,998
5
L
He Bo
8,665
542
109
7
0
313,837
0
W
Thanatos
8,996
562
95
6
0
374,643
0
L
Poseidon
8,241
515
160
10
0
348,433
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role