Player Matchup

Skadi
Skadi
E1 Jefe B1anco
Skadi
Level 43
God Stats
2W - 2L
1,501 SR
Queue Stats
152W - 161L
1,456 Elo+
Party 1
Agni
Agni
Noah TheDuk
Agni
Level 124
God Stats
7W - 1L
1,776 SR
Queue Stats
267W - 232L
1,502 Elo+
Party 1
Heimdallr
Heimdallr
QUAKER SHAKER
Heimdallr
Level 53
God Stats
5W - 5L
1,610 SR
Queue Stats
170W - 166L
1,499 Elo+
Party 1
He Bo
He Bo
ToxicTj_22
He Bo
Level 145
God Stats
2W - 0L
1,717 SR
Queue Stats
83W - 84L
1,542 Elo+
Solo
Cthulhu
Cthulhu
x1MaDHaTTeR7x
Cthulhu
Level 96
God Stats
6W - 1L
1,758 SR
Queue Stats
304W - 268L
1,484 Elo+
Party 1
Team Averages
Level 92
1,672 SR
1,496 Elo+

VS

Team Averages
Level 42
1,519 SR
1,471 Elo+
Poseidon
Poseidon
Dubenator
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,393 Elo+
Party 2
Loki
Loki
FesseÉpluchée
Loki
Level 16
God Stats
3W - 4L
1,271 SR
Queue Stats
49W - 28L
1,486 Elo+
Party 2
Scylla
Scylla
Frizouw
Scylla
Level 17
God Stats
3W - 1L
1,619 SR
Queue Stats
70W - 64L
1,486 Elo+
Party 2
Ne Zha
Ne Zha
Zahikel18
Ne Zha
Level 125
God Stats
2W - 2L
1,706 SR
Queue Stats
185W - 180L
1,534 Elo+
Party 2
Hades
Hades
nachopop_lpt
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 9
8,769
675
1,471
10,169
3,545
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 1 / 10
12,169
936
7,579
6,947
3,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heimdallr
QUAKER SHAKER
Heimdallr
17
6 / 3 / 9
10,815
832
7,501
9,507
4,156
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
17
6 / 3 / 8
10,663
820
7,580
9,510
4,076
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
19
3 / 3 / 11
11,608
893
14,253
15,663
17,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dubenator
Poseidon
18
2 / 6 / 5
9,456
727
10,810
10,303
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 5 / 6
9,360
720
8,344
9,426
4,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Frizouw
Scylla
16
3 / 4 / 4
8,930
687
6,879
9,653
4,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Zahikel18
Ne Zha
17
6 / 5 / 4
9,250
712
12,676
11,591
7,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
3,372
259
0
0
0

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
34
20
Kills
15
15
Deaths
20
47
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Dubenator
Poseidon
2
6
5
0.75
W
0
5
9
0.9
L
4
5
6
1.4
L
Scylla
Frizouw
Scylla
3
4
4
1.25
W
5
1
10
10
W
Heimdallr
QUAKER SHAKER
Heimdallr
6
3
9
3.5
W
He Bo
6
3
8
3.33
L
Ne Zha
Zahikel18
Ne Zha
6
5
4
1.6
L
0
0
0
0
W
Cthulhu
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,384
Damage
38,709
51,796
Taken
40,973
32,529
Mitigated
21,447
16,372
Healing
5,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Dubenator
Poseidon
10,810
1,570
0
0
10,303
5,161
0
6,230
3,929
29,403
0
W
1,471
383
0
376
10,169
3,545
164
3,106
7,047
0
6,232
L
8,344
528
569
821
9,426
4,301
0
6,183
2,913
0
15,713
L
Scylla
Frizouw
Scylla
6,879
96
0
2,044
9,653
4,697
0
7,152
2,430
16,630
0
W
7,579
334
3,540
1,962
6,947
3,076
1,681
1,814
4,948
39,076
0
W
Heimdallr
QUAKER SHAKER
Heimdallr
7,501
1,700
1,763
1,104
9,507
4,156
3,224
3,422
6,085
0
15,335
W
He Bo
7,580
198
1,381
2,323
9,510
4,076
1,439
2,275
7,091
17,141
0
L
Ne Zha
Zahikel18
Ne Zha
12,676
1,487
551
1,674
11,591
7,288
0
7,495
4,092
0
25,620
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
14,253
270
1,604
2,319
15,663
17,676
0
7,417
8,186
29,165
2,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,024
Gold Earned
40,368
162
Minions Killed
112
0
Camps Cleared
0
1,223,422
Distance Traveled
900,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,456
727
51
4
0
216,429
0
W
Skadi
8,769
675
14
1
0
220,857
0
L
Loki
9,360
720
7
1
0
201,930
0
L
Scylla
8,930
687
37
3
0
210,028
0
W
Agni
12,169
936
72
6
0
258,156
0
W
Heimdallr
10,815
832
18
1
0
241,701
0
W
He Bo
10,663
820
24
2
0
238,913
0
L
Ne Zha
9,250
712
17
1
0
271,824
0
L
Hades
3,372
259
0
0
0
0
0
W
Cthulhu
11,608
893
34
3
0
263,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role