Player Matchup

Sun Wukong
Sun Wukong
Aztec_JK
Sun Wukong
Level 104
God Stats
3W - 4L
1,714 SR
Queue Stats
303W - 311L
1,502 Elo+
Party 2
Anubis
Anubis
ChocoboCrusader
Anubis
Level 157
God Stats
7W - 7L
1,578 SR
Queue Stats
183W - 196L
1,525 Elo+
Party 3
Cerberus
Cerberus
chaoscon
Cerberus
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 3L
1,728 Elo+
Party 3
Fenrir
Fenrir
krrrle
Fenrir
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 47L
1,428 Elo+
Party 2
Discordia
Discordia
vintaliate
Discordia
Level 83
God Stats
22W - 8L
1,856 SR
Queue Stats
156W - 116L
1,641 Elo+
Solo
Team Averages
Level 75
1,630 SR
1,565 Elo+

VS

Team Averages
Level 95
1,550 SR
1,523 Elo+
Fenrir
Fenrir
 
Fenrir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Down5outhPlayer
Bastet
Level 125
God Stats
4W - 3L
1,709 SR
Queue Stats
36W - 39L
1,486 Elo+
Party 1
Martichoras
Martichoras
KarraXion
Martichoras
Level 131
God Stats
2W - 1L
1,563 SR
Queue Stats
97W - 101L
1,544 Elo+
Party 1
Scylla
Scylla
Nyxussy
Scylla
Level 47
God Stats
6W - 7L
1,392 SR
Queue Stats
194W - 178L
1,550 Elo+
Party 4
Ares
Ares
bleibold
Ares
Level 121
God Stats
12W - 10L
1,584 SR
Queue Stats
358W - 349L
1,534 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aztec_JK
Sun Wukong
13
0 / 1 / 8
7,284
1,041
5,708
6,106
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 5
8,447
1,207
6,157
5,160
2,324
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
chaoscon
Cerberus
13
5 / 1 / 4
9,566
1,367
5,593
9,499
7,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
krrrle
Fenrir
13
0 / 5 / 7
7,303
1,043
4,254
10,040
5,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
vintaliate
Discordia
12
1 / 0 / 6
7,229
1,033
5,963
6,640
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

322

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 5 / 5
8,140
1,163
5,605
11,198
6,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 2 / 6
8,038
1,148
11,850
8,098
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
KarraXion
Martichoras
14
2 / 1 / 4
8,479
1,211
8,440
4,595
1,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Nyxussy
Scylla
13
2 / 1 / 4
7,925
1,132
7,923
7,061
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
11
0 / 0 / 0
6,329
904
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
9
Kills
9
9
Deaths
9
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
5
1.1
W
Sun Wukong
Aztec_JK
Sun Wukong
0
1
8
4
W
3
2
5
2.75
L
2
2
6
2.5
L
Martichoras
KarraXion
Martichoras
2
1
4
4
L
Scylla
Nyxussy
Scylla
2
1
4
4
L
Ares
0
0
0
0
W
Cerberus
chaoscon
Cerberus
5
1
4
7
W
Fenrir
krrrle
Fenrir
0
5
7
0.7
W
Discordia
vintaliate
Discordia
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,675
Damage
33,818
37,445
Taken
30,952
20,401
Mitigated
12,575
4,097
Healing
2,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,605
715
0
587
11,198
6,355
0
7,495
3,402
219
10,153
W
Sun Wukong
Aztec_JK
Sun Wukong
5,708
387
0
601
6,106
3,255
0
1,622
4,191
0
13,920
W
6,157
444
0
1,060
5,160
2,324
0
367
4,596
35,816
0
L
11,850
2,712
0
934
8,098
2,510
0
4,323
3,502
0
19,387
L
Martichoras
KarraXion
Martichoras
8,440
1,981
0
828
4,595
1,461
0
2,618
1,941
0
39,543
L
Scylla
Nyxussy
Scylla
7,923
423
0
0
7,061
2,249
0
3,156
3,717
20,053
0
L
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
chaoscon
Cerberus
5,593
368
0
1,371
9,499
7,737
0
2,580
6,355
9,898
0
W
Fenrir
krrrle
Fenrir
4,254
666
0
813
10,040
5,054
0
2,131
7,576
0
11,806
W
Discordia
vintaliate
Discordia
5,963
413
0
252
6,640
2,031
0
672
5,806
10,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,829
Gold Earned
38,911
142
Minions Killed
132
5
Camps Cleared
6
719,135
Distance Traveled
576,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,140
1,163
7
1
2
141,237
0
W
Sun Wukong
7,284
1,041
19
3
1
162,623
0
W
Anubis
8,447
1,207
79
11
2
125,057
0
L
Bastet
8,038
1,148
11
2
1
164,107
0
L
Martichoras
8,479
1,211
68
10
1
139,710
0
L
Scylla
7,925
1,132
46
7
2
131,560
0
L
Ares
6,329
904
0
0
0
0
0
W
Cerberus
9,566
1,367
13
2
1
151,132
0
W
Fenrir
7,303
1,043
19
3
0
130,203
0
W
Discordia
7,229
1,033
12
2
1
150,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role