Player Matchup

Atlas
Atlas
EttGlasVatten
Atlas
Level 61
God Stats
11W - 14L
1,359 SR
Queue Stats
21W - 35L
1,343 Elo+
Party 2
Neith
Neith
Kittsfuuu
Neith
Level 66
God Stats
4W - 1L
1,737 SR
Queue Stats
23W - 36L
1,355 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sammyboy951
Tsukuyomi
Level 83
God Stats
39W - 12L
1,500 SR
Queue Stats
346W - 334L
1,457 Elo+
Solo
Anubis
Anubis
fnix
Anubis
Level 120
God Stats
4W - 9L
1,506 SR
Queue Stats
32W - 41L
1,389 Elo+
Party 2
Chaac
Chaac
smajdah
Chaac
Level 86
God Stats
2W - 7L
1,170 SR
Queue Stats
24W - 38L
1,367 Elo+
Party 2
Team Averages
Level 83
1,454 SR
1,382 Elo+

VS

Team Averages
Level 97
1,549 SR
1,407 Elo+
Mulan
Mulan
AZWinter
Mulan
Level 69
God Stats
2W - 5L
1,757 SR
Queue Stats
193W - 181L
1,386 Elo+
Solo
Bacchus
Bacchus
List0chek
Bacchus
Level 131
God Stats
6W - 6L
1,603 SR
Queue Stats
6W - 14L
1,362 Elo+
Party 1
Bakasura
Bakasura
MilkersTester
Bakasura
Level 84
God Stats
1W - 5L
1,362 SR
Queue Stats
7W - 16L
1,345 Elo+
Party 1
Chang'e
Chang'e
Txplic
Chang'e
Level 84
God Stats
7W - 6L
1,598 SR
Queue Stats
306W - 290L
1,491 Elo+
Solo
Ishtar
Ishtar
noav
Ishtar
Level 118
God Stats
10W - 15L
1,426 SR
Queue Stats
320W - 317L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
6,012
501
2,528
8,208
5,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Kittsfuuu
Neith
11
3 / 1 / 4
6,602
550
6,306
5,724
1,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
Sammyboy951
Tsukuyomi
12
4 / 2 / 2
7,146
596
5,684
11,384
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
fnix
Anubis
15
6 / 0 / 2
8,656
721
7,777
6,791
3,461
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
smajdah
Chaac
12
3 / 1 / 1
7,288
607
7,723
10,944
9,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AZWinter
Mulan
12
1 / 3 / 0
7,067
589
6,951
12,337
14,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bacchus
List0chek
Bacchus
8
0 / 2 / 2
5,016
418
3,221
7,695
6,550
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
MilkersTester
Bakasura
9
3 / 6 / 0
6,290
524
2,759
11,152
4,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
Txplic
Chang'e
12
1 / 3 / 0
6,364
530
4,409
8,830
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
noav
Ishtar
8
0 / 5 / 2
5,272
439
5,751
8,209
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
18
Kills
5
5
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
AZWinter
Mulan
1
3
0
0.33
W
2
1
5
4.5
W
Neith
Kittsfuuu
Neith
3
1
4
5
L
Bacchus
List0chek
Bacchus
0
2
2
0.5
L
Bakasura
MilkersTester
Bakasura
3
6
0
0.5
W
Tsukuyomi
Sammyboy951
Tsukuyomi
4
2
2
2.5
L
Chang'e
Txplic
Chang'e
1
3
0
0.33
W
Anubis
fnix
Anubis
6
0
2
7
L
Ishtar
noav
Ishtar
0
5
2
0.2
W
Chaac
smajdah
Chaac
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,018
Damage
23,091
43,051
Taken
48,223
24,618
Mitigated
30,163
14,120
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AZWinter
Mulan
6,951
1,628
0
2,653
12,337
14,467
0
0
12,337
0
46,037
W
2,528
1,313
182
1,091
8,208
5,662
360
1,371
6,797
13,623
0
W
Neith
Kittsfuuu
Neith
6,306
2,585
0
668
5,724
1,937
1,955
1,093
4,376
0
46,773
L
Bacchus
List0chek
Bacchus
3,221
230
0
630
7,695
6,550
0
2,512
5,177
14,346
0
L
Bakasura
MilkersTester
Bakasura
2,759
2,073
0
2,438
11,152
4,198
0
1,083
10,069
0
22,884
W
Tsukuyomi
Sammyboy951
Tsukuyomi
5,684
1,505
0
4,538
11,384
4,179
66
1,893
9,416
0
45,452
L
Chang'e
Txplic
Chang'e
4,409
42
0
2,658
8,830
2,474
0
3,781
5,049
47,243
0
W
Anubis
fnix
Anubis
7,777
428
0
5,619
6,791
3,461
1,325
2,830
3,757
81,130
0
L
Ishtar
noav
Ishtar
5,751
3,877
0
1,116
8,209
2,474
0
3,023
5,186
0
26,041
W
Chaac
smajdah
Chaac
7,723
1,182
0
2,022
10,944
9,379
0
405
9,918
0
37,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,704
Gold Earned
30,009
338
Minions Killed
305
0
Camps Cleared
0
1,200,169
Distance Traveled
1,140,708
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,067
589
100
8
0
229,092
2
W
Atlas
6,012
501
12
1
0
238,838
1
W
Neith
6,602
550
72
6
0
217,907
0
L
Bacchus
5,016
418
21
2
0
252,788
0
L
Bakasura
6,290
524
54
5
0
201,398
0
W
Tsukuyomi
7,146
596
64
5
0
262,218
0
L
Chang'e
6,364
530
84
7
0
247,522
0
W
Anubis
8,656
721
129
11
0
231,932
1
L
Ishtar
5,272
439
46
4
0
209,908
1
W
Chaac
7,288
607
61
5
0
249,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role