Player Matchup

Odin
Odin
Diegote_1996
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,270 Elo+
Solo
Ix Chel
Ix Chel
MasterofSecret
Ix Chel
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,350 Elo+
Solo
Danzaburou
Danzaburou
Mikail_1903_BJK
Danzaburou
Level 81
God Stats
1W - 2L
1,305 SR
Queue Stats
265W - 247L
1,500 Elo+
Party 2
Zeus
Zeus
RawGecko
Zeus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sol
Sol
Trey1907
Sol
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 116L
1,539 Elo+
Party 2
Team Averages
Level 65
1,461 SR
1,432 Elo+

VS

Team Averages
Level 102
1,538 SR
1,426 Elo+
Thanatos
Thanatos
IReyziinG
Thanatos
Level 132
God Stats
5W - 5L
1,500 SR
Queue Stats
177W - 162L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Urblodet
Ix Chel
Level 124
God Stats
2W - 6L
1,500 SR
Queue Stats
439W - 433L
1,431 Elo+
Solo
Freya
Freya
gabbelita
Freya
Level 82
God Stats
22W - 24L
1,497 SR
Queue Stats
1,019W - 1,042L
1,493 Elo+
Party 1
Medusa
Medusa
romainbrgs
Medusa
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 44L
1,203 Elo+
Solo
Sobek
Sobek
xXsvettLanaXx
Sobek
Level 87
God Stats
18W - 10L
1,693 SR
Queue Stats
779W - 764L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 8
7,930
793
9,092
12,721
10,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 1 / 1
6,039
604
793
1,038
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Mikail_1903_BJK
Danzaburou
17
5 / 5 / 5
9,772
977
10,403
11,374
4,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
14
1 / 8 / 5
7,832
783
6,372
10,271
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 5 / 3
8,631
863
10,937
10,629
4,039
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IReyziinG
Thanatos
16
8 / 3 / 11
9,798
980
10,730
10,302
5,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
Urblodet
Ix Chel
18
8 / 1 / 12
10,217
1,022
13,847
9,633
5,234
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Freya
gabbelita
Freya
15
3 / 3 / 14
8,846
885
7,536
8,807
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
romainbrgs
Medusa
15
2 / 4 / 9
8,558
856
5,181
8,802
4,279
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 4 / 12
8,751
875
3,853
14,581
16,031
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
14
Kills
23
23
Deaths
15
22
Assists
58
Player
Kills
Deaths
Assists
KDA
L
2
4
8
1.5
W
Thanatos
IReyziinG
Thanatos
8
3
11
4.5
L
1
1
1
1.5
L
Danzaburou
Mikail_1903_BJK
Danzaburou
5
5
5
1.5
L
Zeus
1
8
5
0.44
L
5
5
3
1.3
W
Ix Chel
Urblodet
Ix Chel
8
1
12
14
W
Freya
gabbelita
Freya
3
3
14
3.33
W
Medusa
romainbrgs
Medusa
2
4
9
1.63
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,597
Damage
41,147
46,033
Taken
52,125
22,763
Mitigated
35,440
9,020
Healing
22,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,092
1,327
111
2,485
12,721
10,594
0
8,803
3,680
3,681
12,661
W
Thanatos
IReyziinG
Thanatos
10,730
1,420
661
4,334
10,302
5,405
153
3,723
6,579
0
16,023
L
793
143
0
0
1,038
369
0
730
308
1,685
0
L
Danzaburou
Mikail_1903_BJK
Danzaburou
10,403
4,143
442
2,801
11,374
4,210
0
3,963
7,411
0
20,660
L
Zeus
6,372
1,485
250
197
10,271
3,551
0
6,287
3,984
17,003
0
L
10,937
3,189
137
2,597
10,629
4,039
0
5,572
5,057
23,304
0
W
Ix Chel
Urblodet
Ix Chel
13,847
1,447
3,878
4,277
9,633
5,234
665
3,292
6,341
28,547
0
W
Freya
gabbelita
Freya
7,536
2,443
613
2,085
8,807
4,491
533
4,005
4,730
21,137
0
W
Medusa
romainbrgs
Medusa
5,181
2,024
1,043
455
8,802
4,279
1,921
3,475
5,291
0
15,760
W
3,853
530
2,198
2,631
14,581
16,031
1,002
5,872
8,285
8,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,204
Gold Earned
46,170
103
Minions Killed
103
0
Camps Cleared
0
724,317
Distance Traveled
996,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,930
793
12
1
0
202,390
0
W
Thanatos
9,798
980
10
1
0
211,095
0
L
Ix Chel
6,039
604
1
0
0
12,801
0
L
Danzaburou
9,772
977
29
3
0
198,178
0
L
Zeus
7,832
783
25
3
0
157,994
0
L
Sol
8,631
863
36
4
0
152,954
0
W
Ix Chel
10,217
1,022
30
3
0
235,752
0
W
Freya
8,846
885
28
3
0
197,246
0
W
Medusa
8,558
856
27
3
0
174,229
0
W
Sobek
8,751
875
8
1
0
178,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role