Player Matchup

Artio
Artio
AlXhafar
Artio
Level 143
God Stats
1W - 1L
1,854 SR
Queue Stats
185W - 139L
1,640 Elo+
Solo
Hachiman
Hachiman
Dani-cordoba07
Hachiman
Level 63
God Stats
7W - 4L
1,671 SR
Queue Stats
69W - 69L
1,448 Elo+
Solo
Sol
Sol
Jahstaforay
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,616 Elo+
Solo
Bellona
Bellona
Protector_eorum_
Bellona
Level 64
God Stats
9W - 13L
1,425 SR
Queue Stats
99W - 90L
1,470 Elo+
Solo
Bastet
Bastet
woodsnap91
Bastet
Level 133
God Stats
4W - 11L
1,505 SR
Queue Stats
37W - 41L
1,494 Elo+
Solo
Team Averages
Level 106
1,591 SR
1,533 Elo+

VS

Team Averages
Level 79
1,403 SR
1,459 Elo+
Ullr
Ullr
Aanntwan100
Ullr
Level 44
God Stats
2W - 1L
1,498 SR
Queue Stats
37W - 61L
1,346 Elo+
Solo
Sobek
Sobek
R0s_96472
Sobek
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
The_UwUnator
Janus
Level 129
God Stats
5W - 3L
1,187 SR
Queue Stats
255W - 236L
1,537 Elo+
Solo
Ravana
Ravana
kirito20035
Ravana
Level 106
God Stats
4W - 8L
1,187 SR
Queue Stats
134W - 110L
1,507 Elo+
Solo
Susano
Susano
sonda567rotativa
Susano
Level 62
God Stats
12W - 7L
1,643 SR
Queue Stats
62W - 76L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AlXhafar
Artio
10
1 / 3 / 5
6,865
458
5,834
15,168
12,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
12
2 / 3 / 0
6,996
466
9,355
11,471
4,545
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 0 / 1
8,427
562
8,164
7,235
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 2 / 1
6,437
429
3,371
12,622
11,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
woodsnap91
Bastet
12
2 / 3 / 2
6,887
459
5,463
13,181
4,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,791
519
6,336
8,085
3,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
R0s_96472
Sobek
11
2 / 3 / 5
8,131
542
6,383
18,603
16,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 1 / 2
8,856
590
10,204
6,621
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
14
4 / 0 / 2
9,166
611
9,743
6,489
5,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
0 / 3 / 4
6,980
465
3,862
10,404
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
9
Kills
11
11
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
Artio
AlXhafar
Artio
1
3
5
1.17
L
Hachiman
2
3
0
0.67
L
4
0
1
4.5
L
0
2
1
0.25
W
Sobek
R0s_96472
Sobek
2
3
5
1.5
W
5
1
2
6
W
Ravana
4
0
2
5
W
0
3
4
0.67
L
Bastet
woodsnap91
Bastet
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,187
Damage
36,528
59,677
Taken
50,202
35,878
Mitigated
31,740
17,462
Healing
13,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,336
2,125
0
1,692
8,085
3,469
0
4,891
3,194
0
60,000
L
Artio
AlXhafar
Artio
5,834
1,132
883
3,815
15,168
12,252
0
6,153
8,713
21,222
0
L
Hachiman
9,355
4,487
0
4,828
11,471
4,545
0
6,965
4,135
0
58,567
L
8,164
4,484
0
3,648
7,235
2,695
0
563
6,672
67,676
0
L
3,371
1,591
0
2,094
12,622
11,860
172
121
11,861
0
43,679
W
Sobek
R0s_96472
Sobek
6,383
642
173
6,947
18,603
16,720
93
6,166
12,437
23,631
0
W
10,204
496
0
1,980
6,621
2,306
177
1,871
4,750
66,997
0
W
Ravana
9,743
2,590
0
1,904
6,489
5,095
0
559
5,930
0
62,093
W
3,862
731
0
528
10,404
4,150
0
1,131
9,273
0
36,150
L
Bastet
woodsnap91
Bastet
5,463
1,984
0
2,194
13,181
4,526
0
2,130
10,604
0
51,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,612
Gold Earned
40,924
371
Minions Killed
375
0
Camps Cleared
0
1,428,615
Distance Traveled
1,520,990
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,791
519
106
7
0
287,474
4
L
Artio
6,865
458
27
2
0
281,351
3
L
Hachiman
6,996
466
85
6
0
261,740
2
L
Sol
8,427
562
119
8
0
289,419
0
L
Bellona
6,437
429
58
4
0
260,704
0
W
Sobek
8,131
542
21
1
0
310,844
0
W
Janus
8,856
590
116
8
0
294,069
0
W
Ravana
9,166
611
94
6
0
288,861
0
W
Susano
6,980
465
38
3
0
339,742
0
L
Bastet
6,887
459
82
5
0
335,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role