Player Matchup

Janus
Janus
HerIock
Janus
Level 121
God Stats
6W - 3L
1,585 SR
Queue Stats
93W - 85L
1,514 Elo+
Party 2
Freya
Freya
Melkis1
Freya
Level 27
God Stats
16W - 11L
1,674 SR
Queue Stats
84W - 84L
1,515 Elo+
Party 2
Rama
Rama
Trollasol
Rama
Level 89
God Stats
1W - 1L
1,321 SR
Queue Stats
347W - 323L
1,516 Elo+
Solo
Thor
Thor
ssSLaughter
Thor
Level 69
God Stats
14W - 8L
1,550 SR
Queue Stats
161W - 147L
1,510 Elo+
Solo
Athena
Athena
swdchan
Athena
Level 47
God Stats
4W - 5L
1,736 SR
Queue Stats
257W - 246L
1,448 Elo+
Solo
Team Averages
Level 71
1,573 SR
1,501 Elo+

VS

Team Averages
Level 84
1,621 SR
1,443 Elo+
Guan Yu
Guan Yu
Alexjamstone
Guan Yu
Level 52
God Stats
10W - 4L
1,746 SR
Queue Stats
135W - 137L
1,530 Elo+
Solo
Hel
Hel
Kwonkaz
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 89L
1,415 Elo+
Party 1
Baron Samedi
Baron Samedi
M8Ni1Cares
Baron Samedi
Level 16
God Stats
20W - 6L
1,636 SR
Queue Stats
50W - 42L
1,346 Elo+
Party 1
Bakasura
Bakasura
YoSoloNoPuedo
Bakasura
Level 174
God Stats
0W - 1L
1,698 SR
Queue Stats
8W - 11L
1,459 Elo+
Solo
Ishtar
Ishtar
joshovi20
Ishtar
Level 67
God Stats
1W - 4L
1,527 SR
Queue Stats
101W - 81L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HerIock
Janus
11
5 / 0 / 4
6,518
652
5,470
5,174
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
Melkis1
Freya
11
7 / 2 / 2
6,688
669
7,180
8,194
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rama
9
0 / 1 / 3
4,807
481
3,126
7,742
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 2 / 1
6,508
651
5,335
8,706
2,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
swdchan
Athena
8
0 / 1 / 4
5,014
501
2,783
8,816
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alexjamstone
Guan Yu
10
3 / 3 / 0
5,728
573
4,969
9,714
6,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
8
0 / 2 / 3
5,407
541
4,461
6,040
2,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
M8Ni1Cares
Baron Samedi
9
0 / 4 / 0
4,799
480
1,137
4,876
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
YoSoloNoPuedo
Bakasura
8
1 / 3 / 0
4,941
494
2,652
10,769
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
joshovi20
Ishtar
8
2 / 2 / 1
5,058
506
8,031
6,642
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
6
6
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Alexjamstone
Guan Yu
3
3
0
1
W
Janus
HerIock
Janus
5
0
4
7
L
Hel
0
2
3
0.75
L
Baron Samedi
M8Ni1Cares
Baron Samedi
0
4
0
0
W
Freya
Melkis1
Freya
7
2
2
4
W
Rama
0
1
3
1.5
L
Bakasura
YoSoloNoPuedo
Bakasura
1
3
0
0.33
L
Ishtar
joshovi20
Ishtar
2
2
1
1.25
W
2
2
1
1.25
W
Athena
swdchan
Athena
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,894
Damage
21,250
38,632
Taken
38,041
14,874
Mitigated
17,889
12,239
Healing
15,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Alexjamstone
Guan Yu
4,969
1,419
0
3,922
9,714
6,701
0
1,733
7,981
0
33,360
W
Janus
HerIock
Janus
5,470
264
0
1,086
5,174
1,581
0
1,091
3,975
40,637
0
L
Hel
4,461
794
1,103
2,950
6,040
2,458
0
2,823
3,152
20,706
0
L
Baron Samedi
M8Ni1Cares
Baron Samedi
1,137
43
0
600
4,876
1,917
126
3,531
1,131
24,651
0
W
Freya
Melkis1
Freya
7,180
2,291
0
2,905
8,194
2,836
0
504
7,500
47,091
0
W
Rama
3,126
2,014
0
3,518
7,742
2,467
0
2,190
5,524
0
30,563
L
Bakasura
YoSoloNoPuedo
Bakasura
2,652
1,732
0
5,058
10,769
4,301
0
4,401
6,230
0
22,388
L
Ishtar
joshovi20
Ishtar
8,031
5,320
0
1,700
6,642
2,512
0
2,744
3,804
0
37,968
W
5,335
816
0
2,370
8,706
2,905
0
0
8,706
0
45,142
W
Athena
swdchan
Athena
2,783
1,007
0
2,360
8,816
5,085
0
2,118
6,662
14,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,535
Gold Earned
25,933
303
Minions Killed
234
0
Camps Cleared
0
1,019,042
Distance Traveled
986,590
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,728
573
50
5
0
195,378
0
W
Janus
6,518
652
91
9
0
225,551
0
L
Hel
5,407
541
15
2
0
184,072
0
L
Baron Samedi
4,799
480
50
5
0
178,522
0
W
Freya
6,688
669
69
7
0
189,064
0
W
Rama
4,807
481
53
5
0
197,973
0
L
Bakasura
4,941
494
49
5
0
240,206
0
L
Ishtar
5,058
506
70
7
0
188,412
0
W
Thor
6,508
651
70
7
0
178,855
0
W
Athena
5,014
501
20
2
0
227,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role