Player Matchup

Ullr
Ullr
 
Ullr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Esley_77
Nike
Level 87
God Stats
9W - 8L
1,542 SR
Queue Stats
333W - 294L
1,526 Elo+
Solo
Fenrir
Fenrir
GameChanged3040
Fenrir
Level 65
God Stats
8W - 4L
1,669 SR
Queue Stats
29W - 28L
1,535 Elo+
Solo
Janus
Janus
RedemptionPath
Janus
Level 70
God Stats
55W - 58L
1,509 SR
Queue Stats
345W - 280L
1,551 Elo+
Solo
Surtr
Surtr
The9Tailefox
Surtr
Level 146
God Stats
30W - 18L
1,494 SR
Queue Stats
470W - 400L
1,534 Elo+
Solo
Team Averages
Level 104
1,543 SR
1,529 Elo+

VS

Team Averages
Level 118
1,489 SR
1,572 Elo+
Hachiman
Hachiman
AlteredWorld181
Hachiman
Level 120
God Stats
3W - 4L
1,367 SR
Queue Stats
295W - 262L
1,543 Elo+
Solo
Thanatos
Thanatos
SevereSidious
Thanatos
Level 156
God Stats
84W - 73L
1,645 SR
Queue Stats
394W - 372L
1,612 Elo+
Party 1
Kumbhakarna
Kumbhakarna
UnbanChiko
Kumbhakarna
Level 125
God Stats
9W - 14L
1,457 SR
Queue Stats
151W - 139L
1,539 Elo+
Solo
Janus
Janus
VastReality
Janus
Level 159
God Stats
119W - 105L
1,642 SR
Queue Stats
412W - 414L
1,636 Elo+
Party 1
Shiva
Shiva
oKhanzi
Shiva
Level 31
God Stats
1W - 4L
1,332 SR
Queue Stats
16W - 21L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 1 / 2
5,757
576
4,188
5,462
1,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
11
3 / 0 / 1
6,627
663
6,496
7,647
5,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 1 / 3
6,059
606
3,246
6,073
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 4
6,151
615
3,923
2,383
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 4
5,715
572
2,616
6,240
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
1 / 1 / 0
5,011
501
4,093
5,222
1,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
SevereSidious
Thanatos
10
0 / 3 / 1
5,271
527
1,288
7,977
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
UnbanChiko
Kumbhakarna
6
0 / 3 / 2
4,567
457
1,352
8,320
4,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 1
5,802
580
2,967
2,656
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
oKhanzi
Shiva
9
0 / 3 / 0
4,768
477
3,190
9,881
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
1
2
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
1
2
2
L
Hachiman
1
1
0
1
W
Nike
3
0
1
3.5
W
5
1
3
6.5
W
2
0
4
4
L
Thanatos
SevereSidious
Thanatos
0
3
1
0.17
W
0
0
4
2
L
Kumbhakarna
UnbanChiko
Kumbhakarna
0
3
2
0.33
L
0
1
1
0.5
L
Shiva
oKhanzi
Shiva
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,469
Damage
12,890
27,805
Taken
34,056
14,671
Mitigated
13,360
5,894
Healing
10,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,188
1,420
0
410
5,462
1,952
0
838
4,624
0
42,191
L
Hachiman
4,093
1,557
0
2,244
5,222
1,496
0
563
4,659
0
33,765
W
Nike
6,496
554
0
2,509
7,647
5,971
0
0
7,647
445
47,318
W
3,246
742
0
1,258
6,073
2,153
0
1,196
4,767
0
28,624
W
3,923
160
0
250
2,383
762
54
767
1,528
53,535
0
L
Thanatos
SevereSidious
Thanatos
1,288
372
0
3,334
7,977
2,980
0
1,243
6,734
0
38,051
W
2,616
826
0
1,467
6,240
3,833
0
1,190
4,920
620
19,295
L
Kumbhakarna
UnbanChiko
Kumbhakarna
1,352
28
179
1,610
8,320
4,572
0
1,902
6,418
9,661
0
L
2,967
101
0
650
2,656
675
0
354
2,302
48,018
0
L
Shiva
oKhanzi
Shiva
3,190
766
0
2,924
9,881
3,637
0
445
9,235
0
25,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,309
Gold Earned
25,419
328
Minions Killed
268
0
Camps Cleared
0
1,063,936
Distance Traveled
1,011,137
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,757
576
67
7
0
188,275
0
L
Hachiman
5,011
501
64
6
0
180,375
0
W
Nike
6,627
663
78
8
0
222,857
0
W
Fenrir
6,059
606
48
5
0
241,780
0
W
Janus
6,151
615
96
10
0
200,826
0
L
Thanatos
5,271
527
72
7
0
214,320
0
W
Surtr
5,715
572
39
4
0
210,198
5
L
Kumbhakarna
4,567
457
11
1
0
199,602
0
L
Janus
5,802
580
89
9
0
230,820
0
L
Shiva
4,768
477
32
3
0
186,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role