Player Matchup

Arachne
Arachne
Historyck2
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,468 Elo+
Solo
Ganesha
Ganesha
Nigtelf
Ganesha
Level 94
God Stats
0W - 3L
1,226 SR
Queue Stats
88W - 77L
1,495 Elo+
Party 2
Olorun
Olorun
Odores
Olorun
Level 82
God Stats
1W - 2L
1,777 SR
Queue Stats
89W - 85L
1,490 Elo+
Party 2
King Arthur
King Arthur
Syringes
King Arthur
Level 47
God Stats
1W - 2L
1,489 SR
Queue Stats
47W - 47L
1,488 Elo+
Party 2
Ra
Ra
rasmusthecool
Ra
Level 34
God Stats
1W - 1L
1,751 SR
Queue Stats
32W - 30L
1,530 Elo+
Solo
Team Averages
Level 77
1,548 SR
1,494 Elo+

VS

Team Averages
Level 94
1,508 SR
1,516 Elo+
Jormungandr
Jormungandr
Cain0-0nine
Jormungandr
Level 72
God Stats
74W - 69L
1,497 SR
Queue Stats
256W - 245L
1,487 Elo+
Party 3
Hercules
Hercules
GodzSirma
Hercules
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
241W - 175L
1,537 Elo+
Party 1
Yu Huang
Yu Huang
Voltairic
Yu Huang
Level 76
God Stats
11W - 3L
1,629 SR
Queue Stats
190W - 194L
1,490 Elo+
Party 3
Martichoras
Martichoras
rachel_defroggy
Martichoras
Level 128
God Stats
12W - 20L
1,413 SR
Queue Stats
646W - 606L
1,574 Elo+
Party 1
Mulan
Mulan
whitty86
Mulan
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
299W - 267L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Historyck2
Arachne
12
4 / 4 / 2
7,916
495
6,916
12,533
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Nigtelf
Ganesha
12
0 / 4 / 5
7,804
488
5,383
14,521
13,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
Odores
Olorun
12
3 / 3 / 0
7,034
440
7,083
10,709
4,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Syringes
King Arthur
11
0 / 5 / 0
6,616
414
2,930
10,856
6,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
4 / 3 / 1
9,591
599
9,853
11,823
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cain0-0nine
Jormungandr
13
3 / 3 / 4
8,041
503
8,142
11,390
9,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
GodzSirma
Hercules
16
7 / 1 / 1
9,956
622
9,316
12,915
14,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Yu Huang
Voltairic
Yu Huang
14
2 / 1 / 3
8,592
537
8,370
9,672
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
rachel_defroggy
Martichoras
14
2 / 4 / 3
8,416
526
10,234
11,261
4,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
whitty86
Mulan
16
5 / 2 / 2
9,327
583
4,903
10,113
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
11
Kills
19
19
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cain0-0nine
Jormungandr
3
3
4
1.67
W
Hercules
GodzSirma
Hercules
7
1
1
7.5
L
Arachne
Historyck2
Arachne
4
4
2
1.25
L
Ganesha
Nigtelf
Ganesha
0
4
5
0.63
L
Olorun
Odores
Olorun
3
3
0
1
L
King Arthur
Syringes
King Arthur
0
5
0
0
W
Yu Huang
Voltairic
Yu Huang
2
1
3
3.5
W
Martichoras
rachel_defroggy
Martichoras
2
4
3
0.88
L
4
3
1
1.5
W
Mulan
whitty86
Mulan
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,165
Damage
40,965
60,442
Taken
55,351
35,750
Mitigated
36,459
10,951
Healing
13,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cain0-0nine
Jormungandr
8,142
1,869
284
1,459
11,390
9,334
0
6,827
4,435
47,225
0
W
Hercules
GodzSirma
Hercules
9,316
2,502
0
3,676
12,915
14,227
0
833
12,082
0
58,587
L
Arachne
Historyck2
Arachne
6,916
4,824
0
1,435
12,533
5,294
0
2,974
9,241
0
45,297
L
Ganesha
Nigtelf
Ganesha
5,383
410
0
2,083
14,521
13,908
82
3,737
10,660
29,638
0
L
Olorun
Odores
Olorun
7,083
3,376
60
1,361
10,709
4,669
1,099
3,959
6,670
48,153
0
L
King Arthur
Syringes
King Arthur
2,930
547
0
1,743
10,856
6,620
0
0
10,294
330
32,456
W
Yu Huang
Voltairic
Yu Huang
8,370
921
33
2,766
9,672
3,632
500
5,205
4,467
54,635
0
W
Martichoras
rachel_defroggy
Martichoras
10,234
3,033
0
2,444
11,261
4,467
0
7,644
3,617
0
73,220
L
9,853
2,017
266
4,003
11,823
5,259
100
5,228
6,194
90,308
0
W
Mulan
whitty86
Mulan
4,903
641
0
2,806
10,113
4,799
431
2,463
7,530
0
77,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,961
Gold Earned
44,332
376
Minions Killed
482
0
Camps Cleared
0
1,483,055
Distance Traveled
1,550,538
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,041
503
70
4
0
326,195
0
W
Hercules
9,956
622
98
6
0
325,692
5
L
Arachne
7,916
495
68
4
0
265,921
6
L
Ganesha
7,804
488
5
0
0
306,330
0
L
Olorun
7,034
440
105
7
0
291,292
0
L
King Arthur
6,616
414
48
3
0
293,267
0
W
Yu Huang
8,592
537
94
6
0
294,031
1
W
Martichoras
8,416
526
110
7
0
265,873
6
L
Ra
9,591
599
150
9
0
326,245
0
W
Mulan
9,327
583
110
7
0
338,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role