Player Matchup

Medusa
Medusa
 
Medusa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Griffinpaps
Ra
Level 138
God Stats
13W - 16L
1,365 SR
Queue Stats
291W - 274L
1,583 Elo+
Solo
Athena
Athena
Hybridizm
Athena
Level 143
God Stats
4W - 4L
1,576 SR
Queue Stats
134W - 118L
1,519 Elo+
Solo
Freya
Freya
bollymagic1
Freya
Level 83
God Stats
10W - 7L
1,606 SR
Queue Stats
74W - 84L
1,491 Elo+
Solo
Ne Zha
Ne Zha
ggwpezgonext
Ne Zha
Level 131
God Stats
23W - 19L
1,799 SR
Queue Stats
216W - 205L
1,487 Elo+
Solo
Team Averages
Level 116
1,569 SR
1,516 Elo+

VS

Team Averages
Level 95
1,480 SR
1,478 Elo+
Baron Samedi
Baron Samedi
Aracobra
Baron Samedi
Level 127
God Stats
2W - 3L
1,439 SR
Queue Stats
107W - 97L
1,546 Elo+
Party 1
Poseidon
Poseidon
Arn1296
Poseidon
Level 41
God Stats
83W - 86L
1,485 SR
Queue Stats
107W - 130L
1,432 Elo+
Solo
Ganesha
Ganesha
DaveidJ
Ganesha
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,413 Elo+
Solo
Cupid
Cupid
MadMax9910
Cupid
Level 141
God Stats
5W - 5L
1,478 SR
Queue Stats
38W - 35L
1,530 Elo+
Solo
Fenrir
Fenrir
Sugar11
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 1 / 5
9,137
1,015
10,312
7,865
3,950
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 0 / 6
10,358
1,151
10,408
4,306
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Hybridizm
Athena
15
1 / 0 / 10
9,893
1,099
5,070
8,631
10,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
2 / 0 / 5
9,829
1,092
8,281
10,159
5,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
15
1 / 0 / 7
8,857
984
5,997
5,823
3,045
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

310

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aracobra
Baron Samedi
14
0 / 5 / 0
8,619
958
10,474
13,836
13,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Arn1296
Poseidon
13
0 / 1 / 0
8,462
940
3,967
2,371
791
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
DaveidJ
Ganesha
12
0 / 0 / 0
6,263
696
0
0
0
Cupid
14
1 / 3 / 0
9,529
1,059
12,785
12,469
5,611
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Sugar11
Fenrir
14
0 / 2 / 1
8,709
968
5,847
13,564
7,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
11
Kills
1
1
Deaths
11
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
5
4.5
L
Baron Samedi
Aracobra
Baron Samedi
0
5
0
0
L
Poseidon
Arn1296
Poseidon
0
1
0
0
L
Ganesha
DaveidJ
Ganesha
0
0
0
0
W
5
0
6
8
W
Athena
Hybridizm
Athena
1
0
10
6
L
Cupid
1
3
0
0.33
L
Fenrir
Sugar11
Fenrir
0
2
1
0.25
W
2
0
5
4.5
W
Ne Zha
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,068
Damage
33,073
36,784
Taken
42,240
24,490
Mitigated
27,623
7,789
Healing
5,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,312
5,593
0
382
7,865
3,950
0
2,552
5,313
0
22,821
L
Baron Samedi
Aracobra
Baron Samedi
10,474
845
607
3,359
13,836
13,807
0
6,478
7,358
25,575
0
L
Poseidon
Arn1296
Poseidon
3,967
515
55
330
2,371
791
0
819
1,552
17,922
0
L
Ganesha
DaveidJ
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
10,408
1,769
1,780
1,790
4,306
2,127
0
858
3,448
43,389
0
W
Athena
Hybridizm
Athena
5,070
1,151
0
1,425
8,631
10,138
0
3,683
4,864
8,626
0
L
Cupid
12,785
8,629
25
935
12,469
5,611
0
8,359
3,975
0
53,749
L
Fenrir
Sugar11
Fenrir
5,847
1,377
0
0
13,564
7,414
0
8,008
5,500
0
10,653
W
8,281
2,289
0
2,249
10,159
5,230
0
5,544
4,615
29,453
0
W
Ne Zha
5,997
1,774
0
163
5,823
3,045
0
1,720
4,103
0
13,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,074
Gold Earned
41,582
190
Minions Killed
187
8
Camps Cleared
7
928,140
Distance Traveled
637,322
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,137
1,015
35
4
0
167,070
0
L
Baron Samedi
8,619
958
31
3
0
168,551
0
L
Poseidon
8,462
940
32
4
1
87,939
1
L
Ganesha
6,263
696
0
0
0
0
0
W
Ra
10,358
1,151
66
7
1
202,140
0
W
Athena
9,893
1,099
11
1
0
194,932
0
L
Cupid
9,529
1,059
114
13
4
181,416
0
L
Fenrir
8,709
968
10
1
2
199,416
0
W
Freya
9,829
1,092
57
6
4
172,522
0
W
Ne Zha
8,857
984
21
2
3
191,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role