Player Matchup

Thanatos
Thanatos
HTFakeno
Thanatos
Level 26
God Stats
48W - 39L
1,488 SR
Queue Stats
88W - 101L
1,386 Elo+
Party 3
Anubis
Anubis
JeanKill89
Anubis
Level 24
God Stats
25W - 17L
1,515 SR
Queue Stats
37W - 42L
1,360 Elo+
Party 3
Izanami
Izanami
Loi_ToteWelt
Izanami
Level 46
God Stats
1W - 4L
1,318 SR
Queue Stats
101W - 138L
1,381 Elo+
Party 2
Cabrakan
Cabrakan
kaysan1
Cabrakan
Level 30
God Stats
2W - 1L
1,765 SR
Queue Stats
117W - 138L
1,355 Elo+
Party 2
Zeus
Zeus
nitrokou
Zeus
Level 64
God Stats
11W - 4L
1,826 SR
Queue Stats
176W - 164L
1,463 Elo+
Party 3
Team Averages
Level 38
1,582 SR
1,389 Elo+

VS

Team Averages
Level 53
1,414 SR
1,405 Elo+
Neith
Neith
 
Neith
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Fleksoa
Tyr
Level 86
God Stats
1W - 5L
1,117 SR
Queue Stats
49W - 46L
1,394 Elo+
Party 1
Surtr
Surtr
GxUxTxS
Surtr
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 27L
1,518 Elo+
Party 4
Chang'e
Chang'e
Ne06797
Chang'e
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 71L
1,219 Elo+
Party 4
Ymir
Ymir
Ondrasekred
Ymir
Level 60
God Stats
2W - 1L
1,453 SR
Queue Stats
22W - 24L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HTFakeno
Thanatos
8
1 / 2 / 1
5,279
480
4,189
7,435
2,588
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
JeanKill89
Anubis
10
1 / 3 / 0
6,110
555
5,708
6,850
2,891
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Loi_ToteWelt
Izanami
7
0 / 6 / 0
4,335
394
1,639
6,863
2,373
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
kaysan1
Cabrakan
7
0 / 5 / 0
4,883
444
1,646
10,608
9,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 1
5,587
508
6,403
6,499
2,286
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
8 / 0 / 1
7,378
671
8,882
4,247
1,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tyr
11
4 / 1 / 0
6,360
578
5,759
10,797
8,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Surtr
GxUxTxS
Surtr
11
3 / 1 / 1
6,625
602
4,269
10,113
4,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Ne06797
Chang'e
10
0 / 1 / 2
5,437
494
3,271
7,599
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
3 / 0 / 4
6,652
605
3,345
6,820
4,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
18
18
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
1
8.5
W
Tyr
4
1
0
4
W
Surtr
GxUxTxS
Surtr
3
1
1
3.5
L
Thanatos
HTFakeno
Thanatos
1
2
1
0.75
L
Anubis
JeanKill89
Anubis
1
3
0
0.33
L
Izanami
Loi_ToteWelt
Izanami
0
6
0
0
W
Chang'e
Ne06797
Chang'e
0
1
2
1
W
3
0
4
5
L
Cabrakan
kaysan1
Cabrakan
0
5
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,585
Damage
25,526
38,255
Taken
39,576
19,881
Mitigated
21,422
9,091
Healing
17,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,882
6,567
0
1,730
4,247
1,566
508
871
3,244
0
47,472
W
Tyr
5,759
1,490
0
4,076
10,797
8,388
0
5,300
5,497
0
27,727
W
Surtr
GxUxTxS
Surtr
4,269
2,141
0
5,455
10,113
4,461
281
952
9,161
685
48,908
L
Thanatos
HTFakeno
Thanatos
4,189
1,025
23
3,535
7,435
2,588
76
1,292
6,019
0
27,207
L
Anubis
JeanKill89
Anubis
5,708
366
0
2,730
6,850
2,891
348
76
6,281
45,921
0
L
Izanami
Loi_ToteWelt
Izanami
1,639
870
0
516
6,863
2,373
0
517
6,346
0
18,666
W
Chang'e
Ne06797
Chang'e
3,271
740
580
3,465
7,599
2,268
263
4,110
3,489
27,580
0
W
3,345
587
0
2,282
6,820
4,739
363
2,633
3,970
20,413
0
L
Cabrakan
kaysan1
Cabrakan
1,646
328
0
480
10,608
9,743
0
945
9,633
13,693
0
L
6,403
1,713
0
1,807
6,499
2,286
0
4,038
2,461
39,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,194
Gold Earned
32,452
236
Minions Killed
286
0
Camps Cleared
0
933,457
Distance Traveled
1,023,987
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,378
671
75
7
0
161,879
1
W
Tyr
6,360
578
48
4
0
230,086
0
W
Surtr
6,625
602
89
8
0
234,159
4
L
Thanatos
5,279
480
50
5
0
238,091
2
L
Anubis
6,110
555
67
6
0
194,479
3
L
Izanami
4,335
394
30
3
0
142,261
0
W
Chang'e
5,437
494
52
5
0
201,740
0
W
Ymir
6,652
605
22
2
0
196,123
0
L
Cabrakan
4,883
444
24
2
0
179,279
0
L
Zeus
5,587
508
65
6
0
179,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role