Player Matchup

Artio
Artio
Dacdemo
Artio
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Ra
Ra
S1LV3RW0LF11
Ra
Level 102
God Stats
21W - 24L
1,071 SR
Queue Stats
177W - 147L
1,474 Elo+
Party 2
Ratatoskr
Ratatoskr
SRTsniper10TTV
Ratatoskr
Level 69
God Stats
31W - 25L
1,661 SR
Queue Stats
51W - 58L
1,455 Elo+
Party 2
Hachiman
Hachiman
WrathfulSlayer
Hachiman
Level 124
God Stats
29W - 22L
1,750 SR
Queue Stats
476W - 457L
1,534 Elo+
Solo
Shiva
Shiva
baki_yakelino
Shiva
Level 149
God Stats
25W - 19L
1,632 SR
Queue Stats
325W - 331L
1,528 Elo+
Solo
Team Averages
Level 98
1,523 SR
1,498 Elo+

VS

Team Averages
Level 113
1,536 SR
1,498 Elo+
Ravana
Ravana
Hystxeria
Ravana
Level 89
God Stats
2W - 0L
1,565 SR
Queue Stats
57W - 42L
1,506 Elo+
Party 1
Ra
Ra
LaughnCoffin533
Ra
Level 139
God Stats
13W - 14L
1,477 SR
Queue Stats
528W - 513L
1,513 Elo+
Solo
Fafnir
Fafnir
SCRAPBDA
Fafnir
Level 104
God Stats
3W - 1L
1,537 SR
Queue Stats
59W - 41L
1,518 Elo+
Party 1
Bakasura
Bakasura
TheeConscience
Bakasura
Level 116
God Stats
8W - 2L
1,601 SR
Queue Stats
47W - 40L
1,502 Elo+
Party 1
Cernunnos
Cernunnos
lHollowI
Cernunnos
Level 119
God Stats
6W - 1L
1,500 SR
Queue Stats
32W - 20L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dacdemo
Artio
11
0 / 3 / 2
7,152
421
1,426
11,311
11,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 3 / 2
9,945
585
10,996
10,826
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
SRTsniper10TTV
Ratatoskr
15
2 / 4 / 2
8,921
525
6,326
12,222
5,348
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
13
1 / 2 / 1
7,751
456
7,734
9,906
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 1
10,077
593
18,351
17,227
12,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Hystxeria
Ravana
14
1 / 2 / 2
8,271
487
10,181
15,107
14,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

18
4 / 1 / 4
10,550
621
5,378
11,115
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
SCRAPBDA
Fafnir
13
0 / 1 / 6
8,785
517
5,821
15,901
21,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
15
7 / 2 / 1
9,277
546
7,491
16,063
7,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
lHollowI
Cernunnos
14
1 / 1 / 2
8,457
497
11,242
10,244
4,140
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
13
13
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artio
Dacdemo
Artio
0
3
2
0.33
W
Ravana
Hystxeria
Ravana
1
2
2
1
W
4
1
4
6
L
2
3
2
1
W
Fafnir
SCRAPBDA
Fafnir
0
1
6
3
L
Ratatoskr
SRTsniper10TTV
Ratatoskr
2
4
2
0.75
W
Bakasura
7
2
1
3.75
L
Hachiman
1
2
1
0.75
L
2
1
1
2.5
W
Cernunnos
lHollowI
Cernunnos
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,833
Damage
40,113
61,492
Taken
68,430
37,121
Mitigated
53,458
18,118
Healing
30,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Dacdemo
Artio
1,426
145
215
2,646
11,311
11,601
170
1,657
9,124
11,947
0
W
Ravana
Hystxeria
Ravana
10,181
3,270
0
4,332
15,107
14,828
0
421
14,686
0
55,700
W
5,378
571
1,505
5,205
11,115
5,328
352
5,726
5,268
104,502
0
L
10,996
889
276
3,102
10,826
4,725
500
4,291
6,255
107,143
0
W
Fafnir
SCRAPBDA
Fafnir
5,821
1,192
169
5,967
15,901
21,778
43
2,884
13,017
19,596
0
L
Ratatoskr
SRTsniper10TTV
Ratatoskr
6,326
1,954
0
2,827
12,222
5,348
59
1,298
10,286
0
73,118
W
Bakasura
7,491
4,811
75
7,162
16,063
7,384
0
2,663
13,400
0
45,264
L
Hachiman
7,734
4,249
0
2,584
9,906
3,139
216
1,171
8,680
0
67,399
L
18,351
4,774
255
6,213
17,227
12,308
0
2,977
14,129
0
94,393
W
Cernunnos
lHollowI
Cernunnos
11,242
4,185
306
5,766
10,244
4,140
2,060
683
9,561
0
78,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,846
Gold Earned
45,340
575
Minions Killed
523
0
Camps Cleared
0
1,790,828
Distance Traveled
1,745,885
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,152
421
16
1
0
367,831
0
W
Ravana
8,271
487
91
5
0
304,394
0
W
Ra
10,550
621
179
11
0
376,780
2
L
Ra
9,945
585
179
11
0
393,496
0
W
Fafnir
8,785
517
17
1
0
338,700
0
L
Ratatoskr
8,921
525
99
6
0
407,349
8
W
Bakasura
9,277
546
103
6
0
413,116
0
L
Hachiman
7,751
456
116
7
0
293,132
3
L
Shiva
10,077
593
165
10
0
329,020
0
W
Cernunnos
8,457
497
133
8
0
312,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role