Player Matchup

Erlang Shen
Erlang Shen
AllardHenkes
Erlang Shen
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 154L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
Da92viD
Sun Wukong
Level 143
God Stats
1W - 3L
1,486 SR
Queue Stats
248W - 265L
1,452 Elo+
Solo
Chang'e
Chang'e
Egries
Chang'e
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,617 Elo+
Solo
Anhur
Anhur
Elemér
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,413 Elo+
Party 1
Ullr
Ullr
Gyulu144
Ullr
Level 107
God Stats
1W - 2L
1,302 SR
Queue Stats
16W - 21L
1,379 Elo+
Party 1
Team Averages
Level 88
1,458 SR
1,465 Elo+

VS

Team Averages
Level 105
1,494 SR
1,466 Elo+
Hercules
Hercules
 
Hercules
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Rocky1stex
Sun Wukong
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 41L
1,530 Elo+
Solo
Artemis
Artemis
Xamper
Artemis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,356 Elo+
Solo
Ne Zha
Ne Zha
anne-walker
Ne Zha
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 276L
1,472 Elo+
Party 2
Chang'e
Chang'e
tatanedejean
Chang'e
Level 113
God Stats
2W - 1L
1,470 SR
Queue Stats
183W - 172L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AllardHenkes
Erlang Shen
18
2 / 5 / 9
9,766
651
13,446
20,150
22,475
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
Da92viD
Sun Wukong
16
3 / 3 / 4
9,043
603
14,827
18,225
26,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Egries
Chang'e
15
2 / 6 / 6
9,140
609
8,960
16,272
7,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
Elemér
Anhur
16
1 / 4 / 5
8,694
580
15,695
13,417
7,004
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
18
3 / 1 / 7
9,629
642
19,934
12,984
7,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
4 / 3 / 13
11,147
743
11,327
23,489
30,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Sun Wukong
Rocky1stex
Sun Wukong
18
5 / 2 / 5
10,871
725
14,759
21,636
18,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Xamper
Artemis
20
7 / 2 / 8
11,521
768
19,469
10,972
6,727
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
18
1 / 2 / 10
10,421
695
9,579
14,945
8,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
tatanedejean
Chang'e
17
2 / 2 / 11
10,252
683
19,623
14,066
7,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
66
11
Kills
19
19
Deaths
11
31
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
3
13
3.5
L
Erlang Shen
AllardHenkes
Erlang Shen
2
5
9
1.3
L
Sun Wukong
Da92viD
Sun Wukong
3
3
4
1.67
L
Chang'e
Egries
Chang'e
2
6
6
0.83
L
Anhur
Elemér
Anhur
1
4
5
0.88
L
Ullr
3
1
7
6.5
W
Sun Wukong
Rocky1stex
Sun Wukong
5
2
5
3.75
W
Artemis
Xamper
Artemis
7
2
8
5.5
W
Ne Zha
1
2
10
3
W
Chang'e
tatanedejean
Chang'e
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,862
Damage
74,757
81,048
Taken
85,108
71,070
Mitigated
70,863
29,619
Healing
47,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,327
3,044
3,630
9,236
23,489
30,623
635
2,064
20,427
0
22,569
L
Erlang Shen
AllardHenkes
Erlang Shen
13,446
2,846
1,597
4,338
20,150
22,475
0
4,302
15,848
0
24,155
L
Sun Wukong
Da92viD
Sun Wukong
14,827
1,338
1,329
2,933
18,225
26,265
0
4,596
13,559
1,368
25,413
L
Chang'e
Egries
Chang'e
8,960
854
9,349
4,586
16,272
7,617
0
4,104
12,084
20,565
0
L
Anhur
Elemér
Anhur
15,695
4,609
2,167
1,112
13,417
7,004
0
3,524
9,893
0
29,114
L
Ullr
19,934
12,368
1,295
913
12,984
7,709
0
3,279
9,661
0
41,039
W
Sun Wukong
Rocky1stex
Sun Wukong
14,759
1,616
2,231
6,165
21,636
18,162
416
3,047
17,990
0
36,144
W
Artemis
Xamper
Artemis
19,469
9,438
325
1,112
10,972
6,727
2,243
664
10,107
0
39,231
W
Ne Zha
9,579
2,027
1,084
3,003
14,945
8,105
914
1,858
12,708
0
24,754
W
Chang'e
tatanedejean
Chang'e
19,623
2,620
13,127
7,398
14,066
7,246
2,239
2,711
10,856
34,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,272
Gold Earned
54,212
138
Minions Killed
185
0
Camps Cleared
0
1,283,076
Distance Traveled
1,467,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,147
743
16
1
0
297,659
0
L
Erlang Shen
9,766
651
6
0
0
295,606
0
L
Sun Wukong
9,043
603
15
1
0
271,169
0
L
Chang'e
9,140
609
27
2
0
231,857
0
L
Anhur
8,694
580
38
3
0
231,521
0
L
Ullr
9,629
642
52
3
0
252,923
0
W
Sun Wukong
10,871
725
47
3
0
322,731
0
W
Artemis
11,521
768
52
3
0
268,188
0
W
Ne Zha
10,421
695
27
2
0
283,081
0
W
Chang'e
10,252
683
43
3
0
296,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role