Player Matchup

Osiris
Osiris
DKG_FrustaX
Osiris
Level 12
God Stats
0W - 5L
1,198 SR
Queue Stats
366W - 392L
1,166 Elo+
Party 1
Thor
Thor
MT_GioGio
Thor
Level 64
God Stats
5W - 5L
1,177 SR
Queue Stats
257W - 289L
1,280 Elo+
Party 1
Artio
Artio
MrDoodlebob7-
Artio
Level 65
God Stats
8W - 15L
1,401 SR
Queue Stats
298W - 360L
1,410 Elo+
Solo
Apollo
Apollo
sweet_primer
Apollo
Level 88
God Stats
92W - 95L
1,516 SR
Queue Stats
1,323W - 1,354L
1,461 Elo+
Solo
Sol
Sol
xBLaCK o VeNoMx
Sol
Level 63
God Stats
36W - 29L
1,594 SR
Queue Stats
459W - 490L
1,398 Elo+
Solo
Team Averages
Level 58
1,377 SR
1,343 Elo+

VS

Team Averages
Level 73
1,441 SR
1,383 Elo+
Cernunnos
Cernunnos
CursediQ-
Cernunnos
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 80L
1,353 Elo+
Solo
Hercules
Hercules
DripSkyyLark
Hercules
Level 61
God Stats
13W - 10L
1,598 SR
Queue Stats
147W - 143L
1,509 Elo+
Solo
Poseidon
Poseidon
EntropiaAlfa
Poseidon
Level 127
God Stats
12W - 8L
1,515 SR
Queue Stats
276W - 292L
1,397 Elo+
Solo
Geb
Geb
PopShiesty_
Geb
Level 78
God Stats
8W - 7L
1,402 SR
Queue Stats
333W - 322L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
StealYourKnives
Baron Samedi
Level 37
God Stats
6W - 10L
1,192 SR
Queue Stats
13W - 37L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
2 / 7 / 0
7,459
466
5,359
18,963
16,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
11
0 / 6 / 5
6,762
423
7,200
14,460
5,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 8 / 4
6,716
420
2,480
17,527
15,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Apollo
11
2 / 6 / 1
6,817
426
4,915
14,739
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 4 / 0
8,292
518
10,258
16,170
6,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CursediQ-
Cernunnos
13
6 / 1 / 7
8,431
527
12,873
11,619
4,703
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
DripSkyyLark
Hercules
14
10 / 0 / 12
9,107
569
10,127
13,611
12,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
EntropiaAlfa
Poseidon
13
5 / 1 / 9
8,864
554
14,347
6,263
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 3 / 13
8,998
562
9,536
11,120
9,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
StealYourKnives
Baron Samedi
12
5 / 2 / 7
7,872
492
11,330
7,857
4,033
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
7
Kills
31
31
Deaths
7
10
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CursediQ-
Cernunnos
6
1
7
9.5
L
Osiris
2
7
0
0.29
W
Hercules
DripSkyyLark
Hercules
10
0
12
16
W
Poseidon
EntropiaAlfa
Poseidon
5
1
9
9.5
L
Thor
0
6
5
0.42
L
0
8
4
0.25
W
5
3
13
3.83
W
Baron Samedi
StealYourKnives
Baron Samedi
5
2
7
4.25
L
Apollo
2
6
1
0.42
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,212
Damage
58,213
81,859
Taken
50,470
49,960
Mitigated
33,125
15,777
Healing
15,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CursediQ-
Cernunnos
12,873
7,666
291
4,281
11,619
4,703
612
2,597
8,942
0
58,707
L
Osiris
5,359
3,875
0
3,058
18,963
16,988
0
8,612
10,296
0
27,453
W
Hercules
DripSkyyLark
Hercules
10,127
2,553
0
4,831
13,611
12,874
524
1,769
11,842
0
34,842
W
Poseidon
EntropiaAlfa
Poseidon
14,347
1,568
17
1,424
6,263
2,455
428
4,137
2,126
66,998
0
L
Thor
7,200
1,661
0
0
14,460
5,693
0
5,632
8,702
0
46,076
L
2,480
646
614
2,386
17,527
15,953
327
6,185
11,339
15,527
0
W
9,536
1,541
336
1,762
11,120
9,060
725
2,368
8,752
30,687
0
W
Baron Samedi
StealYourKnives
Baron Samedi
11,330
2,622
546
2,114
7,857
4,033
1,205
2,235
5,622
36,562
0
L
Apollo
4,915
3,339
250
4,166
14,739
5,235
771
5,539
9,070
0
35,581
L
10,258
3,477
0
5,303
16,170
6,091
274
9,391
6,779
66,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,046
Gold Earned
43,272
287
Minions Killed
304
0
Camps Cleared
0
1,434,813
Distance Traveled
1,567,209
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,431
527
87
5
0
297,600
0
L
Osiris
7,459
466
45
3
0
285,142
0
W
Hercules
9,107
569
47
3
0
329,782
0
W
Poseidon
8,864
554
101
6
0
316,698
4
L
Thor
6,762
423
61
4
0
321,099
0
L
Artio
6,716
420
21
1
0
270,303
0
W
Geb
8,998
562
26
2
0
315,073
4
W
Baron Samedi
7,872
492
43
3
0
308,056
0
L
Apollo
6,817
426
63
4
0
290,246
0
L
Sol
8,292
518
97
6
0
268,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role