Player Matchup

Terra
Terra
BadLuckTomo
Terra
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 241L
1,455 Elo+
Solo
Cupid
Cupid
Beastlypanda4
Cupid
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 178L
1,490 Elo+
Party 3
Kumbhakarna
Kumbhakarna
F4RA_LoveSH4DY
Kumbhakarna
Level 26
God Stats
9W - 9L
1,430 SR
Queue Stats
11W - 14L
1,292 Elo+
Party 3
Ix Chel
Ix Chel
yAgusti-_n
Ix Chel
Level 61
God Stats
2W - 2L
1,599 SR
Queue Stats
40W - 52L
1,370 Elo+
Party 3
Bakasura
Bakasura
zAdriPow3r
Bakasura
Level 119
God Stats
3W - 1L
1,716 SR
Queue Stats
65W - 61L
1,413 Elo+
Party 3
Team Averages
Level 83
1,549 SR
1,404 Elo+

VS

Team Averages
Level 79
1,470 SR
1,364 Elo+
Martichoras
Martichoras
Anti NeoX3la
Martichoras
Level 122
God Stats
1W - 3L
1,514 SR
Queue Stats
27W - 31L
1,487 Elo+
Solo
Kukulkan
Kukulkan
KrAzY_BuFFet
Kukulkan
Level 42
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 7L
1,145 Elo+
Party 1
Kuzenbo
Kuzenbo
TeflonDon523057
Kuzenbo
Level 82
God Stats
16W - 16L
1,690 SR
Queue Stats
435W - 451L
1,511 Elo+
Party 2
Thanatos
Thanatos
cHiKo-Mob_52
Thanatos
Level 89
God Stats
30W - 51L
1,370 SR
Queue Stats
805W - 777L
1,501 Elo+
Party 2
Chaac
Chaac
gunslinger530
Chaac
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
10,368
518
10,992
15,636
14,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 4 / 4
9,764
488
8,293
13,742
5,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
F4RA_LoveSH4DY
Kumbhakarna
14
0 / 2 / 5
8,802
440
2,765
13,281
10,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
yAgusti-_n
Ix Chel
16
0 / 0 / 3
10,326
516
7,231
6,258
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
zAdriPow3r
Bakasura
19
7 / 3 / 0
11,598
580
15,495
21,949
15,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Anti NeoX3la
Martichoras
12
2 / 3 / 2
7,801
390
6,779
9,421
4,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
KrAzY_BuFFet
Kukulkan
15
1 / 1 / 2
9,767
488
5,017
8,361
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 5
8,682
434
7,193
16,286
23,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
cHiKo-Mob_52
Thanatos
16
4 / 3 / 2
9,816
491
8,376
16,629
7,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 1 / 0
9,996
500
12,582
21,536
21,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
9
Kills
10
11
Deaths
10
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Anti NeoX3la
Martichoras
2
3
2
1
W
1
2
1
0.75
W
1
4
4
0.75
W
Kumbhakarna
F4RA_LoveSH4DY
Kumbhakarna
0
2
5
1.25
L
Kukulkan
KrAzY_BuFFet
Kukulkan
1
1
2
2
L
1
2
5
1.75
L
Thanatos
cHiKo-Mob_52
Thanatos
4
3
2
1.67
L
2
1
0
2
W
Ix Chel
yAgusti-_n
Ix Chel
0
0
3
1.5
W
Bakasura
zAdriPow3r
Bakasura
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,776
Damage
39,947
70,866
Taken
72,233
48,404
Mitigated
60,187
24,958
Healing
24,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Anti NeoX3la
Martichoras
6,779
1,785
0
2,449
9,421
4,084
0
1,035
7,966
0
47,594
W
10,992
1,388
88
3,382
15,636
14,261
0
427
15,209
60,502
0
W
8,293
5,677
526
7,156
13,742
5,227
3,206
2,644
11,052
0
85,217
W
Kumbhakarna
F4RA_LoveSH4DY
Kumbhakarna
2,765
550
0
2,675
13,281
10,707
244
3,199
10,014
26,520
0
L
Kukulkan
KrAzY_BuFFet
Kukulkan
5,017
792
0
500
8,361
3,590
208
1,991
5,485
68,844
0
L
7,193
2,913
156
2,119
16,286
23,960
4
5,298
10,113
26,611
0
L
Thanatos
cHiKo-Mob_52
Thanatos
8,376
2,516
0
10,798
16,629
7,389
0
626
14,791
0
83,501
L
12,582
1,858
0
8,578
21,536
21,164
0
10,320
9,417
909
68,346
W
Ix Chel
yAgusti-_n
Ix Chel
7,231
326
386
3,629
6,258
3,010
0
2,024
4,224
86,965
0
W
Bakasura
zAdriPow3r
Bakasura
15,495
9,885
0
7,116
21,949
15,199
854
4,429
17,414
0
102,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,858
Gold Earned
46,062
631
Minions Killed
465
0
Camps Cleared
0
1,904,990
Distance Traveled
1,813,992
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,801
390
69
3
0
287,074
4
W
Terra
10,368
518
132
7
0
372,731
3
W
Cupid
9,764
488
151
8
0
345,320
0
W
Kumbhakarna
8,802
440
31
2
0
413,252
6
L
Kukulkan
9,767
488
154
8
0
348,694
0
L
Kuzenbo
8,682
434
32
2
0
394,879
0
L
Thanatos
9,816
491
106
5
0
450,747
0
L
Chaac
9,996
500
104
5
0
332,598
0
W
Ix Chel
10,326
516
150
8
0
326,532
0
W
Bakasura
11,598
580
167
8
0
447,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role