Player Matchup

Cernunnos
Cernunnos
Alanitos03
Cernunnos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,533 Elo+
Party 2
Hercules
Hercules
Schweeky
Hercules
Level 122
God Stats
2W - 1L
1,747 SR
Queue Stats
61W - 54L
1,524 Elo+
Party 2
Loki
Loki
XGhostBeanX
Loki
Level 21
God Stats
1W - 1L
1,737 SR
Queue Stats
46W - 62L
1,378 Elo+
Solo
Lancelot
Lancelot
darkrave98
Lancelot
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 52L
1,539 Elo+
Party 2
Scylla
Scylla
risitas1317
Scylla
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,454 Elo+
Solo
Team Averages
Level 73
1,597 SR
1,486 Elo+

VS

Team Averages
Level 122
1,671 SR
1,492 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
CakeCloud1709
Persephone
Level 103
God Stats
2W - 0L
1,762 SR
Queue Stats
57W - 67L
1,462 Elo+
Party 3
Ares
Ares
Captain_Domi2208
Ares
Level 127
God Stats
21W - 10L
1,768 SR
Queue Stats
622W - 595L
1,511 Elo+
Party 1
Ah Puch
Ah Puch
Flashwe
Ah Puch
Level 147
God Stats
30W - 12L
1,616 SR
Queue Stats
886W - 881L
1,512 Elo+
Party 1
Ganesha
Ganesha
Tigger55
Ganesha
Level 105
God Stats
2W - 0L
1,707 SR
Queue Stats
40W - 50L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alanitos03
Cernunnos
14
2 / 6 / 7
7,915
792
9,075
11,603
5,063
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Schweeky
Hercules
15
4 / 5 / 6
8,229
823
8,128
17,184
21,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 5 / 7
7,093
709
5,375
8,221
3,349
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
darkrave98
Lancelot
14
3 / 8 / 7
8,338
834
9,188
14,973
8,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Scylla
14
5 / 5 / 5
8,504
850
10,663
8,531
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
10 / 4 / 14
9,736
974
17,171
12,506
7,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
CakeCloud1709
Persephone
16
2 / 2 / 16
9,278
928
7,649
6,734
2,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 4 / 14
9,482
948
8,451
13,850
16,116
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
Flashwe
Ah Puch
18
8 / 2 / 14
10,208
1,021
14,947
7,520
3,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
Tigger55
Ganesha
15
0 / 4 / 18
8,725
873
4,229
15,219
18,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
105
14
Kills
29
29
Deaths
16
32
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
10
4
14
4.25
L
Cernunnos
Alanitos03
Cernunnos
2
6
7
0.92
W
Persephone
CakeCloud1709
Persephone
2
2
16
5
W
9
4
14
4
W
Ah Puch
Flashwe
Ah Puch
8
2
14
7.5
L
Hercules
Schweeky
Hercules
4
5
6
1.4
W
Ganesha
Tigger55
Ganesha
0
4
18
2.25
L
0
5
7
0.7
L
Lancelot
darkrave98
Lancelot
3
8
7
0.81
L
Scylla
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,429
Damage
52,447
60,512
Taken
55,829
42,248
Mitigated
48,393
10,147
Healing
13,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
17,171
4,055
1,185
2,756
12,506
7,508
803
2,158
10,268
0
27,711
L
Cernunnos
Alanitos03
Cernunnos
9,075
2,911
203
232
11,603
5,063
0
6,608
4,822
0
23,255
W
Persephone
CakeCloud1709
Persephone
7,649
829
873
2,604
6,734
2,780
1,350
1,479
5,206
23,324
0
W
8,451
266
468
777
13,850
16,116
427
2,680
10,769
9,152
898
W
Ah Puch
Flashwe
Ah Puch
14,947
571
162
1,619
7,520
3,657
2,405
1,092
6,428
31,716
0
L
Hercules
Schweeky
Hercules
8,128
1,418
871
4,843
17,184
21,570
0
9,954
7,182
0
11,728
W
Ganesha
Tigger55
Ganesha
4,229
506
1,369
1,876
15,219
18,332
720
3,396
11,254
9,271
0
L
5,375
737
245
449
8,221
3,349
0
4,914
3,275
0
12,257
L
Lancelot
darkrave98
Lancelot
9,188
905
72
1,287
14,973
8,960
0
7,989
6,952
0
14,249
L
Scylla
10,663
603
590
1,355
8,531
3,306
357
4,617
3,842
19,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,079
Gold Earned
47,429
112
Minions Killed
105
0
Camps Cleared
0
941,885
Distance Traveled
987,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,736
974
25
3
0
193,466
0
L
Cernunnos
7,915
792
38
4
0
165,847
0
W
Persephone
9,278
928
40
4
0
213,619
0
W
Ares
9,482
948
5
1
0
184,891
0
W
Ah Puch
10,208
1,021
35
4
0
193,214
0
L
Hercules
8,229
823
12
1
0
195,754
0
W
Ganesha
8,725
873
0
0
0
202,066
0
L
Loki
7,093
709
19
2
0
202,772
0
L
Lancelot
8,338
834
7
1
0
204,916
0
L
Scylla
8,504
850
36
4
0
172,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role