Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Impact Kaiju
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
KingBoss938294
Ymir
Level 139
God Stats
1W - 1L
1,655 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
Lopotichat59
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 1
Ne Zha
Ne Zha
M4RC02NERD
Ne Zha
Level 127
God Stats
0W - 1L
1,329 SR
Queue Stats
4W - 5L
1,524 Elo+
Party 2
Anubis
Anubis
jjojoetquoi
Anubis
Level 88
God Stats
1W - 2L
1,453 SR
Queue Stats
127W - 119L
1,483 Elo+
Party 1
Team Averages
Level 97
1,487 SR
1,456 Elo+

VS

Team Averages
Level 120
1,360 SR
1,465 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Flop is big
Cthulhu
Level 119
God Stats
15W - 12L
1,477 SR
Queue Stats
307W - 294L
1,467 Elo+
Party 3
Skadi
Skadi
SmgAcey007
Skadi
Level 122
God Stats
35W - 31L
1,422 SR
Queue Stats
308W - 294L
1,471 Elo+
Party 3
Zeus
Zeus
TheRedHorizonZ
Zeus
Level 116
God Stats
1W - 1L
1,307 SR
Queue Stats
44W - 37L
1,414 Elo+
Solo
Da Ji
Da Ji
kaizergsxR
Da Ji
Level 156
God Stats
1W - 3L
1,097 SR
Queue Stats
242W - 223L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Impact Kaiju
Ah Muzen Cab
9
0 / 2 / 0
5,133
513
3,478
6,927
2,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 0 / 0
5,326
533
3,776
6,385
4,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Lopotichat59
Poseidon
6
0 / 5 / 0
4,153
415
526
5,425
1,477
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
M4RC02NERD
Ne Zha
10
0 / 1 / 0
5,355
536
3,095
4,999
1,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
10
1 / 3 / 0
5,503
550
3,225
6,133
2,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 0 / 3
6,496
650
2,347
6,313
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Flop is big
Cthulhu
10
4 / 0 / 2
6,314
631
4,385
8,230
4,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Skadi
11
1 / 0 / 1
6,267
627
4,218
4,509
1,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
4 / 1 / 2
6,322
632
5,374
5,263
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
10
1 / 0 / 4
5,389
539
1,854
8,431
3,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
10
11
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
3
1.5
W
Cthulhu
Flop is big
Cthulhu
4
0
2
5
L
Ah Muzen Cab
Impact Kaiju
Ah Muzen Cab
0
2
0
0
L
0
0
0
0
L
Poseidon
Lopotichat59
Poseidon
0
5
0
0
L
Ne Zha
M4RC02NERD
Ne Zha
0
1
0
0
W
Skadi
1
0
1
1.5
W
4
1
2
5
L
Anubis
1
3
0
0.33
W
Da Ji
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,100
Damage
18,178
29,869
Taken
32,746
12,901
Mitigated
15,915
6,255
Healing
10,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,347
530
0
1,951
6,313
3,662
0
0
6,313
0
45,898
W
Cthulhu
Flop is big
Cthulhu
4,385
553
991
2,213
8,230
4,996
0
3,325
4,905
27,318
0
L
Ah Muzen Cab
Impact Kaiju
Ah Muzen Cab
3,478
1,771
0
1,034
6,927
2,532
0
551
6,376
0
37,122
L
3,776
1,043
0
1,456
6,385
4,124
0
2,793
3,592
22,135
0
L
Poseidon
Lopotichat59
Poseidon
526
268
0
281
5,425
1,477
0
2,310
3,115
16,668
0
L
Ne Zha
M4RC02NERD
Ne Zha
3,095
629
0
1,158
4,999
1,918
0
511
4,488
0
35,850
W
Skadi
4,218
1,998
0
865
4,509
1,809
775
209
4,300
0
54,091
W
5,374
355
0
1,184
5,263
1,692
98
2,288
2,975
43,832
0
L
Anubis
3,225
257
0
2,326
6,133
2,850
0
3,601
2,532
39,661
0
W
Da Ji
1,854
611
0
3,507
8,431
3,756
0
1,740
6,691
0
30,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,470
Gold Earned
30,788
256
Minions Killed
386
0
Camps Cleared
0
985,831
Distance Traveled
1,042,579
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,496
650
97
10
0
196,751
0
W
Cthulhu
6,314
631
56
6
0
230,437
2
L
Ah Muzen Cab
5,133
513
64
6
0
183,996
0
L
Ymir
5,326
533
32
3
0
212,737
2
L
Poseidon
4,153
415
33
3
0
198,179
0
L
Ne Zha
5,355
536
63
6
0
187,883
2
W
Skadi
6,267
627
107
11
0
183,605
1
W
Zeus
6,322
632
76
8
0
194,373
3
L
Anubis
5,503
550
64
6
0
203,036
3
W
Da Ji
5,389
539
50
5
0
237,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role