Player Matchup

Bellona
Bellona
AlexJones1
Bellona
Level 29
God Stats
1W - 2L
1,439 SR
Queue Stats
14W - 15L
1,551 Elo+
Party 2
Thor
Thor
Dsicki
Thor
Level 112
God Stats
0W - 1L
1,306 SR
Queue Stats
58W - 65L
1,388 Elo+
Party 2
Hachiman
Hachiman
FPShooter
Hachiman
Level 90
God Stats
2W - 1L
1,932 SR
Queue Stats
85W - 30L
1,816 Elo+
Solo
Sylvanus
Sylvanus
Hi iiM AmPeD
Sylvanus
Level 144
God Stats
0W - 2L
1,214 SR
Queue Stats
82W - 94L
1,371 Elo+
Party 2
Medusa
Medusa
Vortis48
Medusa
Level 147
God Stats
0W - 1L
1,206 SR
Queue Stats
4W - 2L
1,727 Elo+
Solo
Team Averages
Level 104
1,419 SR
1,571 Elo+

VS

Team Averages
Level 108
1,667 SR
1,601 Elo+
Scylla
Scylla
Chillinbillin
Scylla
Level 113
God Stats
3W - 2L
1,917 SR
Queue Stats
40W - 32L
1,714 Elo+
Party 1
Bellona
Bellona
MrPooop
Bellona
Level 113
God Stats
1W - 1L
1,284 SR
Queue Stats
88W - 82L
1,558 Elo+
Party 1
Charybdis
Charybdis
SinisterStrudels
Charybdis
Level 155
God Stats
2W - 2L
1,800 SR
Queue Stats
225W - 182L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
anubissugarbaby
Tsukuyomi
Level 25
God Stats
4W - 1L
1,810 SR
Queue Stats
66W - 46L
1,610 Elo+
Party 1
Khepri
Khepri
dajeeney
Khepri
Level 133
God Stats
3W - 0L
1,526 SR
Queue Stats
57W - 44L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlexJones1
Bellona
15
0 / 0 / 1
8,959
560
8,390
18,018
17,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Dsicki
Thor
13
1 / 3 / 2
7,938
496
5,069
14,960
5,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
FPShooter
Hachiman
15
4 / 1 / 0
8,451
528
10,833
12,070
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Hi iiM AmPeD
Sylvanus
12
0 / 1 / 1
7,346
459
4,602
16,325
15,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Vortis48
Medusa
13
2 / 3 / 0
8,236
515
10,398
13,452
5,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
8,461
529
10,137
7,062
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
MrPooop
Bellona
14
1 / 0 / 4
9,369
586
12,223
15,166
15,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
15
1 / 4 / 0
9,297
581
10,473
13,391
7,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
anubissugarbaby
Tsukuyomi
14
1 / 1 / 5
8,264
517
12,787
13,782
6,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
dajeeney
Khepri
13
1 / 1 / 4
8,062
504
4,069
15,056
15,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
7
Kills
8
8
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlexJones1
Bellona
0
0
1
0.5
W
4
1
2
5
L
Thor
Dsicki
Thor
1
3
2
0.67
L
Hachiman
FPShooter
Hachiman
4
1
0
4
L
Sylvanus
Hi iiM AmPeD
Sylvanus
0
1
1
0.5
W
Bellona
MrPooop
Bellona
1
0
4
3
W
Charybdis
1
4
0
0.25
L
Medusa
Vortis48
Medusa
2
3
0
0.67
W
Tsukuyomi
anubissugarbaby
Tsukuyomi
1
1
5
3.5
W
Khepri
dajeeney
Khepri
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,292
Damage
49,689
74,825
Taken
64,457
47,901
Mitigated
46,901
21,639
Healing
20,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlexJones1
Bellona
8,390
2,946
0
5,964
18,018
17,088
500
1,842
16,034
0
72,024
W
10,137
757
0
230
7,062
2,552
192
911
6,100
59,296
0
L
Thor
Dsicki
Thor
5,069
1,612
0
1,375
14,960
5,977
0
3,868
11,092
0
63,330
L
Hachiman
FPShooter
Hachiman
10,833
8,244
0
6,569
12,070
3,857
1,059
396
11,674
0
53,326
L
Sylvanus
Hi iiM AmPeD
Sylvanus
4,602
1,008
1,500
5,231
16,325
15,417
0
3,269
13,004
32,987
0
W
Bellona
MrPooop
Bellona
12,223
4,279
0
6,005
15,166
15,548
850
270
13,609
0
73,562
W
Charybdis
10,473
7,628
0
3,675
13,391
7,339
609
289
13,102
0
89,266
L
Medusa
Vortis48
Medusa
10,398
3,868
0
1,000
13,452
5,562
0
5,020
8,372
0
76,415
W
Tsukuyomi
anubissugarbaby
Tsukuyomi
12,787
4,085
0
4,985
13,782
6,290
461
1,016
12,655
0
72,691
W
Khepri
dajeeney
Khepri
4,069
65
402
4,891
15,056
15,172
55
2,725
12,181
30,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,930
Gold Earned
43,453
481
Minions Killed
499
0
Camps Cleared
0
1,523,578
Distance Traveled
1,673,852
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,959
560
138
9
0
329,956
0
W
Scylla
8,461
529
93
6
0
333,963
4
L
Thor
7,938
496
95
6
0
301,278
4
L
Hachiman
8,451
528
82
5
0
278,407
0
L
Sylvanus
7,346
459
40
3
0
294,820
4
W
Bellona
9,369
586
133
8
0
328,633
2
W
Charybdis
9,297
581
148
9
0
257,889
0
L
Medusa
8,236
515
126
8
0
319,117
6
W
Tsukuyomi
8,264
517
91
6
0
402,604
0
W
Khepri
8,062
504
34
2
0
350,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role