Player Matchup

Hera
Hera
OhhNaock
Hera
Level 81
God Stats
2W - 3L
1,548 SR
Queue Stats
119W - 122L
1,544 Elo+
Party 2
Heimdallr
Heimdallr
Rocnus
Heimdallr
Level 97
God Stats
28W - 28L
1,574 SR
Queue Stats
189W - 193L
1,568 Elo+
Party 2
Odin
Odin
ramunas946
Odin
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,459 Elo+
Solo
Team Averages
Level 90
1,541 SR
1,523 Elo+

VS

Team Averages
Level 121
1,499 SR
1,530 Elo+
Serqet
Serqet
Sajuki
Serqet
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 31L
1,611 Elo+
Solo
Chang'e
Chang'e
SeraphinSolace
Chang'e
Level 128
God Stats
1W - 1L
1,694 SR
Queue Stats
85W - 59L
1,521 Elo+
Party 1
Tyr
Tyr
hazaorange18
Tyr
Level 149
God Stats
3W - 3L
1,301 SR
Queue Stats
251W - 226L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 3 / 0
6,827
683
9,642
6,763
2,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Rocnus
Heimdallr
9
0 / 3 / 0
6,752
675
5,037
8,705
4,022
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
6,545
655
3,863
11,504
7,463
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Sajuki
Serqet
11
1 / 0 / 7
7,645
765
6,191
11,624
10,355
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 6
8,323
832
7,701
8,620
3,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 4
8,391
839
8,801
7,598
6,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
0
3
0
0
L
Heimdallr
Rocnus
Heimdallr
0
3
0
0
W
Serqet
Sajuki
Serqet
1
0
7
4.5
W
3
0
6
6
W
5
0
4
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,542
Damage
22,693
26,972
Taken
27,842
14,095
Mitigated
20,666
3,760
Healing
13,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
9,642
2,798
0
325
6,763
2,610
0
1,611
5,079
30,682
0
L
Heimdallr
Rocnus
Heimdallr
5,037
1,816
0
1,071
8,705
4,022
0
2,127
6,473
0
28,050
W
Serqet
Sajuki
Serqet
6,191
1,337
0
2,320
11,624
10,355
0
4,159
7,455
183
21,725
W
7,701
1,201
4,622
4,734
8,620
3,394
1,171
3,125
5,495
40,751
0
W
8,801
975
0
1,428
7,598
6,917
176
3,337
4,229
51
25,624
L
3,863
1,588
0
2,364
11,504
7,463
0
4,539
6,788
0
12,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,124
Gold Earned
24,359
98
Minions Killed
120
0
Camps Cleared
0
560,052
Distance Traveled
714,253
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,827
683
42
4
0
183,790
5
L
Heimdallr
6,752
675
45
5
0
179,452
1
W
Serqet
7,645
765
25
3
0
292,963
0
W
Chang'e
8,323
832
69
7
0
204,386
0
W
Tyr
8,391
839
26
3
0
216,904
0
L
Odin
6,545
655
11
1
0
196,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role