Player Matchup

Pele
Pele
Dorfstecher
Pele
Level 124
God Stats
9W - 6L
1,504 SR
Queue Stats
395W - 401L
1,417 Elo+
Party 1
Kuzenbo
Kuzenbo
GibbyBongo
Kuzenbo
Level 84
God Stats
25W - 25L
1,520 SR
Queue Stats
215W - 208L
1,452 Elo+
Party 1
Freya
Freya
z1PUMP2POTz
Freya
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Solo
Team Averages
Level 88
1,508 SR
1,456 Elo+

VS

Team Averages
Level 85
1,346 SR
1,373 Elo+
Scylla
Scylla
BL4K3Y55
Scylla
Level 40
God Stats
0W - 2L
1,214 SR
Queue Stats
24W - 22L
1,343 Elo+
Party 2
Ullr
Ullr
CapturedBrush28
Ullr
Level 151
God Stats
2W - 3L
1,324 SR
Queue Stats
112W - 115L
1,453 Elo+
Solo
Odin
Odin
POLOisbd
Odin
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 82L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 3
9,832
819
12,700
9,345
3,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
GibbyBongo
Kuzenbo
11
1 / 1 / 6
8,577
715
6,808
12,260
13,888
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 4 / 2
8,138
678
3,249
8,110
3,022
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BL4K3Y55
Scylla
11
1 / 4 / 5
8,691
724
5,568
8,927
2,640
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 2
8,804
734
9,999
9,945
3,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
10
2 / 2 / 2
8,394
700
4,960
8,943
8,244
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
9
Kills
6
6
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
BL4K3Y55
Scylla
1
4
5
0.88
L
3
3
2
1.33
W
6
1
3
7.5
W
Kuzenbo
GibbyBongo
Kuzenbo
1
1
6
4
L
Odin
2
2
2
1.5
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,757
Damage
20,527
29,715
Taken
27,815
20,892
Mitigated
14,689
2,641
Healing
3,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BL4K3Y55
Scylla
5,568
1,236
0
678
8,927
2,640
0
2,780
6,147
28,671
0
L
9,999
5,585
0
2,088
9,945
3,805
245
4,120
5,801
0
39,400
W
12,700
3,659
0
1,529
9,345
3,982
0
1,763
7,528
0
41,146
W
Kuzenbo
GibbyBongo
Kuzenbo
6,808
2,760
0
0
12,260
13,888
0
3,044
9,136
15,636
0
L
Odin
4,960
1,812
0
250
8,943
8,244
0
3,617
5,081
0
15,889
W
3,249
1,090
0
1,112
8,110
3,022
0
1,359
6,751
18,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,547
Gold Earned
25,889
85
Minions Killed
111
0
Camps Cleared
0
640,448
Distance Traveled
598,676
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,691
724
41
3
0
198,277
0
L
Ullr
8,804
734
54
5
0
171,330
0
W
Pele
9,832
819
46
4
0
237,079
0
W
Kuzenbo
8,577
715
19
2
0
247,009
5
L
Odin
8,394
700
16
1
0
229,069
0
W
Freya
8,138
678
20
2
0
156,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role