Player Matchup

Camazotz
Camazotz
Anlocu
Camazotz
Level 44
God Stats
5W - 2L
1,590 SR
Queue Stats
267W - 294L
1,424 Elo+
Party 1
Charybdis
Charybdis
Dantesito485
Charybdis
Level 36
God Stats
5W - 8L
1,376 SR
Queue Stats
165W - 174L
1,311 Elo+
Party 1
Sun Wukong
Sun Wukong
Xfranmi_11X
Sun Wukong
Level 67
God Stats
29W - 20L
1,596 SR
Queue Stats
309W - 309L
1,452 Elo+
Party 1
Ra
Ra
aniceto404
Ra
Level 24
God Stats
5W - 4L
1,500 SR
Queue Stats
148W - 164L
1,383 Elo+
Party 1
Terra
Terra
javierRC22
Terra
Level 53
God Stats
6W - 4L
1,637 SR
Queue Stats
80W - 69L
1,478 Elo+
Party 1
Team Averages
Level 45
1,540 SR
1,410 Elo+

VS

Team Averages
Level 90
1,401 SR
1,464 Elo+
Ra
Ra
Lerped
Ra
Level 69
God Stats
0W - 1L
1,186 SR
Queue Stats
266W - 251L
1,495 Elo+
Solo
Neith
Neith
Pookmunki
Neith
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 113L
1,497 Elo+
Solo
Poseidon
Poseidon
TTVGrimgaming211
Poseidon
Level 82
God Stats
1W - 4L
1,351 SR
Queue Stats
314W - 277L
1,463 Elo+
Solo
Serqet
Serqet
YouNYoJimmy
Serqet
Level 105
God Stats
2W - 3L
1,551 SR
Queue Stats
166W - 162L
1,452 Elo+
Solo
Bellona
Bellona
fidgetdublin
Bellona
Level 65
God Stats
2W - 2L
1,415 SR
Queue Stats
102W - 112L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Anlocu
Camazotz
13
5 / 0 / 1
7,680
549
6,457
13,321
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Dantesito485
Charybdis
12
3 / 1 / 3
7,036
503
4,280
7,893
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Xfranmi_11X
Sun Wukong
15
2 / 0 / 2
8,467
605
10,525
11,574
9,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 1
6,523
466
4,160
9,008
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
12
1 / 1 / 5
7,017
501
2,263
14,338
11,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
0 / 4 / 1
5,707
408
4,579
6,327
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Pookmunki
Neith
11
1 / 1 / 1
6,548
468
6,179
5,341
2,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 3 / 1
7,349
525
8,819
8,689
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
12
1 / 1 / 1
6,819
487
5,426
9,377
3,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
fidgetdublin
Bellona
12
0 / 2 / 0
6,810
486
6,786
13,782
15,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
11
Kills
5
5
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Anlocu
Camazotz
5
0
1
5.5
W
Charybdis
Dantesito485
Charybdis
3
1
3
4.5
L
Ra
0
4
1
0.13
L
Neith
Pookmunki
Neith
1
1
1
1.5
L
3
3
1
1.17
W
Sun Wukong
Xfranmi_11X
Sun Wukong
2
0
2
3
L
Serqet
1
1
1
1.5
W
0
3
1
0.17
L
Bellona
fidgetdublin
Bellona
0
2
0
0
W
Terra
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,685
Damage
31,789
56,134
Taken
43,516
31,753
Mitigated
26,113
20,646
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Anlocu
Camazotz
6,457
2,445
0
5,405
13,321
4,780
0
2,374
10,539
0
65,488
W
Charybdis
Dantesito485
Charybdis
4,280
1,425
0
3,015
7,893
3,064
492
2,579
5,314
0
56,270
L
Ra
4,579
887
102
764
6,327
2,035
0
1,273
5,054
27,893
0
L
Neith
Pookmunki
Neith
6,179
779
0
1,561
5,341
2,020
0
852
4,363
0
40,081
L
8,819
1,620
0
1,632
8,689
2,912
672
2,564
6,060
54,225
0
W
Sun Wukong
Xfranmi_11X
Sun Wukong
10,525
2,622
0
4,617
11,574
9,252
0
746
10,666
403
76,587
L
Serqet
5,426
442
0
590
9,377
3,874
0
1,519
7,858
0
47,628
W
4,160
254
313
2,466
9,008
3,435
141
4,368
4,394
45,811
0
L
Bellona
fidgetdublin
Bellona
6,786
1,871
0
3,619
13,782
15,272
0
567
13,215
0
48,301
W
Terra
2,263
480
1,909
2,921
14,338
11,222
0
3,336
10,568
15,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,723
Gold Earned
33,233
398
Minions Killed
355
0
Camps Cleared
0
1,402,116
Distance Traveled
1,373,349
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,680
549
89
6
0
327,365
1
W
Charybdis
7,036
503
85
6
0
253,534
0
L
Ra
5,707
408
51
4
0
241,865
0
L
Neith
6,548
468
62
4
0
296,423
0
L
Poseidon
7,349
525
88
6
0
272,109
2
W
Sun Wukong
8,467
605
135
10
0
266,815
0
L
Serqet
6,819
487
69
5
0
288,844
2
W
Ra
6,523
466
72
5
0
262,745
0
L
Bellona
6,810
486
85
6
0
274,108
0
W
Terra
7,017
501
17
1
0
291,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role