Player Matchup

Olorun
Olorun
BLAYZ1
Olorun
Level 40
God Stats
0W - 2L
1,467 SR
Queue Stats
3W - 16L
1,039 Elo+
Solo
Zhong Kui
Zhong Kui
QuePasta74
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 61L
1,426 Elo+
Party 1
Cerberus
Cerberus
YaBoiWrvth
Cerberus
Level 29
God Stats
1W - 4L
1,202 SR
Queue Stats
1W - 10L
1,257 Elo+
Party 1
Team Averages
Level 46
1,390 SR
1,240 Elo+

VS

Team Averages
Level 78
1,540 SR
1,371 Elo+
Ah Muzen Cab
Ah Muzen Cab
Terpentyne2
Ah Muzen Cab
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 56L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
icytreemonkey16
Baron Samedi
Level 65
God Stats
34W - 20L
1,541 SR
Queue Stats
77W - 73L
1,287 Elo+
Solo
Fafnir
Fafnir
supreme_senpai10
Fafnir
Level 103
God Stats
1W - 0L
1,580 SR
Queue Stats
53W - 54L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BLAYZ1
Olorun
12
1 / 9 / 2
9,558
637
6,890
16,191
7,512
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
QuePasta74
Zhong Kui
14
4 / 2 / 1
10,932
729
14,779
13,152
10,105
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
YaBoiWrvth
Cerberus
10
0 / 7 / 2
9,170
611
7,108
21,286
11,805
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Terpentyne2
Ah Muzen Cab
15
14 / 1 / 4
13,076
872
21,566
11,614
5,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
icytreemonkey16
Baron Samedi
14
2 / 2 / 11
10,879
725
15,195
9,904
3,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 2 / 13
11,434
762
5,885
15,309
15,348
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
18
18
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Olorun
BLAYZ1
Olorun
1
9
2
0.22
L
Zhong Kui
QuePasta74
Zhong Kui
4
2
1
2.25
W
Ah Muzen Cab
Terpentyne2
Ah Muzen Cab
14
1
4
16
L
Cerberus
YaBoiWrvth
Cerberus
0
7
2
0.14
W
Baron Samedi
icytreemonkey16
Baron Samedi
2
2
11
3.75
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,777
Damage
42,646
50,629
Taken
36,827
29,422
Mitigated
24,173
8,195
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BLAYZ1
Olorun
6,890
3,193
270
966
16,191
7,512
0
8,114
8,065
32,326
0
L
Zhong Kui
QuePasta74
Zhong Kui
14,779
1,108
80
4,773
13,152
10,105
0
4,963
7,715
42,827
0
W
Ah Muzen Cab
Terpentyne2
Ah Muzen Cab
21,566
10,330
0
948
11,614
5,031
1,057
9,709
1,901
0
65,647
L
Cerberus
YaBoiWrvth
Cerberus
7,108
537
0
2,106
21,286
11,805
0
8,405
12,797
19,728
0
W
Baron Samedi
icytreemonkey16
Baron Samedi
15,195
1,428
2,434
2,304
9,904
3,794
1,037
8,397
1,462
55,088
0
W
5,885
2,422
624
4,226
15,309
15,348
404
11,194
3,947
12,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,660
Gold Earned
35,389
138
Minions Killed
145
0
Camps Cleared
0
591,525
Distance Traveled
783,651
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,558
637
47
3
0
163,310
0
L
Zhong Kui
10,932
729
52
3
0
244,423
0
W
Ah Muzen Cab
13,076
872
68
5
0
271,511
0
L
Cerberus
9,170
611
39
3
0
183,792
0
W
Baron Samedi
10,879
725
67
4
0
245,485
2
W
Fafnir
11,434
762
10
1
0
266,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role