Player Matchup

Jing Wei
Jing Wei
D4RK OBLIVION1
Jing Wei
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 47L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
DestinedAce
Sun Wukong
Level 45
God Stats
11W - 14L
1,365 SR
Queue Stats
51W - 93L
1,402 Elo+
Party 1
Arachne
Arachne
FeanorOfValinor
Arachne
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 107L
1,420 Elo+
Party 1
Ra
Ra
KidB2k8
Ra
Level 64
God Stats
2W - 3L
1,269 SR
Queue Stats
134W - 126L
1,495 Elo+
Solo
Hercules
Hercules
Muncre
Hercules
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,486 Elo+
Party 2
Team Averages
Level 81
1,427 SR
1,455 Elo+

VS

Team Averages
Level 57
1,535 SR
1,427 Elo+
Thor
Thor
DaddyHagoromo
Thor
Level 35
God Stats
5W - 5L
1,500 SR
Queue Stats
119W - 142L
1,423 Elo+
Party 3
Ullr
Ullr
Tugay_2000
Ullr
Level 16
God Stats
0W - 4L
1,252 SR
Queue Stats
38W - 70L
1,355 Elo+
Party 3
Achilles
Achilles
bratspeck53
Achilles
Level 29
God Stats
18W - 16L
1,500 SR
Queue Stats
107W - 128L
1,464 Elo+
Party 3
Maui
Maui
juanhonda4
Maui
Level 98
God Stats
4W - 3L
1,483 SR
Queue Stats
314W - 300L
1,461 Elo+
Solo
Nu Wa
Nu Wa
votekick_5outof5
Nu Wa
Level 105
God Stats
4W - 2L
1,937 SR
Queue Stats
110W - 154L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 0 / 2
5,345
594
2,030
3,315
1,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
DestinedAce
Sun Wukong
8
1 / 4 / 1
5,109
568
2,711
9,214
4,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
6 / 1 / 1
6,152
684
5,142
8,724
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
1 / 2 / 0
5,045
561
1,641
5,587
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Muncre
Hercules
8
2 / 0 / 3
5,176
575
4,501
6,428
4,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
4,893
544
5,350
9,225
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
4,266
474
1,847
5,030
1,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
bratspeck53
Achilles
10
3 / 0 / 1
5,765
641
4,058
6,711
5,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 2 / 0
4,074
453
1,233
4,389
2,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 2 / 0
5,519
613
5,438
5,800
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
7
7
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
0
0
2
1
L
1
4
1
0.38
W
Sun Wukong
DestinedAce
Sun Wukong
1
4
1
0.38
W
6
1
1
6.5
W
1
2
0
0.5
W
Hercules
Muncre
Hercules
2
0
3
3.5
L
0
2
0
0
L
Achilles
bratspeck53
Achilles
3
0
1
3.5
L
0
2
0
0
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,025
Damage
17,926
33,268
Taken
31,155
14,654
Mitigated
14,275
9,710
Healing
6,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
2,030
1,582
0
1,630
3,315
1,060
342
758
2,557
0
29,149
L
5,350
2,096
0
876
9,225
3,165
0
186
8,965
0
33,370
W
Sun Wukong
DestinedAce
Sun Wukong
2,711
95
0
2,329
9,214
4,401
0
207
8,507
0
27,462
W
5,142
3,542
0
2,292
8,724
2,837
0
1,056
7,586
0
34,279
W
1,641
169
12
739
5,587
1,961
0
3,379
2,208
35,525
0
W
Hercules
Muncre
Hercules
4,501
1,664
0
2,708
6,428
4,395
0
1,334
5,094
0
19,745
L
1,847
588
0
250
5,030
1,530
0
0
4,884
0
19,141
L
Achilles
bratspeck53
Achilles
4,058
871
0
2,777
6,711
5,231
0
0
6,711
0
34,760
L
1,233
601
78
1,387
4,389
2,654
0
0
4,176
9,313
0
L
5,438
1,875
0
1,000
5,800
1,695
0
1,455
4,228
36,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,827
Gold Earned
24,517
236
Minions Killed
235
0
Camps Cleared
0
897,964
Distance Traveled
823,053
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,345
594
62
7
0
161,561
0
L
Thor
4,893
544
54
6
0
203,275
0
W
Sun Wukong
5,109
568
40
4
0
158,549
0
W
Arachne
6,152
684
55
6
0
203,066
0
W
Ra
5,045
561
52
6
0
180,551
1
W
Hercules
5,176
575
27
3
0
194,237
0
L
Ullr
4,266
474
35
4
0
177,899
0
L
Achilles
5,765
641
59
7
0
163,693
0
L
Maui
4,074
453
16
2
0
114,142
2
L
Nu Wa
5,519
613
71
8
0
164,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role