Player Matchup

Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LorDz_VC
Janus
Level 103
God Stats
5W - 8L
1,322 SR
Queue Stats
56W - 72L
1,378 Elo+
Party 2
Ne Zha
Ne Zha
Stfclewis
Ne Zha
Level 102
God Stats
1W - 3L
1,245 SR
Queue Stats
104W - 114L
1,429 Elo+
Party 2
Hercules
Hercules
Tomy34316
Hercules
Level 125
God Stats
5W - 5L
1,300 SR
Queue Stats
95W - 119L
1,393 Elo+
Party 2
Anhur
Anhur
shadow_assasin_c
Anhur
Level 128
God Stats
2W - 6L
1,336 SR
Queue Stats
87W - 95L
1,452 Elo+
Party 2
Team Averages
Level 113
1,341 SR
1,431 Elo+

VS

Team Averages
Level 91
1,567 SR
1,458 Elo+
Vamana
Vamana
Andresboti27
Vamana
Level 107
God Stats
3W - 2L
1,771 SR
Queue Stats
131W - 151L
1,471 Elo+
Party 1
Fenrir
Fenrir
domik_1808
Fenrir
Level 109
God Stats
1W - 4L
1,431 SR
Queue Stats
111W - 128L
1,493 Elo+
Party 1
Nox
Nox
eray_1568
Nox
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 261L
1,453 Elo+
Solo
Ymir
Ymir
misco_14
Ymir
Level 29
God Stats
2W - 5L
1,364 SR
Queue Stats
23W - 49L
1,419 Elo+
Party 1
Martichoras
Martichoras
rppino16
Martichoras
Level 127
God Stats
1W - 1L
1,771 SR
Queue Stats
173W - 202L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 0 / 1
3,573
715
1,425
3,510
1,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
LorDz_VC
Janus
6
1 / 1 / 0
3,511
702
1,214
2,434
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Stfclewis
Ne Zha
6
0 / 1 / 0
3,348
670
1,285
4,187
1,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Tomy34316
Hercules
7
1 / 0 / 0
4,200
840
1,151
2,539
1,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

5
1 / 0 / 0
3,359
672
3,891
2,735
827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
6
0 / 1 / 0
2,917
583
277
3,220
1,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
domik_1808
Fenrir
6
2 / 1 / 0
3,528
706
1,668
4,318
1,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
927
185
0
0
0
Ymir
4
0 / 1 / 0
2,962
592
588
4,594
1,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
rppino16
Martichoras
5
0 / 0 / 0
2,976
595
2,232
3,748
822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
2
2
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
1
0.5
L
Vamana
0
1
0
0
W
Janus
LorDz_VC
Janus
1
1
0
1
W
Ne Zha
Stfclewis
Ne Zha
0
1
0
0
W
Hercules
Tomy34316
Hercules
1
0
0
1
L
Fenrir
domik_1808
Fenrir
2
1
0
2
L
0
0
0
0
L
Ymir
0
1
0
0
L
Martichoras
rppino16
Martichoras
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,966
Damage
4,765
15,405
Taken
15,880
5,691
Mitigated
5,816
7,213
Healing
3,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,425
745
892
2,577
3,510
1,956
0
192
3,318
0
9,480
L
Vamana
277
46
0
466
3,220
1,736
0
7
3,213
0
7,916
W
Janus
LorDz_VC
Janus
1,214
83
0
478
2,434
553
0
56
2,378
17,477
0
W
Ne Zha
Stfclewis
Ne Zha
1,285
471
0
1,362
4,187
1,240
0
7
4,180
0
17,354
W
Hercules
Tomy34316
Hercules
1,151
322
0
1,214
2,539
1,115
0
59
2,381
0
23,701
L
Fenrir
domik_1808
Fenrir
1,668
657
0
746
4,318
1,417
0
1,214
3,104
0
12,209
L
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
588
63
52
489
4,594
1,841
0
0
4,594
5,161
0
L
Martichoras
rppino16
Martichoras
2,232
375
0
1,463
3,748
822
0
0
3,748
0
19,699
W
3,891
3,017
0
690
2,735
827
0
396
2,339
0
19,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,991
Gold Earned
13,310
126
Minions Killed
79
0
Camps Cleared
0
495,357
Distance Traveled
358,003
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,573
715
7
1
0
97,720
0
L
Vamana
2,917
583
15
3
0
60,210
1
W
Janus
3,511
702
33
7
0
98,397
0
W
Ne Zha
3,348
670
25
5
0
114,583
0
W
Hercules
4,200
840
32
6
0
107,578
0
L
Fenrir
3,528
706
24
5
0
109,968
0
L
Nox
927
185
0
0
0
0
0
L
Ymir
2,962
592
11
2
0
96,478
0
L
Martichoras
2,976
595
29
6
0
91,347
2
W
Anhur
3,359
672
29
6
0
77,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role