Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
KorolKresty
Merlin
Level 56
God Stats
6W - 9L
1,893 SR
Queue Stats
241W - 227L
1,486 Elo+
Solo
Horus
Horus
Mert6511
Horus
Level 62
God Stats
13W - 9L
1,618 SR
Queue Stats
111W - 109L
1,352 Elo+
Party 2
Ishtar
Ishtar
NMAIS
Ishtar
Level 48
God Stats
53W - 51L
1,417 SR
Queue Stats
123W - 147L
1,346 Elo+
Solo
Xbalanque
Xbalanque
ferhat__oneal
Xbalanque
Level 65
God Stats
3W - 0L
1,688 SR
Queue Stats
112W - 105L
1,370 Elo+
Party 2
Team Averages
Level 71
1,623 SR
1,411 Elo+

VS

Team Averages
Level 53
1,589 SR
1,415 Elo+
Baron Samedi
Baron Samedi
RoomyWings96145
Baron Samedi
Level 13
God Stats
1W - 1L
1,839 SR
Queue Stats
3W - 13L
1,294 Elo+
Party 3
Thanatos
Thanatos
Saandro9
Thanatos
Level 18
God Stats
4W - 11L
1,582 SR
Queue Stats
84W - 89L
1,327 Elo+
Party 1
Anubis
Anubis
Sandstorm3205
Anubis
Level 40
God Stats
15W - 18L
1,508 SR
Queue Stats
54W - 67L
1,324 Elo+
Party 3
Charybdis
Charybdis
Sergio23910
Charybdis
Level 115
God Stats
5W - 6L
1,517 SR
Queue Stats
130W - 130L
1,411 Elo+
Party 1
Bellona
Bellona
xXMDarkGamerCXx
Bellona
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
8 / 3 / 6
9,264
545
15,176
12,448
4,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Merlin
17
7 / 1 / 2
10,348
609
11,938
9,139
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Horus
Mert6511
Horus
14
3 / 0 / 8
8,880
522
3,359
11,485
9,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ishtar
NMAIS
Ishtar
16
1 / 0 / 0
9,744
573
3,744
8,779
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
ferhat__oneal
Xbalanque
14
3 / 1 / 7
8,146
479
5,648
6,791
2,323
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RoomyWings96145
Baron Samedi
11
0 / 7 / 1
6,604
388
4,788
11,423
6,189
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Saandro9
Thanatos
13
2 / 5 / 1
8,116
477
4,211
16,605
6,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 4 / 1
8,305
489
9,588
12,662
5,170
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Sergio23910
Charybdis
11
0 / 6 / 2
7,361
433
5,312
11,478
3,161
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 0 / 0
7,567
445
1,493
6,514
5,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
22
Kills
5
5
Deaths
22
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
3
6
3.67
W
Merlin
7
1
2
8
W
Horus
Mert6511
Horus
3
0
8
7
W
Ishtar
NMAIS
Ishtar
1
0
0
1
L
Baron Samedi
RoomyWings96145
Baron Samedi
0
7
1
0.07
L
Thanatos
Saandro9
Thanatos
2
5
1
0.5
L
3
4
1
0.88
L
Charybdis
Sergio23910
Charybdis
0
6
2
0.17
W
Xbalanque
ferhat__oneal
Xbalanque
3
1
7
6.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,865
Damage
25,392
48,642
Taken
58,682
26,329
Mitigated
26,683
11,906
Healing
19,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
15,176
3,649
0
920
12,448
4,096
0
4,377
8,071
0
52,565
W
Merlin
11,938
1,155
0
0
9,139
3,826
623
602
8,521
84,088
0
W
Horus
Mert6511
Horus
3,359
1,705
1,207
3,473
11,485
9,235
174
5,517
5,968
0
31,691
W
Ishtar
NMAIS
Ishtar
3,744
1,750
0
4,377
8,779
6,849
2,583
103
8,676
0
73,131
L
Baron Samedi
RoomyWings96145
Baron Samedi
4,788
645
164
1,483
11,423
6,189
0
0
11,423
31,478
0
L
Thanatos
Saandro9
Thanatos
4,211
767
0
9,832
16,605
6,386
0
1,790
14,815
0
67,257
L
9,588
181
0
3,916
12,662
5,170
0
787
11,791
57,567
0
L
Charybdis
Sergio23910
Charybdis
5,312
3,180
0
1,896
11,478
3,161
144
8,072
3,406
0
47,465
W
Xbalanque
ferhat__oneal
Xbalanque
5,648
3,023
194
1,735
6,791
2,323
3,226
3,847
2,944
0
53,701
L
1,493
212
0
1,908
6,514
5,777
0
1,287
5,227
0
41,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,382
Gold Earned
37,953
423
Minions Killed
422
0
Camps Cleared
0
1,681,356
Distance Traveled
1,544,396
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,264
545
56
3
0
374,527
0
W
Merlin
10,348
609
133
8
0
336,080
0
W
Horus
8,880
522
34
2
0
367,949
5
W
Ishtar
9,744
573
122
7
0
284,441
5
L
Baron Samedi
6,604
388
50
3
0
289,645
0
L
Thanatos
8,116
477
93
5
0
393,950
0
L
Anubis
8,305
489
100
6
0
299,446
2
L
Charybdis
7,361
433
92
5
0
262,156
0
W
Xbalanque
8,146
479
78
5
0
318,359
5
L
Bellona
7,567
445
87
5
0
299,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role