Player Matchup

Horus
Horus
DeceiverIV
Horus
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 80L
1,422 Elo+
Solo
King Arthur
King Arthur
PanzerClient730
King Arthur
Level 103
God Stats
38W - 35L
1,562 SR
Queue Stats
87W - 83L
1,393 Elo+
Solo
Sol
Sol
XxHISTERIA066xX
Sol
Level 104
God Stats
2W - 1L
1,579 SR
Queue Stats
38W - 45L
1,379 Elo+
Solo
Team Averages
Level 101
1,547 SR
1,398 Elo+

VS

Team Averages
Level 120
1,535 SR
1,424 Elo+
Serqet
Serqet
Chief_Dre_boiyo
Serqet
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 173L
1,483 Elo+
Party 1
Odin
Odin
JosephWpulp
Odin
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,380 Elo+
Solo
Baba Yaga
Baba Yaga
aLL_daY24Seven
Baba Yaga
Level 124
God Stats
16W - 12L
1,606 SR
Queue Stats
98W - 98L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
0 / 2 / 2
7,491
681
5,045
8,083
4,973
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
PanzerClient730
King Arthur
12
1 / 1 / 4
8,273
752
5,438
8,523
8,440
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 0 / 1
9,115
829
9,920
9,168
3,362
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
7,418
674
4,684
8,028
4,418
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 1 / 3
7,267
661
5,383
10,526
7,568
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
aLL_daY24Seven
Baba Yaga
11
3 / 3 / 0
8,306
755
8,853
6,824
4,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
5
Kills
3
3
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Horus
0
2
2
0.5
L
0
1
3
1.5
W
King Arthur
PanzerClient730
King Arthur
1
1
4
3
W
4
0
1
4.5
L
Baba Yaga
aLL_daY24Seven
Baba Yaga
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,403
Damage
18,920
25,774
Taken
25,378
16,775
Mitigated
16,904
11,579
Healing
4,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,684
219
0
443
8,028
4,418
0
3,366
4,638
0
18,397
W
Horus
5,045
2,499
1,031
1,119
8,083
4,973
0
2,951
4,094
0
14,117
L
5,383
1,081
0
1,720
10,526
7,568
0
3,899
6,619
0
18,500
W
King Arthur
PanzerClient730
King Arthur
5,438
397
219
2,756
8,523
8,440
6
3,151
5,218
0
26,387
W
9,920
3,506
0
6,454
9,168
3,362
1,050
3,121
5,859
53,800
0
L
Baba Yaga
aLL_daY24Seven
Baba Yaga
8,853
72
264
1,618
6,824
4,918
0
3,130
3,694
37,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,879
Gold Earned
22,991
133
Minions Killed
97
0
Camps Cleared
0
634,509
Distance Traveled
634,482
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,418
674
30
3
0
219,262
0
W
Horus
7,491
681
18
2
0
213,466
2
L
Odin
7,267
661
20
2
0
211,427
0
W
King Arthur
8,273
752
27
2
0
224,547
0
W
Sol
9,115
829
88
8
0
196,496
0
L
Baba Yaga
8,306
755
47
4
0
203,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role