Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ELEMENTAL_DEVILS
Rama
Level 91
God Stats
1W - 1L
1,729 SR
Queue Stats
52W - 59L
1,432 Elo+
Party 1
Nemesis
Nemesis
Western-Wrath
Nemesis
Level 1
God Stats
1W - 1L
1,734 SR
Queue Stats
1W - 1L
1,677 Elo+
Party 1
Discordia
Discordia
cornsauce
Discordia
Level 67
God Stats
7W - 11L
1,558 SR
Queue Stats
74W - 78L
1,419 Elo+
Party 1
Ix Chel
Ix Chel
flaco9413
Ix Chel
Level 89
God Stats
3W - 2L
1,936 SR
Queue Stats
139W - 130L
1,530 Elo+
Solo
Team Averages
Level 75
1,691 SR
1,511 Elo+

VS

Team Averages
Level 141
1,542 SR
1,484 Elo+
Ra
Ra
BubbletopJarl7
Ra
Level 113
God Stats
12W - 9L
1,490 SR
Queue Stats
83W - 74L
1,450 Elo+
Solo
Xing Tian
Xing Tian
Mordridt
Xing Tian
Level 158
God Stats
2W - 1L
1,646 SR
Queue Stats
73W - 22L
1,703 Elo+
Solo
Nemesis
Nemesis
OddGosling49845
Nemesis
Level 149
God Stats
1W - 3L
1,539 SR
Queue Stats
102W - 89L
1,318 Elo+
Solo
Artemis
Artemis
iDragon555
Artemis
Level 128
God Stats
6W - 5L
1,471 SR
Queue Stats
22W - 23L
1,482 Elo+
Solo
Tyr
Tyr
Порохх
Tyr
Level 159
God Stats
7W - 8L
1,562 SR
Queue Stats
395W - 391L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 4 / 0
7,235
658
6,829
11,799
5,869
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 8 / 2
7,316
665
4,034
13,164
4,322
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
11
0 / 6 / 0
6,387
581
3,002
10,827
4,127
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
cornsauce
Discordia
14
1 / 5 / 1
7,645
695
8,491
9,632
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
flaco9413
Ix Chel
15
2 / 5 / 2
8,280
753
7,137
11,788
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 9
9,196
836
10,834
7,511
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
Mordridt
Xing Tian
15
4 / 2 / 15
9,361
851
6,940
13,576
13,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
12 / 2 / 11
9,696
881
17,171
13,063
8,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
iDragon555
Artemis
17
4 / 0 / 5
9,189
835
9,416
6,110
2,679
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 0 / 16
8,756
796
4,065
9,331
9,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
84
4
Kills
28
28
Deaths
4
5
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
0
0
W
4
0
9
8.5
L
1
8
2
0.25
W
Xing Tian
Mordridt
Xing Tian
4
2
15
5.75
W
12
2
11
8.75
L
Nemesis
0
6
0
0
L
Discordia
cornsauce
Discordia
1
5
1
0.3
L
Ix Chel
flaco9413
Ix Chel
2
5
2
0.6
W
Artemis
iDragon555
Artemis
4
0
5
6.5
W
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,493
Damage
48,426
57,210
Taken
49,591
21,416
Mitigated
37,543
5,215
Healing
16,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,829
949
172
1,508
11,799
5,869
175
1,567
10,098
22,654
0
W
10,834
547
3,425
1,975
7,511
3,203
1,003
3,208
4,303
52,252
0
L
4,034
3,414
0
1,422
13,164
4,322
671
4,668
8,202
0
18,635
W
Xing Tian
Mordridt
Xing Tian
6,940
475
1,763
1,538
13,576
13,123
336
5,919
7,537
17,131
0
W
17,171
8,195
0
3,030
13,063
8,554
766
5,998
6,937
0
29,848
L
Nemesis
3,002
1,274
0
392
10,827
4,127
0
3,515
6,965
0
7,083
L
Discordia
cornsauce
Discordia
8,491
615
0
0
9,632
3,056
0
4,296
4,930
33,866
0
L
Ix Chel
flaco9413
Ix Chel
7,137
1,111
433
1,288
11,788
4,042
61
3,293
7,952
33,464
0
W
Artemis
iDragon555
Artemis
9,416
5,353
0
3,214
6,110
2,679
3,196
3,774
2,336
0
44,514
W
4,065
277
0
2,038
9,331
9,984
141
3,768
5,563
0
12,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,863
Gold Earned
46,198
200
Minions Killed
274
0
Camps Cleared
0
896,927
Distance Traveled
1,158,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,235
658
41
4
0
179,524
0
W
Ra
9,196
836
95
9
0
236,722
0
L
Rama
7,316
665
30
3
0
163,303
0
W
Xing Tian
9,361
851
21
2
0
211,581
0
W
Nemesis
9,696
881
40
4
0
240,385
0
L
Nemesis
6,387
581
8
1
0
154,043
0
L
Discordia
7,645
695
61
6
0
202,817
0
L
Ix Chel
8,280
753
60
5
0
197,240
0
W
Artemis
9,189
835
100
9
0
213,609
0
W
Tyr
8,756
796
18
2
0
256,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role