Player Matchup

Agni
Agni
 
Agni
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Hаrri
Rama
Level 175
God Stats
3W - 1L
1,222 SR
Queue Stats
52W - 54L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
NVBsasuke
Ah Puch
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 28L
1,663 Elo+
Party 1
Lancelot
Lancelot
Ovisy_
Lancelot
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 44L
1,694 Elo+
Party 1
Bacchus
Bacchus
Seven_Defender
Bacchus
Level 102
God Stats
21W - 13L
1,652 SR
Queue Stats
243W - 236L
1,505 Elo+
Solo
Team Averages
Level 140
1,475 SR
1,569 Elo+

VS

Team Averages
Level 121
1,630 SR
1,543 Elo+
Ares
Ares
BadBo0y-is-back
Ares
Level 127
God Stats
10W - 19L
1,572 SR
Queue Stats
620W - 607L
1,523 Elo+
Solo
Surtr
Surtr
JaidMeister12
Surtr
Level 122
God Stats
19W - 13L
1,766 SR
Queue Stats
221W - 213L
1,590 Elo+
Solo
Loki
Loki
LokiFamilar
Loki
Level 42
God Stats
4W - 3L
1,644 SR
Queue Stats
54W - 69L
1,491 Elo+
Party 2
Scylla
Scylla
ShadowMinxxx
Scylla
Level 103
God Stats
3W - 3L
1,711 SR
Queue Stats
143W - 117L
1,528 Elo+
Party 2
Sylvanus
Sylvanus
Sodexou
Sylvanus
Level 213
God Stats
1W - 2L
1,456 SR
Queue Stats
99W - 99L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
9 / 0 / 2
7,594
759
9,036
4,356
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Hаrri
Rama
11
2 / 0 / 2
6,140
614
4,924
5,794
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ah Puch
NVBsasuke
Ah Puch
11
1 / 0 / 0
6,166
617
5,742
5,903
3,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
Ovisy_
Lancelot
11
4 / 1 / 6
6,461
646
3,781
8,340
3,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 0 / 3
5,348
535
3,485
5,618
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,776
478
2,001
8,677
6,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 3 / 0
4,915
492
3,876
8,436
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
4,784
478
2,584
7,056
2,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Scylla
9
0 / 6 / 1
4,828
483
1,494
6,836
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
Sodexou
Sylvanus
10
0 / 1 / 0
5,301
530
2,284
8,347
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
16
Kills
1
1
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
9
0
2
10
L
0
3
0
0
W
Rama
Hаrri
Rama
2
0
2
3
L
1
3
0
0.33
L
0
3
0
0
W
Ah Puch
NVBsasuke
Ah Puch
1
0
0
1
W
Lancelot
Ovisy_
Lancelot
4
1
6
7
W
0
0
3
1.5
L
Scylla
0
6
1
0.08
L
Sylvanus
Sodexou
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,968
Damage
12,239
30,011
Taken
39,352
15,169
Mitigated
18,486
12,106
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,036
1,275
0
726
4,356
1,484
0
1,152
3,204
52,975
0
L
2,001
206
0
2,381
8,677
6,416
0
3,601
5,076
13,823
0
W
Rama
Hаrri
Rama
4,924
4,401
0
3,956
5,794
1,982
518
699
5,095
0
50,946
L
3,876
1,849
0
1,151
8,436
3,274
0
2,384
6,005
349
36,850
L
2,584
393
0
1,489
7,056
2,339
0
1,617
5,439
0
31,453
W
Ah Puch
NVBsasuke
Ah Puch
5,742
728
0
2,816
5,903
3,048
523
2,011
3,892
46,201
0
W
Lancelot
Ovisy_
Lancelot
3,781
1,332
0
1,949
8,340
3,327
0
1,542
6,798
0
38,941
W
3,485
424
0
2,659
5,618
5,328
0
684
4,934
18,023
0
L
Scylla
1,494
242
0
426
6,836
1,983
0
4,332
2,504
29,426
0
L
Sylvanus
Sodexou
Sylvanus
2,284
597
0
3,911
8,347
4,474
0
5,872
2,047
30,675
9,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,709
Gold Earned
24,604
337
Minions Killed
265
0
Camps Cleared
0
942,719
Distance Traveled
932,433
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,594
759
91
9
0
203,411
0
L
Ares
4,776
478
22
2
0
194,167
0
W
Rama
6,140
614
89
9
0
149,960
0
L
Surtr
4,915
492
59
6
0
215,661
1
L
Loki
4,784
478
63
6
0
183,028
0
W
Ah Puch
6,166
617
78
8
0
153,545
0
W
Lancelot
6,461
646
60
6
0
234,836
2
W
Bacchus
5,348
535
19
2
0
200,967
0
L
Scylla
4,828
483
46
5
0
183,057
0
L
Sylvanus
5,301
530
75
8
0
156,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role