Player Matchup

He Bo
He Bo
Derrick-Ryuu
He Bo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,547 Elo+
Party 1
Martichoras
Martichoras
Skaterkid307
Martichoras
Level 89
God Stats
9W - 15L
1,386 SR
Queue Stats
835W - 785L
1,421 Elo+
Solo
Heimdallr
Heimdallr
Tokuda-Ryuu
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,474 Elo+
Party 1
Surtr
Surtr
Unsure4life
Surtr
Level 158
God Stats
33W - 41L
1,541 SR
Queue Stats
1,046W - 1,058L
1,551 Elo+
Solo
Cthulhu
Cthulhu
WhatsUpPeople98
Cthulhu
Level 157
God Stats
5W - 7L
1,511 SR
Queue Stats
295W - 315L
1,456 Elo+
Solo
Team Averages
Level 99
1,487 SR
1,490 Elo+

VS

Team Averages
Level 96
1,566 SR
1,481 Elo+
Charybdis
Charybdis
Eistei1827
Charybdis
Level 73
God Stats
27W - 25L
1,582 SR
Queue Stats
176W - 152L
1,519 Elo+
Party 2
Maui
Maui
KermitDaThug978
Maui
Level 52
God Stats
19W - 26L
1,451 SR
Queue Stats
142W - 122L
1,445 Elo+
Party 2
Tyr
Tyr
Torrva
Tyr
Level 145
God Stats
30W - 27L
1,578 SR
Queue Stats
283W - 265L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
dragonhunter492
Sun Wukong
Level 123
God Stats
3W - 2L
1,502 SR
Queue Stats
57W - 81L
1,411 Elo+
Solo
Merlin
Merlin
shark2127
Merlin
Level 87
God Stats
1W - 0L
1,718 SR
Queue Stats
12W - 14L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,366
488
2,322
8,994
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Skaterkid307
Martichoras
10
0 / 3 / 2
5,520
502
4,704
9,586
4,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
Tokuda-Ryuu
Heimdallr
7
0 / 5 / 0
4,516
411
4,169
9,340
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 0
6,117
556
6,291
9,266
6,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 2 / 2
5,327
484
5,242
12,448
6,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Eistei1827
Charybdis
11
4 / 0 / 5
6,753
614
9,525
8,034
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 5
5,955
541
3,824
7,791
6,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tyr
Torrva
Tyr
11
8 / 1 / 2
6,635
603
8,635
9,270
4,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
dragonhunter492
Sun Wukong
12
0 / 0 / 1
6,785
617
4,981
8,086
5,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
shark2127
Merlin
10
0 / 1 / 4
5,610
510
6,131
5,030
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
13
13
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Charybdis
Eistei1827
Charybdis
4
0
5
6.5
W
1
0
5
3.5
L
Martichoras
Skaterkid307
Martichoras
0
3
2
0.33
L
Heimdallr
Tokuda-Ryuu
Heimdallr
0
5
0
0
W
Tyr
Torrva
Tyr
8
1
2
9
L
1
0
0
1
L
0
2
2
0.5
W
Sun Wukong
dragonhunter492
Sun Wukong
0
0
1
0.5
W
Merlin
shark2127
Merlin
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,728
Damage
33,096
49,634
Taken
38,211
22,840
Mitigated
20,939
14,678
Healing
12,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,322
550
0
2,912
8,994
2,537
0
718
8,276
23,288
0
W
Charybdis
Eistei1827
Charybdis
9,525
4,971
0
4,834
8,034
2,690
584
1,756
6,258
0
48,474
W
3,824
1,081
0
2,631
7,791
6,419
0
2,213
5,538
18,278
0
L
Martichoras
Skaterkid307
Martichoras
4,704
1,992
0
2,026
9,586
4,029
0
3,893
5,693
0
45,656
L
Heimdallr
Tokuda-Ryuu
Heimdallr
4,169
2,301
0
1,825
9,340
3,210
0
560
8,780
0
22,170
W
Tyr
Torrva
Tyr
8,635
1,448
0
2,467
9,270
4,380
0
1,915
7,355
0
33,849
L
6,291
3,046
0
3,350
9,266
6,209
0
55
9,211
524
46,991
L
5,242
380
1,611
2,954
12,448
6,855
0
4,743
7,633
19,305
0
W
Sun Wukong
dragonhunter492
Sun Wukong
4,981
1,821
0
2,922
8,086
5,511
0
471
7,539
0
59,301
W
Merlin
shark2127
Merlin
6,131
385
0
39
5,030
1,939
0
1,679
3,351
40,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,846
Gold Earned
31,738
278
Minions Killed
330
0
Camps Cleared
0
1,022,315
Distance Traveled
1,063,605
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,366
488
47
4
0
208,211
0
W
Charybdis
6,753
614
86
8
0
208,984
4
W
Maui
5,955
541
16
1
0
201,390
1
L
Martichoras
5,520
502
74
7
0
195,566
0
L
Heimdallr
4,516
411
40
4
0
184,336
0
W
Tyr
6,635
603
42
4
0
256,283
0
L
Surtr
6,117
556
87
8
0
198,276
0
L
Cthulhu
5,327
484
30
3
0
235,926
0
W
Sun Wukong
6,785
617
121
11
0
211,321
0
W
Merlin
5,610
510
65
6
0
185,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role