Player Matchup

Fenrir
Fenrir
Gold IV
Brienbursh
Fenrir
Gold IV
Level 48
God Stats
1W - 5L
1,473 SR
Queue Stats
169W - 169L
1,477 MMR
Party 1
Scylla
Scylla
Silver III
Driipytachi-
Scylla
Silver III
Level 126
God Stats
11W - 15L
1,630 SR
Queue Stats
196W - 206L
1,446 MMR
Solo
Cerberus
Cerberus
Gold V
Jmanultrax1
Cerberus
Gold V
Level 159
God Stats
1W - 5L
1,736 SR
Queue Stats
335W - 346L
1,459 MMR
Solo
Mulan
Mulan
Bronze III
Kyo_afk
Mulan
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,461 MMR
Solo
Izanami
Izanami
Gold II
tOKKaa343
Izanami
Gold II
Level 59
God Stats
0W - 2L
1,337 SR
Queue Stats
138W - 130L
1,417 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,535 SR
1,452 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,582 SR
1,502 MMR
Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
 
Neith
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Gold III
MetalblaydX8
Ra
Gold III
Level 163
God Stats
250W - 237L
1,597 SR
Queue Stats
426W - 438L
1,623 MMR
Party 2
Bakasura
Bakasura
Gold IV
SeveredSeven7
Bakasura
Gold IV
Level 107
God Stats
10W - 6L
1,531 SR
Queue Stats
314W - 327L
1,428 MMR
Party 3
Achilles
Achilles
Gold V
fruitloopdingis
Achilles
Gold V
Level 154
God Stats
4W - 3L
1,779 SR
Queue Stats
54W - 56L
1,461 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brienbursh
Fenrir
12
3 / 3 / 1
7,179
552
5,306
12,829
5,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
11
0 / 5 / 0
6,067
467
3,043
8,420
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Jmanultrax1
Cerberus
9
2 / 2 / 1
6,313
486
6,085
13,105
8,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Kyo_afk
Mulan
12
0 / 2 / 1
7,086
545
2,824
10,709
6,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
tOKKaa343
Izanami
12
0 / 4 / 1
6,878
529
5,383
7,955
2,883
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
King ArthurThorThanatos

VS

Bans
Guan YuAtlasRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 1 / 8
7,386
568
4,608
10,005
6,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
 
Neith
12
2 / 1 / 4
7,290
561
4,701
7,310
2,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 2 / 3
8,637
664
7,021
7,495
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
SeveredSeven7
Bakasura
15
7 / 0 / 5
8,915
686
11,873
12,149
5,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
13
3 / 1 / 3
8,172
629
9,275
12,422
10,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
16
16
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
8
5
W
Neith
 
Neith
2
1
4
4
L
Fenrir
Brienbursh
Fenrir
3
3
1
1.17
L
Scylla
0
5
0
0
L
Cerberus
Jmanultrax1
Cerberus
2
2
1
1.25
L
Mulan
Kyo_afk
Mulan
0
2
1
0.25
W
3
2
3
2.25
W
Bakasura
SeveredSeven7
Bakasura
7
0
5
9.5
W
Achilles
3
1
3
4.5
L
Izanami
tOKKaa343
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,641
Damage
37,478
53,018
Taken
49,381
26,317
Mitigated
28,468
13,887
Healing
18,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,608
1,415
2,641
3,159
10,005
6,509
226
2,030
7,975
21,088
0
W
Neith
 
Neith
4,701
1,041
0
2,139
7,310
2,424
586
1,079
6,231
0
47,540
L
Fenrir
Brienbursh
Fenrir
5,306
1,487
0
1,447
12,829
5,613
0
2,940
9,649
0
48,847
L
Scylla
3,043
328
0
945
8,420
2,926
0
3,548
4,712
46,391
0
L
Cerberus
Jmanultrax1
Cerberus
6,085
243
0
5,179
13,105
8,705
0
2,700
9,695
20,696
0
L
Mulan
Kyo_afk
Mulan
2,824
367
0
3,956
10,709
6,190
0
748
9,901
0
46,337
W
7,021
663
1,216
2,108
7,495
3,063
0
2,887
4,608
75,155
0
W
Bakasura
SeveredSeven7
Bakasura
11,873
8,797
0
3,834
12,149
5,644
377
2,220
9,929
0
65,354
W
Achilles
9,275
1,270
0
3,340
12,422
10,828
164
1,561
10,861
0
55,919
L
Izanami
tOKKaa343
Izanami
5,383
4,101
0
2,360
7,955
2,883
0
1,159
6,776
0
71,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,523
Gold Earned
40,400
412
Minions Killed
438
0
Camps Cleared
0
1,332,068
Distance Traveled
1,315,333
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,386
568
29
2
0
243,579
2
W
Neith
7,290
561
82
6
0
196,215
0
L
Fenrir
7,179
552
79
6
0
308,364
0
L
Scylla
6,067
467
75
6
0
245,729
4
L
Cerberus
6,313
486
39
3
0
261,636
2
L
Mulan
7,086
545
95
7
0
277,804
3
W
Ra
8,637
664
124
10
0
257,919
3
W
Bakasura
8,915
686
115
9
0
322,241
0
W
Achilles
8,172
629
88
7
0
295,379
4
L
Izanami
6,878
529
124
10
0
238,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role