Player Matchup

Raijin
Raijin
GmG iiNS4N3
Raijin
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 67L
1,666 Elo+
Solo
Bacchus
Bacchus
HappyUyghurs
Bacchus
Level 28
God Stats
1W - 1L
1,303 SR
Queue Stats
15W - 18L
1,448 Elo+
Solo
Hera
Hera
MASTER J55
Hera
Level 156
God Stats
13W - 8L
1,495 SR
Queue Stats
296W - 333L
1,459 Elo+
Solo
Baba Yaga
Baba Yaga
唱跳打鸣篮球
Baba Yaga
Level 151
God Stats
10W - 1L
1,743 SR
Queue Stats
1,116W - 257L
1,756 Elo+
Party 1
Zeus
Zeus
开搞开搞
Zeus
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
935W - 186L
1,735 Elo+
Party 1
Team Averages
Level 106
1,508 SR
1,613 Elo+

VS

Team Averages
Level 113
1,669 SR
1,469 Elo+
Osiris
Osiris
Crazy_hunter781
Osiris
Level 140
God Stats
0W - 1L
1,910 SR
Queue Stats
13W - 18L
1,428 Elo+
Solo
Shiva
Shiva
Feared Jolly
Shiva
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,270 Elo+
Solo
Heimdallr
Heimdallr
JohnnyKlopaCow
Heimdallr
Level 176
God Stats
7W - 2L
1,927 SR
Queue Stats
228W - 132L
1,627 Elo+
Party 2
Baba Yaga
Baba Yaga
LaMondo
Baba Yaga
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 27L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
ShoddyOregonJr
The Morrigan
Level 127
God Stats
2W - 4L
1,506 SR
Queue Stats
448W - 431L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
2 / 3 / 6
9,467
728
7,034
11,072
6,514
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
HappyUyghurs
Bacchus
16
3 / 3 / 11
10,368
798
6,346
13,091
17,916
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 2 / 12
10,971
844
16,383
6,691
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 1 / 11
10,206
785
9,770
11,305
8,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 1 / 6
10,695
823
15,433
10,842
9,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
8,633
664
8,304
18,030
23,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 4 / 4
9,259
712
5,866
15,136
8,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
JohnnyKlopaCow
Heimdallr
17
3 / 5 / 1
9,275
713
9,130
14,217
6,409
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
LaMondo
Baba Yaga
13
1 / 5 / 3
7,984
614
10,576
10,419
5,575
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Morrigan
ShoddyOregonJr
The Morrigan
2
0 / 1 / 1
3,444
265
0
1,135
389

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
20
Kills
8
10
Deaths
20
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
2
4
4
1
W
Raijin
2
3
6
1.67
W
Bacchus
HappyUyghurs
Bacchus
3
3
11
2.83
L
Heimdallr
JohnnyKlopaCow
Heimdallr
3
5
1
0.7
L
Baba Yaga
LaMondo
Baba Yaga
1
5
3
0.5
W
5
2
12
5.5
L
The Morrigan
ShoddyOregonJr
The Morrigan
0
1
1
0.5
W
4
1
11
9.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,966
Damage
33,876
53,001
Taken
58,937
46,619
Mitigated
44,681
13,655
Healing
12,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,304
1,582
1,236
1,546
18,030
23,999
0
14,445
1,482
2,212
17,735
L
5,866
616
1,953
3,219
15,136
8,309
0
12,634
1,281
0
18,203
W
Raijin
7,034
952
400
372
11,072
6,514
1,463
2,354
8,557
22,239
0
W
Bacchus
HappyUyghurs
Bacchus
6,346
212
503
2,847
13,091
17,916
850
2,993
9,745
12,720
0
L
Heimdallr
JohnnyKlopaCow
Heimdallr
9,130
2,094
392
2,115
14,217
6,409
0
12,301
799
0
30,675
L
Baba Yaga
LaMondo
Baba Yaga
10,576
234
0
2,474
10,419
5,575
0
9,655
257
16,618
0
W
16,383
3,167
0
0
6,691
3,869
1,834
1,760
4,685
32,326
0
L
The Morrigan
ShoddyOregonJr
The Morrigan
0
0
0
0
1,135
389
0
1,109
0
0
0
W
9,770
399
1,014
5,302
11,305
8,804
1,344
1,554
9,691
21,686
0
W
15,433
1,637
719
2,498
10,842
9,516
2,000
2,457
8,079
39,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,707
Gold Earned
38,595
145
Minions Killed
113
0
Camps Cleared
0
1,267,984
Distance Traveled
921,903
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,633
664
15
1
0
236,631
0
L
Shiva
9,259
712
29
2
0
239,331
0
W
Raijin
9,467
728
21
2
0
248,009
0
W
Bacchus
10,368
798
9
1
0
250,571
0
L
Heimdallr
9,275
713
62
5
0
210,429
0
L
Baba Yaga
7,984
614
7
1
0
235,512
0
W
Hera
10,971
844
46
4
0
235,881
0
L
The Morrigan
3,444
265
0
0
0
0
0
W
Baba Yaga
10,206
785
17
1
0
293,009
0
W
Zeus
10,695
823
52
4
0
240,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role