Player Matchup

Terra
Terra
Chocopause
Terra
Level 158
God Stats
8W - 8L
1,599 SR
Queue Stats
114W - 156L
1,468 Elo+
Party 1
Fenrir
Fenrir
Heldenhirn
Fenrir
Level 149
God Stats
10W - 12L
1,522 SR
Queue Stats
158W - 182L
1,452 Elo+
Party 1
Hercules
Hercules
HorroRKlowN
Hercules
Level 195
God Stats
10W - 4L
1,641 SR
Queue Stats
456W - 493L
1,463 Elo+
Party 1
Anhur
Anhur
Pf4nni
Anhur
Level 158
God Stats
9W - 7L
1,819 SR
Queue Stats
32W - 45L
1,658 Elo+
Party 1
Ah Puch
Ah Puch
THoffiFee
Ah Puch
Level 149
God Stats
3W - 0L
1,893 SR
Queue Stats
205W - 234L
1,470 Elo+
Party 1
Team Averages
Level 162
1,695 SR
1,502 Elo+

VS

Team Averages
Level 124
1,513 SR
1,505 Elo+
Thanatos
Thanatos
ErlikHan
Thanatos
Level 142
God Stats
3W - 4L
1,500 SR
Queue Stats
112W - 113L
1,446 Elo+
Party 2
Heimdallr
Heimdallr
Kayres
Heimdallr
Level 154
God Stats
0W - 3L
1,231 SR
Queue Stats
65W - 63L
1,563 Elo+
Party 2
Achilles
Achilles
MyBlxdez
Achilles
Level 126
God Stats
1W - 1L
1,905 SR
Queue Stats
218W - 204L
1,539 Elo+
Solo
Freya
Freya
grulla11
Freya
Level 119
God Stats
9W - 11L
1,431 SR
Queue Stats
53W - 55L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
honeyxshampoo
Kuzenbo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
1 / 0 / 1
5,657
566
2,340
4,277
2,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Heldenhirn
Fenrir
9
1 / 0 / 2
5,324
532
2,800
7,014
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
HorroRKlowN
Hercules
8
1 / 3 / 1
5,030
503
1,947
10,597
5,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anhur
Pf4nni
Anhur
11
3 / 0 / 0
6,243
624
6,333
6,978
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
THoffiFee
Ah Puch
10
1 / 1 / 3
5,763
576
4,584
6,625
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ErlikHan
Thanatos
9
2 / 1 / 1
5,175
518
2,356
6,109
1,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Kayres
Heimdallr
8
0 / 2 / 0
4,793
479
3,701
5,326
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Achilles
MyBlxdez
Achilles
10
2 / 2 / 1
6,162
616
8,399
8,824
10,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
grulla11
Freya
11
0 / 1 / 1
5,545
555
2,046
6,113
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
7
0 / 1 / 1
4,636
464
3,811
9,220
6,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
7
Kills
4
4
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Terra
1
0
1
1.5
L
Thanatos
ErlikHan
Thanatos
2
1
1
2.5
W
Fenrir
Heldenhirn
Fenrir
1
0
2
2
W
Hercules
HorroRKlowN
Hercules
1
3
1
0.5
L
Heimdallr
Kayres
Heimdallr
0
2
0
0
L
Achilles
MyBlxdez
Achilles
2
2
1
1.25
W
Anhur
Pf4nni
Anhur
3
0
0
3
W
Ah Puch
THoffiFee
Ah Puch
1
1
3
2.5
L
Freya
grulla11
Freya
0
1
1
0.5
L
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,004
Damage
20,313
35,491
Taken
35,592
15,040
Mitigated
22,761
16,158
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
2,340
212
1,408
1,399
4,277
2,109
0
780
3,393
16,687
0
L
Thanatos
ErlikHan
Thanatos
2,356
830
0
3,643
6,109
1,933
0
475
5,634
0
29,385
W
Fenrir
Heldenhirn
Fenrir
2,800
438
0
4,182
7,014
2,716
0
1,234
5,684
0
35,465
W
Hercules
HorroRKlowN
Hercules
1,947
680
0
3,341
10,597
5,238
0
225
9,363
0
26,188
L
Heimdallr
Kayres
Heimdallr
3,701
2,074
0
1,904
5,326
1,577
0
366
4,960
0
32,215
L
Achilles
MyBlxdez
Achilles
8,399
1,466
0
2,982
8,824
10,329
0
1,439
7,385
0
44,260
W
Anhur
Pf4nni
Anhur
6,333
3,377
0
3,241
6,978
2,374
0
717
6,261
0
52,676
W
Ah Puch
THoffiFee
Ah Puch
4,584
296
0
2,587
6,625
2,603
0
2,612
3,908
38,430
0
L
Freya
grulla11
Freya
2,046
647
0
2,928
6,113
2,431
0
2,336
3,777
47,023
0
L
Kuzenbo
3,811
1,419
0
1,655
9,220
6,491
87
2,397
6,823
13,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,017
Gold Earned
26,311
318
Minions Killed
277
0
Camps Cleared
0
934,099
Distance Traveled
968,176
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,657
566
27
3
0
183,939
3
L
Thanatos
5,175
518
44
4
0
229,731
0
W
Fenrir
5,324
532
64
6
0
205,677
0
W
Hercules
5,030
503
48
5
0
186,229
0
L
Heimdallr
4,793
479
68
7
0
158,789
0
L
Achilles
6,162
616
67
7
0
198,149
1
W
Anhur
6,243
624
108
11
0
172,515
3
W
Ah Puch
5,763
576
71
7
0
185,739
0
L
Freya
5,545
555
83
8
0
184,242
1
L
Kuzenbo
4,636
464
15
2
0
197,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role